Player Matchup

Zeus
Zeus
MrLaughs
Zeus
Level 25
God Stats
4W - 11L
1,273 SR
Queue Stats
181W - 157L
1,568 Elo+
Party 2
Izanami
Izanami
blackrick_star
Izanami
Level 18
God Stats
30W - 34L
1,469 SR
Queue Stats
86W - 83L
1,506 Elo+
Party 2
Eset
Eset
deejustus
Eset
Level 13
God Stats
2W - 2L
1,651 SR
Queue Stats
25W - 24L
1,566 Elo+
Solo
Artemis
Artemis
noisyboy1234567
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
troublewaste
Ymir
Level 5
God Stats
0W - 1L
1,726 SR
Queue Stats
11W - 17L
1,531 Elo+
Solo
Team Averages
Level 14
1,524 SR
1,534 Elo+

VS

Team Averages
Level 44
1,516 SR
1,564 Elo+
Gilgamesh
Gilgamesh
Felldom
Gilgamesh
Level 156
God Stats
19W - 18L
1,554 SR
Queue Stats
40W - 30L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FortyYeti648596
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,526 Elo+
Solo
Neith
Neith
ItsAMeLui
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 45L
1,585 Elo+
Solo
Thanatos
Thanatos
Lognang
Thanatos
Level 12
God Stats
3W - 4L
1,525 SR
Queue Stats
7W - 5L
1,493 Elo+
Party 1
Ra
Ra
oJordy47
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
7 / 9 / 5
13,023
1,002
17,462
18,867
6,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 8 / 10
11,832
910
14,433
26,362
9,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
16
0 / 2 / 1
9,561
735
608
1,633
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 13 / 8
13,696
1,054
23,373
23,912
9,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
3 / 8 / 9
12,574
967
6,795
26,065
33,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Felldom
Gilgamesh
18
9 / 2 / 9
12,536
964
9,736
10,580
10,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
FortyYeti648596
Morgan Le Fay
20
3 / 3 / 16
12,688
976
20,106
15,545
6,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ItsAMeLui
Neith
20
14 / 1 / 17
16,092
1,238
36,501
13,033
5,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Lognang
Thanatos
19
2 / 9 / 15
11,741
903
10,787
17,456
9,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 1 / 12
15,160
1,166
14,117
11,148
5,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
109
16
Kills
40
40
Deaths
16
33
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Felldom
Gilgamesh
9
2
9
6.75
W
Morgan Le Fay
FortyYeti648596
Morgan Le Fay
3
3
16
3.67
W
Neith
ItsAMeLui
Neith
14
1
17
22.5
W
Thanatos
Lognang
Thanatos
2
9
15
1.06
L
Zeus
7
9
5
1.06
L
0
8
10
0.63
L
Eset
0
2
1
0.25
L
6
13
8
0.77
W
12
1
12
18
L
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,671
Damage
91,247
96,839
Taken
67,762
59,563
Mitigated
37,549
3,487
Healing
24,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Felldom
Gilgamesh
9,736
2,610
0
1,241
10,580
10,414
0
3,535
7,015
0
12,374
W
Morgan Le Fay
FortyYeti648596
Morgan Le Fay
20,106
1,926
137
4,334
15,545
6,810
0
4,446
11,099
43,636
0
W
Neith
ItsAMeLui
Neith
36,501
17,284
0
7,245
13,033
5,631
0
4,883
8,150
0
64,933
W
Thanatos
Lognang
Thanatos
10,787
2,654
0
4,103
17,456
9,303
0
8,688
8,744
0
16,912
L
Zeus
17,462
7,561
0
368
18,867
6,614
0
6,673
11,881
40,280
0
L
14,433
10,174
0
1,877
26,362
9,572
0
10,757
15,161
0
42,488
L
Eset
608
88
0
0
1,633
317
0
128
1,425
4,718
0
L
23,373
11,084
244
998
23,912
9,664
0
7,405
16,213
0
49,652
W
14,117
840
1,855
5,601
11,148
5,391
0
3,259
7,889
59,965
0
L
6,795
1,232
0
0
26,065
33,396
0
8,219
17,280
29,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,686
Gold Earned
68,217
219
Minions Killed
260
3
Camps Cleared
12
868,312
Distance Traveled
980,367
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,536
964
8
1
0
172,379
0
W
Morgan Le Fay
12,688
976
50
4
3
206,751
0
W
Neith
16,092
1,238
65
5
4
199,816
0
W
Thanatos
11,741
903
15
1
1
180,698
0
L
Zeus
13,023
1,002
58
4
1
200,434
0
L
Izanami
11,832
910
57
4
0
211,872
0
L
Eset
9,561
735
5
0
0
42,487
0
L
Artemis
13,696
1,054
45
3
2
198,277
1
W
Ra
15,160
1,166
122
9
4
220,723
0
L
Ymir
12,574
967
54
4
0
215,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role