Player Matchup

Ymir
Ymir
Lylenidus 10
Ymir
Level 26
God Stats
20W - 14L
1,708 SR
Queue Stats
26W - 18L
1,670 Elo+
Party 1
Neith
Neith
SparkDeBlunt
Neith
Level 13
God Stats
5W - 5L
1,633 SR
Queue Stats
12W - 15L
1,658 Elo+
Party 1
Janus
Janus
StowwSux
Janus
Level 14
God Stats
1W - 1L
1,719 SR
Queue Stats
17W - 9L
1,854 Elo+
Party 1
King Arthur
King Arthur
Sup3rL1amaSux
King Arthur
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 8L
1,834 Elo+
Party 1
Set
Set
Wiylvanus
Set
Level 106
God Stats
1W - 2L
1,631 SR
Queue Stats
112W - 134L
1,634 Elo+
Party 1
Team Averages
Level 35
1,638 SR
1,730 Elo+

VS

Team Averages
Level 22
1,477 SR
1,680 Elo+
Ra
Ra
Caronte1711
Ra
Level 29
God Stats
5W - 1L
1,634 SR
Queue Stats
185W - 138L
1,653 Elo+
Solo
Pele
Pele
OMG-ITZ-RKO
Pele
Level 28
God Stats
1W - 1L
1,292 SR
Queue Stats
139W - 147L
1,633 Elo+
Party 2
Ares
Ares
Omg-itz-Acey
Ares
Level 26
God Stats
2W - 3L
1,423 SR
Queue Stats
114W - 100L
1,641 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iigao1770
Cu Chulainn
Level 7
God Stats
6W - 11L
1,597 SR
Queue Stats
109W - 141L
1,828 Elo+
Solo
Chiron
Chiron
unicornbeefstew
Chiron
Level 20
God Stats
5W - 4L
1,441 SR
Queue Stats
154W - 121L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,388
490
487
6,064
2,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 1 / 0
5,255
478
783
3,653
900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
StowwSux
Janus
10
0 / 4 / 0
5,896
536
2,986
6,339
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Sup3rL1amaSux
King Arthur
10
0 / 2 / 0
5,932
539
4,122
9,351
4,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 0
5,369
488
3,176
9,423
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 3
8,433
767
6,769
5,690
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 0 / 4
6,345
577
3,349
6,104
1,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 4
6,600
600
1,658
4,630
3,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
iigao1770
Cu Chulainn
12
2 / 0 / 0
6,928
630
5,383
7,339
5,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 3
6,565
597
3,563
5,202
1,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
15
15
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
L
0
2
0
0
W
3
0
4
5
W
2
0
4
4
L
0
1
0
0
L
Janus
StowwSux
Janus
0
4
0
0
L
King Arthur
Sup3rL1amaSux
King Arthur
0
2
0
0
L
0
6
0
0
W
Cu Chulainn
iigao1770
Cu Chulainn
2
0
0
2
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,554
Damage
20,722
34,830
Taken
28,965
12,507
Mitigated
14,420
5,709
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,769
412
647
2,598
5,690
2,126
0
1,991
3,483
59,821
0
L
487
68
0
0
6,064
2,606
0
917
5,094
14,655
0
W
3,349
505
0
673
6,104
1,685
0
995
5,015
0
35,838
W
1,658
0
0
761
4,630
3,841
0
255
4,375
15,943
0
L
783
77
0
1,706
3,653
900
0
755
2,898
0
26,853
L
Janus
StowwSux
Janus
2,986
116
0
500
6,339
1,818
0
2,862
3,349
38,054
0
L
King Arthur
Sup3rL1amaSux
King Arthur
4,122
810
0
2,998
9,351
4,042
28
0
9,351
0
33,085
L
3,176
951
0
505
9,423
3,141
0
3,554
5,711
0
32,079
W
Cu Chulainn
iigao1770
Cu Chulainn
5,383
1,196
0
2,508
7,339
5,288
0
0
7,339
0
37,599
W
3,563
987
449
2,337
5,202
1,480
179
309
4,893
0
45,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,840
Gold Earned
34,871
320
Minions Killed
390
0
Camps Cleared
0
1,074,032
Distance Traveled
1,118,626
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,433
767
130
12
0
258,401
2
L
Ymir
5,388
490
29
3
0
189,305
0
W
Pele
6,345
577
65
6
0
224,415
0
W
Ares
6,600
600
25
2
0
233,877
3
L
Neith
5,255
478
64
6
0
219,624
0
L
Janus
5,896
536
95
9
0
216,174
2
L
King Arthur
5,932
539
66
6
0
222,299
2
L
Set
5,369
488
66
6
0
226,630
1
W
Cu Chulainn
6,928
630
94
9
0
202,977
4
W
Chiron
6,565
597
76
7
0
198,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role