Player Matchup

Guan Yu
Guan Yu
BootyWarrlor
Guan Yu
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,431 Elo+
Party 1
Cerberus
Cerberus
HOMESICKatHOME
Cerberus
Level 144
God Stats
1W - 0L
1,736 SR
Queue Stats
3W - 1L
1,431 Elo+
Party 1
Hera
Hera
NotBladezz69
Hera
Level 143
God Stats
1W - 0L
1,189 SR
Queue Stats
5W - 3L
1,431 Elo+
Party 1
Apollo
Apollo
risenSHADOW17
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,431 Elo+
Party 1
Sobek
Sobek
xXElijahXx
Sobek
Level 81
God Stats
1W - 0L
1,603 SR
Queue Stats
5W - 5L
1,379 Elo+
Party 1
Team Averages
Level 91
1,506 SR
1,421 Elo+

VS

Team Averages
Level 49
1,371 SR
1,358 Elo+
Bellona
Bellona
EmrysNight
Bellona
Level 84
God Stats
12W - 23L
1,356 SR
Queue Stats
136W - 186L
1,331 Elo+
Party 3
Rama
Rama
Fenster05
Rama
Level 43
God Stats
6W - 19L
1,269 SR
Queue Stats
253W - 326L
1,409 Elo+
Solo
Sylvanus
Sylvanus
Greenlineguy
Sylvanus
Level 29
God Stats
15W - 15L
1,315 SR
Queue Stats
420W - 503L
1,354 Elo+
Party 3
He Bo
He Bo
Majora258
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 157L
1,325 Elo+
Party 2
Bakasura
Bakasura
bub319
Bakasura
Level 28
God Stats
2W - 3L
1,414 SR
Queue Stats
107W - 120L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BootyWarrlor
Guan Yu
13
11 / 1 / 2
8,365
598
8,820
13,056
9,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
13
2 / 1 / 4
7,451
532
3,841
7,079
6,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 0 / 3
8,924
637
10,374
6,724
2,701
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 2 / 1
6,121
437
4,121
5,838
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
10
1 / 2 / 1
5,906
422
3,484
7,747
4,201
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EmrysNight
Bellona
11
0 / 3 / 0
6,973
498
3,419
7,966
4,248
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
12
3 / 1 / 2
7,035
503
5,221
8,022
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
Greenlineguy
Sylvanus
11
1 / 4 / 4
6,655
475
5,777
9,182
5,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Majora258
He Bo
11
0 / 5 / 0
6,851
489
4,278
9,615
3,394
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
bub319
Bakasura
10
2 / 7 / 0
6,634
474
5,237
11,352
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
20
Kills
6
6
Deaths
20
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BootyWarrlor
Guan Yu
11
1
2
12
L
Bellona
EmrysNight
Bellona
0
3
0
0
L
Rama
3
1
2
4
L
Sylvanus
Greenlineguy
Sylvanus
1
4
4
0.75
W
Cerberus
2
1
4
4
L
He Bo
Majora258
He Bo
0
5
0
0
W
5
0
3
6.5
L
Bakasura
bub319
Bakasura
2
7
0
0.29
W
1
2
1
0.75
W
Sobek
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,640
Damage
23,932
40,444
Taken
46,137
24,379
Mitigated
18,826
14,631
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BootyWarrlor
Guan Yu
8,820
2,157
916
7,623
13,056
9,495
0
2,101
10,329
0
38,769
L
Bellona
EmrysNight
Bellona
3,419
526
0
1,678
7,966
4,248
0
2,683
5,283
0
35,217
L
Rama
5,221
4,136
0
4,171
8,022
2,402
375
2,166
5,856
0
37,442
L
Sylvanus
Greenlineguy
Sylvanus
5,777
2,627
802
3,334
9,182
5,659
123
3,059
6,123
27,469
8,306
W
Cerberus
3,841
119
0
1,258
7,079
6,757
638
0
6,735
33,423
0
L
He Bo
Majora258
He Bo
4,278
256
0
1,325
9,615
3,394
692
6,406
3,209
38,328
0
W
10,374
1,260
0
2,065
6,724
2,701
865
3,337
3,387
69,351
0
L
Bakasura
bub319
Bakasura
5,237
3,509
0
1,721
11,352
3,123
224
3,442
7,910
0
24,676
W
4,121
2,390
0
855
5,838
1,225
1,042
1,658
4,180
0
28,362
W
Sobek
3,484
410
0
1,914
7,747
4,201
190
2,058
5,689
12,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,767
Gold Earned
34,148
356
Minions Killed
330
0
Camps Cleared
0
1,375,119
Distance Traveled
1,196,142
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,365
598
60
4
0
322,390
5
L
Bellona
6,973
498
81
6
0
213,707
4
L
Rama
7,035
503
59
4
0
231,762
3
L
Sylvanus
6,655
475
60
4
0
224,195
4
W
Cerberus
7,451
532
88
6
0
273,446
6
L
He Bo
6,851
489
69
5
0
248,195
2
W
Hera
8,924
637
126
9
0
281,629
4
L
Bakasura
6,634
474
61
4
0
278,283
2
W
Apollo
6,121
437
63
5
0
234,974
2
W
Sobek
5,906
422
19
1
0
262,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role