Player Matchup

Apollo
Apollo
AscendantSimic
Apollo
Level 148
God Stats
12W - 17L
1,537 SR
Queue Stats
345W - 342L
1,510 Elo+
Party 2
Awilix
Awilix
Dragon_Slayer_Cy
Awilix
Level 89
God Stats
48W - 50L
1,490 SR
Queue Stats
415W - 488L
1,419 Elo+
Party 2
Janus
Janus
Giant_slayor
Janus
Level 89
God Stats
22W - 14L
1,444 SR
Queue Stats
170W - 152L
1,510 Elo+
Party 2
Mulan
Mulan
GodSlayer227
Mulan
Level 51
God Stats
16W - 13L
1,597 SR
Queue Stats
207W - 215L
1,487 Elo+
Party 2
Terra
Terra
WackJinkles
Terra
Level 125
God Stats
19W - 9L
1,662 SR
Queue Stats
243W - 230L
1,443 Elo+
Party 2
Team Averages
Level 100
1,546 SR
1,474 Elo+

VS

Team Averages
Level 102
1,514 SR
1,405 Elo+
Bacchus
Bacchus
Charlie-Specter
Bacchus
Level 113
God Stats
1W - 4L
1,314 SR
Queue Stats
3W - 5L
1,281 Elo+
Party 1
Izanami
Izanami
DeIta-Shadow
Izanami
Level 63
God Stats
2W - 3L
1,451 SR
Queue Stats
7W - 6L
1,451 Elo+
Party 1
Thanatos
Thanatos
Fruechte21
Thanatos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,370 Elo+
Party 1
Osiris
Osiris
Reallyfungi
Osiris
Level 127
God Stats
5W - 6L
1,500 SR
Queue Stats
648W - 614L
1,512 Elo+
Solo
Vulcan
Vulcan
Tango-Dust
Vulcan
Level 104
God Stats
2W - 1L
1,807 SR
Queue Stats
7W - 8L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
8,903
556
5,580
9,685
2,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
12 / 2 / 6
9,758
610
12,640
11,237
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 1 / 5
9,801
613
12,054
8,011
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 4
9,115
570
12,364
15,929
8,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 10
7,670
479
5,049
11,467
12,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,818
489
5,844
9,264
8,343
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
DeIta-Shadow
Izanami
12
1 / 5 / 1
7,608
476
4,025
8,944
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Fruechte21
Thanatos
11
1 / 7 / 2
7,346
459
3,747
16,194
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
14
5 / 4 / 0
8,860
554
12,103
17,534
13,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
Tango-Dust
Vulcan
13
1 / 7 / 1
7,741
484
7,398
9,191
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
25
Kills
11
11
Deaths
25
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
3
2
2
2
L
Izanami
DeIta-Shadow
Izanami
1
5
1
0.3
W
12
2
6
7.5
L
Thanatos
Fruechte21
Thanatos
1
7
2
0.29
W
7
1
5
9.5
W
3
4
4
1.25
L
Osiris
5
4
0
1.25
L
Vulcan
Tango-Dust
Vulcan
1
7
1
0.21
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,687
Damage
33,117
56,329
Taken
61,127
31,271
Mitigated
33,249
16,776
Healing
18,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,580
3,533
0
2,681
9,685
2,954
1,340
2,853
6,792
0
67,874
L
5,844
626
640
2,434
9,264
8,343
0
3,280
5,984
21,076
0
L
Izanami
DeIta-Shadow
Izanami
4,025
3,371
0
466
8,944
2,407
0
1,669
7,275
0
41,960
W
12,640
4,827
0
704
11,237
5,368
702
2,023
9,178
0
42,906
L
Thanatos
Fruechte21
Thanatos
3,747
1,362
0
8,622
16,194
5,381
0
3,182
13,012
0
40,318
W
12,054
549
0
3,031
8,011
2,678
0
4,185
3,626
71,226
0
W
12,364
3,089
0
6,185
15,929
8,261
922
1,219
14,461
0
55,774
L
Osiris
12,103
4,851
0
5,789
17,534
13,834
120
2,330
15,204
0
47,622
L
Vulcan
Tango-Dust
Vulcan
7,398
2,051
0
500
9,191
3,284
129
6,642
2,549
43,267
0
W
5,049
996
1,149
3,026
11,467
12,010
43
2,658
8,664
32,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,247
Gold Earned
39,373
488
Minions Killed
384
0
Camps Cleared
0
1,600,141
Distance Traveled
1,423,665
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,903
556
144
9
0
295,499
2
L
Bacchus
7,818
489
30
2
0
317,735
5
L
Izanami
7,608
476
81
5
0
275,945
6
W
Awilix
9,758
610
52
3
0
365,432
0
L
Thanatos
7,346
459
80
5
0
282,934
1
W
Janus
9,801
613
143
9
0
323,996
4
W
Mulan
9,115
570
113
7
0
280,179
2
L
Osiris
8,860
554
93
6
0
280,080
2
L
Vulcan
7,741
484
100
6
0
266,971
4
W
Terra
7,670
479
36
2
0
335,035
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role