Player Matchup

Zeus
Zeus
 
Zeus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Big Derka Durka
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,673 Elo+
Solo
Ratatoskr
Ratatoskr
BigPlumpSteve
Ratatoskr
Level 2
God Stats
0W - 1L
1,256 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 1
Bakasura
Bakasura
Crashnash100
Bakasura
Level 4
God Stats
0W - 1L
1,171 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 1
Cernunnos
Cernunnos
Delifeld
Cernunnos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,385 SR
1,604 Elo+

VS

Team Averages
Level 26
1,554 SR
1,427 Elo+
Cernunnos
Cernunnos
Dark Devil12 2
Cernunnos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,222 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DragonSlayeer783
Morgan Le Fay
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 20L
1,492 Elo+
Party 3
Odin
Odin
LivinggCookiee
Odin
Level 41
God Stats
10W - 13L
1,536 SR
Queue Stats
239W - 217L
1,472 Elo+
Party 2
Da Ji
Da Ji
Sillee Pup
Da Ji
Level 26
God Stats
32W - 24L
1,518 SR
Queue Stats
60W - 54L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
swaggamerswag
Cthulhu
Level 31
God Stats
12W - 6L
1,717 SR
Queue Stats
336W - 332L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
6 / 2 / 4
10,165
535
11,549
12,780
5,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 5 / 1
8,824
464
4,678
7,337
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
BigPlumpSteve
Ratatoskr
11
2 / 8 / 3
7,405
390
4,027
8,825
2,469
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Crashnash100
Bakasura
10
2 / 11 / 0
7,035
370
4,156
12,332
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
Delifeld
Cernunnos
14
3 / 4 / 4
8,196
431
7,424
10,396
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dark Devil12 2
Cernunnos
14
1 / 6 / 3
8,447
445
3,023
10,305
3,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
DragonSlayeer783
Morgan Le Fay
16
7 / 4 / 1
9,797
516
8,321
12,214
3,958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 0 / 4
11,630
612
9,162
8,675
13,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
15
5 / 3 / 4
9,794
515
5,742
11,182
5,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
15
4 / 3 / 3
10,563
556
8,436
12,988
12,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
14
Kills
29
30
Deaths
16
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
2
4
4
L
1
5
1
0.3
L
Ratatoskr
BigPlumpSteve
Ratatoskr
2
8
3
0.44
L
Bakasura
Crashnash100
Bakasura
2
11
0
0.18
W
Cernunnos
Dark Devil12 2
Cernunnos
1
6
3
0.42
L
Cernunnos
Delifeld
Cernunnos
3
4
4
1.25
W
Morgan Le Fay
DragonSlayeer783
Morgan Le Fay
7
4
1
1.88
W
12
0
4
14
W
Da Ji
5
3
4
2.33
W
Cthulhu
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,834
Damage
34,684
51,670
Taken
55,364
21,368
Mitigated
38,381
9,979
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,549
2,423
0
5,479
12,780
5,756
0
2,968
9,812
88,433
0
L
4,678
113
349
889
7,337
2,496
568
5,615
1,722
50,298
0
L
Ratatoskr
BigPlumpSteve
Ratatoskr
4,027
1,073
0
0
8,825
2,469
370
3,502
5,323
0
17,615
L
Bakasura
Crashnash100
Bakasura
4,156
3,177
0
1,643
12,332
6,445
0
239
12,093
0
11,763
W
Cernunnos
Dark Devil12 2
Cernunnos
3,023
1,572
0
615
10,305
3,234
846
2,893
7,412
0
29,113
L
Cernunnos
Delifeld
Cernunnos
7,424
2,732
0
1,619
10,396
4,202
862
4,433
5,963
0
49,602
W
Morgan Le Fay
DragonSlayeer783
Morgan Le Fay
8,321
1,146
0
1,685
12,214
3,958
258
6,089
5,698
43,095
0
W
9,162
1,895
0
591
8,675
13,866
1,578
2,512
6,108
0
59,735
W
Da Ji
5,742
2,062
0
743
11,182
5,307
1,137
0
11,107
0
55,622
W
Cthulhu
8,436
571
0
1,750
12,988
12,016
292
4,235
8,715
54,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,625
Gold Earned
50,231
381
Minions Killed
426
0
Camps Cleared
0
1,596,052
Distance Traveled
1,589,783
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,165
535
118
6
0
307,790
0
L
Ra
8,824
464
115
6
0
346,759
1
L
Ratatoskr
7,405
390
30
2
0
349,746
0
L
Bakasura
7,035
370
44
2
0
286,697
0
W
Cernunnos
8,447
445
60
3
0
310,520
1
L
Cernunnos
8,196
431
74
4
0
305,060
1
W
Morgan Le Fay
9,797
516
59
3
0
305,263
2
W
Odin
11,630
612
110
6
0
334,206
2
W
Da Ji
9,794
515
107
6
0
310,200
2
W
Cthulhu
10,563
556
90
5
0
329,594
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role