Player Matchup

Hun Batz
Hun Batz
Canada Wet OwO
Hun Batz
Level 40
God Stats
5W - 4L
1,604 SR
Queue Stats
123W - 115L
1,409 Elo+
Party 1
King Arthur
King Arthur
Dempsey95
King Arthur
Level 15
God Stats
5W - 9L
1,424 SR
Queue Stats
38W - 60L
1,327 Elo+
Party 1
Jormungandr
Jormungandr
QUE3NiE
Jormungandr
Level 15
God Stats
4W - 3L
1,541 SR
Queue Stats
76W - 108L
1,283 Elo+
Party 1
Ares
Ares
THE T3DDYBE4R
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,208 Elo+
Party 1
Anhur
Anhur
Vaynenocsta
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,074 Elo+
Solo
Team Averages
Level 16
1,514 SR
1,260 Elo+

VS

Team Averages
Level 16
1,607 SR
1,587 Elo+
Baron Samedi
Baron Samedi
Azilum
Baron Samedi
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
187W - 134L
1,596 Elo+
Party 2
Sylvanus
Sylvanus
Deathseller23
Sylvanus
Level 7
God Stats
19W - 13L
1,646 SR
Queue Stats
59W - 36L
1,581 Elo+
Party 2
Medusa
Medusa
FoFiveToYaDome
Medusa
Level 14
God Stats
26W - 11L
1,755 SR
Queue Stats
64W - 32L
1,626 Elo+
Party 2
Loki
Loki
Hessian7
Loki
Level 8
God Stats
3W - 2L
1,507 SR
Queue Stats
84W - 57L
1,522 Elo+
Party 2
Chaac
Chaac
TheCheesyOne
Chaac
Level 27
God Stats
17W - 14L
1,625 SR
Queue Stats
135W - 87L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
2 / 12 / 0
9,103
910
14,081
21,133
7,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Dempsey95
King Arthur
15
0 / 6 / 3
8,424
842
7,069
17,375
20,419
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
QUE3NiE
Jormungandr
14
1 / 13 / 1
8,660
866
12,956
26,333
23,824
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
0 / 9 / 2
8,286
829
3,335
14,249
10,676
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 12 / 3
8,814
881
7,193
17,736
6,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Azilum
Baron Samedi
19
9 / 0 / 33
11,828
1,183
14,814
6,660
6,788
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
Deathseller23
Sylvanus
19
4 / 1 / 41
11,824
1,182
11,027
10,147
11,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
21 / 1 / 27
12,449
1,245
37,904
12,306
5,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
16
5 / 2 / 12
9,734
973
4,858
5,955
2,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
13 / 0 / 33
11,933
1,193
19,328
15,036
14,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
198
4
Kills
52
52
Deaths
4
9
Assists
146
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Azilum
Baron Samedi
9
0
33
25.5
L
Hun Batz
2
12
0
0.17
W
Sylvanus
Deathseller23
Sylvanus
4
1
41
24.5
L
King Arthur
Dempsey95
King Arthur
0
6
3
0.25
W
21
1
27
34.5
W
Loki
5
2
12
5.5
L
Jormungandr
QUE3NiE
Jormungandr
1
13
1
0.12
L
0
9
2
0.11
W
13
0
33
29.5
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,634
Damage
87,931
96,826
Taken
50,104
69,560
Mitigated
41,175
3,462
Healing
21,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Azilum
Baron Samedi
14,814
3,360
3,144
2,674
6,660
6,788
0
2,245
4,376
31,035
0
L
Hun Batz
14,081
3,512
0
795
21,133
7,938
0
4,790
15,924
0
35,971
W
Sylvanus
Deathseller23
Sylvanus
11,027
3,168
5,205
3,354
10,147
11,577
0
3,924
6,179
15,067
0
L
King Arthur
Dempsey95
King Arthur
7,069
880
0
940
17,375
20,419
0
4,934
12,071
0
17,351
W
37,904
21,661
0
1,980
12,306
5,854
0
3,121
9,099
0
63,888
W
Loki
4,858
1,623
0
0
5,955
2,056
0
1,809
4,018
0
8,816
L
Jormungandr
QUE3NiE
Jormungandr
12,956
5,934
0
40
26,333
23,824
0
8,687
17,159
29,463
0
L
3,335
742
0
314
14,249
10,676
0
4,360
9,756
12,414
0
W
19,328
5,879
0
5,055
15,036
14,900
0
5,192
8,683
0
31,714
L
7,193
5,298
0
1,373
17,736
6,703
0
3,070
14,451
0
20,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,287
Gold Earned
57,768
158
Minions Killed
161
4
Camps Cleared
6
791,372
Distance Traveled
850,441
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,828
1,183
50
5
0
175,771
1
L
Hun Batz
9,103
910
72
7
3
187,299
0
W
Sylvanus
11,824
1,182
7
1
0
167,023
0
L
King Arthur
8,424
842
15
2
0
179,387
0
W
Medusa
12,449
1,245
66
7
4
180,295
0
W
Loki
9,734
973
9
1
1
114,682
2
L
Jormungandr
8,660
866
37
4
0
148,404
1
L
Ares
8,286
829
10
1
0
122,194
2
W
Chaac
11,933
1,193
29
3
1
212,670
0
L
Anhur
8,814
881
24
2
1
154,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role