Player Matchup

Odin
Odin
Kaelros
Odin
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 22L
1,577 Elo+
Party 2
Jing Wei
Jing Wei
Larmeon
Jing Wei
Level 20
God Stats
4W - 1L
1,683 SR
Queue Stats
27W - 18L
1,637 Elo+
Party 2
Ymir
Ymir
Malakytelol
Ymir
Level 16
God Stats
3W - 3L
1,491 SR
Queue Stats
16W - 12L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
Octoboot
Gilgamesh
Level 144
God Stats
4W - 1L
1,821 SR
Queue Stats
76W - 58L
1,687 Elo+
Party 2
Kukulkan
Kukulkan
Xasper
Kukulkan
Level 5
God Stats
2W - 1L
1,878 SR
Queue Stats
3W - 1L
1,751 Elo+
Party 2
Team Averages
Level 40
1,675 SR
1,617 Elo+

VS

Team Averages
Level 18
1,589 SR
1,623 Elo+
Ymir
Ymir
BriannnnVn
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Solo
Neith
Neith
ExploringJungle
Neith
Level 16
God Stats
0W - 1L
1,287 SR
Queue Stats
38W - 31L
1,510 Elo+
Solo
Loki
Loki
SmurfManYes
Loki
Level 26
God Stats
5W - 3L
1,770 SR
Queue Stats
95W - 72L
1,643 Elo+
Party 1
Ra
Ra
huhyouexist
Ra
Level 16
God Stats
8W - 8L
1,808 SR
Queue Stats
814W - 546L
1,640 Elo+
Party 1
Hercules
Hercules
l1lReij001
Hercules
Level 29
God Stats
8W - 13L
1,579 SR
Queue Stats
367W - 384L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Kaelros
Odin
13
2 / 4 / 6
8,659
509
7,116
10,564
8,018
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Larmeon
Jing Wei
16
6 / 4 / 4
10,549
621
10,121
10,913
3,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
4 / 3 / 8
9,369
551
4,594
15,232
11,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Octoboot
Gilgamesh
15
5 / 4 / 3
9,448
556
9,873
14,138
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Xasper
Kukulkan
14
0 / 4 / 1
8,020
472
4,892
7,524
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 8
8,186
482
3,198
12,482
8,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 2 / 4
6,973
410
6,067
5,534
1,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 4 / 2
9,432
555
12,582
10,808
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 1 / 5
10,547
620
9,496
12,380
5,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
l1lReij001
Hercules
16
5 / 4 / 2
9,987
587
8,226
11,754
11,351
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
17
Kills
19
19
Deaths
17
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
8
0.67
L
1
2
4
1.5
W
Odin
Kaelros
Odin
2
4
6
1.25
W
Jing Wei
Larmeon
Jing Wei
6
4
4
2
W
4
3
8
2.67
W
Gilgamesh
Octoboot
Gilgamesh
5
4
3
1.63
L
7
4
2
2
W
Kukulkan
Xasper
Kukulkan
0
4
1
0.13
L
6
1
5
8.5
L
Hercules
l1lReij001
Hercules
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,596
Damage
39,569
58,371
Taken
52,958
31,831
Mitigated
29,764
6,815
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,198
786
0
1,379
12,482
8,417
0
3,903
8,579
18,445
0
L
6,067
2,993
144
2,343
5,534
1,127
0
411
5,123
0
26,902
W
Odin
Kaelros
Odin
7,116
1,304
0
550
10,564
8,018
407
826
9,702
8,765
22,553
W
Jing Wei
Larmeon
Jing Wei
10,121
9,241
0
3,213
10,913
3,704
3,163
2,520
8,280
0
62,106
W
4,594
880
0
1,254
15,232
11,610
364
4,559
10,495
16,820
0
W
Gilgamesh
Octoboot
Gilgamesh
9,873
2,740
0
1,168
14,138
5,938
0
3,399
10,595
0
64,745
L
12,582
3,610
0
241
10,808
3,645
0
1,981
8,827
0
62,420
W
Kukulkan
Xasper
Kukulkan
4,892
0
0
630
7,524
2,561
0
939
6,557
47,827
0
L
9,496
750
369
4,412
12,380
5,224
0
3,123
9,257
88,255
0
L
Hercules
l1lReij001
Hercules
8,226
2,219
0
2,986
11,754
11,351
0
2,837
8,917
0
59,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,045
Gold Earned
45,125
390
Minions Killed
465
0
Camps Cleared
0
1,586,962
Distance Traveled
1,539,948
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,186
482
26
2
0
317,164
7
L
Neith
6,973
410
56
3
0
171,731
0
W
Odin
8,659
509
64
4
0
305,744
1
W
Jing Wei
10,549
621
105
6
0
314,072
3
W
Ymir
9,369
551
21
1
0
302,732
4
W
Gilgamesh
9,448
556
95
6
0
354,152
2
L
Loki
9,432
555
96
6
0
362,204
4
W
Kukulkan
8,020
472
105
6
0
310,262
0
L
Ra
10,547
620
155
9
0
367,522
3
L
Hercules
9,987
587
132
8
0
321,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role