Player Matchup

Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
KobaltsX
Fenrir
Level 144
God Stats
14W - 12L
1,466 SR
Queue Stats
375W - 349L
1,520 Elo+
Party 2
Cabrakan
Cabrakan
VitorGWS
Cabrakan
Level 111
God Stats
1W - 1L
1,701 SR
Queue Stats
358W - 373L
1,539 Elo+
Party 2
Artemis
Artemis
cl1que
Artemis
Level 99
God Stats
10W - 12L
1,277 SR
Queue Stats
260W - 201L
1,534 Elo+
Party 2
Team Averages
Level 116
1,489 SR
1,519 Elo+

VS

Team Averages
Level 112
1,710 SR
1,534 Elo+
Agni
Agni
Dayler
Agni
Level 88
God Stats
3W - 0L
1,952 SR
Queue Stats
24W - 18L
1,630 Elo+
Party 1
Sobek
Sobek
Jasnik
Sobek
Level 113
God Stats
4W - 1L
1,838 SR
Queue Stats
21W - 13L
1,651 Elo+
Party 1
Chaac
Chaac
Mackenzzy
Chaac
Level 148
God Stats
21W - 16L
1,492 SR
Queue Stats
519W - 470L
1,471 Elo+
Solo
Hachiman
Hachiman
TScorp-_mangia
Hachiman
Level 106
God Stats
6W - 1L
1,770 SR
Queue Stats
405W - 390L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
vpanizzi
Gilgamesh
Level 103
God Stats
30W - 18L
1,499 SR
Queue Stats
368W - 354L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 2 / 0
9,305
517
4,692
8,104
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
 
Ra
13
1 / 7 / 1
7,953
442
7,215
11,009
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
KobaltsX
Fenrir
13
0 / 9 / 2
7,642
425
5,027
13,836
6,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
VitorGWS
Cabrakan
10
0 / 6 / 2
6,557
364
5,998
15,825
14,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
cl1que
Artemis
15
2 / 4 / 0
8,851
492
6,973
11,351
4,194
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Dayler
Agni
14
7 / 2 / 8
9,654
536
8,959
10,303
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Jasnik
Sobek
14
1 / 1 / 12
8,480
471
5,430
11,851
13,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Mackenzzy
Chaac
16
3 / 0 / 6
10,436
580
7,977
11,563
6,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
16
2 / 1 / 3
9,818
545
7,415
10,002
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
vpanizzi
Gilgamesh
20
15 / 0 / 5
12,204
678
14,493
10,954
7,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
4
Kills
28
28
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
L
Ra
 
Ra
1
7
1
0.21
W
Agni
Dayler
Agni
7
2
8
5.5
W
Sobek
Jasnik
Sobek
1
1
12
7
L
Fenrir
KobaltsX
Fenrir
0
9
2
0.11
W
Chaac
Mackenzzy
Chaac
3
0
6
6
W
Hachiman
2
1
3
3.5
L
Cabrakan
VitorGWS
Cabrakan
0
6
2
0.17
L
Artemis
cl1que
Artemis
2
4
0
0.5
W
Gilgamesh
vpanizzi
Gilgamesh
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,905
Damage
44,274
60,125
Taken
54,673
32,751
Mitigated
34,462
12,891
Healing
23,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,692
2,052
0
4,113
8,104
3,158
0
0
8,104
0
70,613
L
Ra
 
Ra
7,215
205
909
1,888
11,009
4,644
397
4,135
6,685
52,775
0
W
Agni
Dayler
Agni
8,959
584
251
1,815
10,303
3,499
408
2,836
7,467
45,372
0
W
Sobek
Jasnik
Sobek
5,430
342
0
2,989
11,851
13,967
57
4,960
6,891
25,257
0
L
Fenrir
KobaltsX
Fenrir
5,027
740
0
2,286
13,836
6,131
0
2,628
10,940
0
49,292
W
Chaac
Mackenzzy
Chaac
7,977
1,710
0
8,019
11,563
6,547
1,426
1,816
9,747
0
69,990
W
Hachiman
7,415
4,181
0
4,734
10,002
3,141
2,532
1,515
8,487
0
68,596
L
Cabrakan
VitorGWS
Cabrakan
5,998
906
165
1,198
15,825
14,624
0
4,371
11,237
13,248
0
L
Artemis
cl1que
Artemis
6,973
2,756
0
2,332
11,351
4,194
1,104
2,578
8,603
0
66,767
W
Gilgamesh
vpanizzi
Gilgamesh
14,493
6,315
0
5,270
10,954
7,308
639
2,086
8,868
0
106,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,308
Gold Earned
50,592
484
Minions Killed
558
0
Camps Cleared
0
1,628,679
Distance Traveled
1,822,970
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,305
517
148
8
0
294,407
0
L
Ra
7,953
442
109
6
0
326,962
5
W
Agni
9,654
536
78
4
0
349,505
6
W
Sobek
8,480
471
32
2
0
364,738
4
L
Fenrir
7,642
425
78
4
0
360,430
1
W
Chaac
10,436
580
161
9
0
378,586
4
W
Hachiman
9,818
545
117
7
0
301,618
3
L
Cabrakan
6,557
364
14
1
0
345,166
8
L
Artemis
8,851
492
135
8
0
301,714
4
W
Gilgamesh
12,204
678
170
9
0
428,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role