Player Matchup

Gilgamesh
Gilgamesh
EvoStorm
Gilgamesh
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 106L
1,638 Elo+
Party 2
Athena
Athena
LordMigatron
Athena
Level 155
God Stats
4W - 9L
1,518 SR
Queue Stats
96W - 107L
1,675 Elo+
Party 2
Fafnir
Fafnir
MooreDampPalp
Fafnir
Level 129
God Stats
1W - 1L
1,738 SR
Queue Stats
35W - 32L
1,621 Elo+
Party 2
Neith
Neith
Papa Stalone
Neith
Level 125
God Stats
0W - 3L
1,530 SR
Queue Stats
27W - 21L
1,733 Elo+
Party 2
Merlin
Merlin
RagingWarriorr
Merlin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,854 Elo+
Party 2
Team Averages
Level 140
1,557 SR
1,704 Elo+

VS

Team Averages
Level 122
1,661 SR
1,640 Elo+
Hachiman
Hachiman
Ciscopr
Hachiman
Level 81
God Stats
11W - 7L
1,574 SR
Queue Stats
347W - 276L
1,601 Elo+
Party 1
Sylvanus
Sylvanus
Lokizun
Sylvanus
Level 126
God Stats
5W - 5L
1,585 SR
Queue Stats
251W - 188L
1,694 Elo+
Party 1
Gilgamesh
Gilgamesh
Roukeez
Gilgamesh
Level 153
God Stats
1W - 2L
1,580 SR
Queue Stats
11W - 10L
1,649 Elo+
Solo
Tiamat
Tiamat
fourj123
Tiamat
Level 127
God Stats
17W - 12L
1,720 SR
Queue Stats
299W - 321L
1,581 Elo+
Solo
Arachne
Arachne
shadeblade36
Arachne
Level 125
God Stats
23W - 4L
1,842 SR
Queue Stats
215W - 168L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EvoStorm
Gilgamesh
16
1 / 5 / 3
10,168
508
14,344
17,702
17,803
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
15
3 / 8 / 2
9,593
480
8,088
24,317
10,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 7 / 2
7,952
398
8,442
18,270
17,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 6 / 2
10,607
530
12,424
15,896
5,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 6 / 3
9,701
485
13,063
12,664
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ciscopr
Hachiman
18
7 / 3 / 9
11,547
577
12,941
13,071
4,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Lokizun
Sylvanus
15
1 / 2 / 16
10,165
508
7,014
19,728
21,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Roukeez
Gilgamesh
19
6 / 3 / 6
12,093
605
14,060
20,830
17,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
fourj123
Tiamat
18
8 / 0 / 8
11,555
578
16,685
12,508
10,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
shadeblade36
Arachne
19
10 / 3 / 14
11,994
600
18,279
20,334
12,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
11
Kills
32
32
Deaths
11
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ciscopr
Hachiman
7
3
9
3.83
L
Gilgamesh
EvoStorm
Gilgamesh
1
5
3
0.5
W
Sylvanus
Lokizun
Sylvanus
1
2
16
4.5
L
Athena
3
8
2
0.5
L
1
7
2
0.29
L
4
6
2
0.83
L
2
6
3
0.58
W
Gilgamesh
Roukeez
Gilgamesh
6
3
6
3
W
Tiamat
fourj123
Tiamat
8
0
8
12
W
Arachne
shadeblade36
Arachne
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,361
Damage
68,979
88,849
Taken
86,471
56,075
Mitigated
66,866
15,637
Healing
35,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ciscopr
Hachiman
12,941
7,806
0
3,953
13,071
4,786
368
3,398
9,673
0
82,334
L
Gilgamesh
EvoStorm
Gilgamesh
14,344
4,805
0
4,607
17,702
17,803
86
2,420
15,282
0
72,795
W
Sylvanus
Lokizun
Sylvanus
7,014
1,749
2,637
5,676
19,728
21,717
164
7,454
12,274
31,169
0
L
Athena
8,088
1,891
86
2,467
24,317
10,980
0
4,141
20,176
64,402
0
L
8,442
1,670
105
2,035
18,270
17,359
314
6,530
11,740
21,787
0
L
12,424
5,395
0
4,950
15,896
5,545
196
2,533
13,363
0
92,333
L
13,063
610
0
1,387
12,664
4,388
641
8,148
4,516
77,026
0
W
Gilgamesh
Roukeez
Gilgamesh
14,060
4,385
0
4,998
20,830
17,344
273
6,406
14,424
0
78,594
W
Tiamat
fourj123
Tiamat
16,685
1,856
361
8,843
12,508
10,981
92
6,775
5,733
71,398
0
W
Arachne
shadeblade36
Arachne
18,279
11,430
0
8,899
20,334
12,038
0
8,484
11,850
0
96,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,021
Gold Earned
57,354
562
Minions Killed
552
0
Camps Cleared
0
1,802,133
Distance Traveled
1,909,954
33
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,547
577
120
6
0
328,073
2
L
Gilgamesh
10,168
508
141
7
0
369,038
8
W
Sylvanus
10,165
508
32
2
0
346,784
3
L
Athena
9,593
480
116
6
0
369,686
8
L
Fafnir
7,952
398
21
1
0
372,754
6
L
Neith
10,607
530
147
7
0
350,744
5
L
Merlin
9,701
485
137
7
0
339,911
6
W
Gilgamesh
12,093
605
155
8
0
384,804
0
W
Tiamat
11,555
578
134
7
0
371,305
2
W
Arachne
11,994
600
111
6
0
478,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role