Player Matchup

Ravana
Ravana
Biomunkey
Ravana
Level 67
God Stats
3W - 3L
1,292 SR
Queue Stats
536W - 500L
1,585 Elo+
Party 2
Jing Wei
Jing Wei
DevilxJaguarx82
Jing Wei
Level 159
God Stats
1W - 0L
1,245 SR
Queue Stats
241W - 227L
1,488 Elo+
Solo
Artio
Artio
Forchex
Artio
Level 59
God Stats
13W - 12L
1,493 SR
Queue Stats
404W - 366L
1,564 Elo+
Party 2
Anubis
Anubis
chunkeluski
Anubis
Level 113
God Stats
1W - 0L
1,285 SR
Queue Stats
14W - 22L
1,444 Elo+
Solo
Hades
Hades
xEYY YO FROWNZx
Hades
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,683 Elo+
Solo
Team Averages
Level 107
1,363 SR
1,553 Elo+

VS

Team Averages
Level 130
1,402 SR
1,440 Elo+
Ullr
Ullr
Katpitz7
Ullr
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,344 Elo+
Party 1
Agni
Agni
TheGhitarFlou
Agni
Level 127
God Stats
15W - 6L
1,625 SR
Queue Stats
189W - 182L
1,503 Elo+
Party 3
He Bo
He Bo
mrn00bton
He Bo
Level 110
God Stats
0W - 2L
1,341 SR
Queue Stats
3W - 7L
1,337 Elo+
Party 1
Nu Wa
Nu Wa
voladorReivax
Nu Wa
Level 124
God Stats
0W - 2L
1,244 SR
Queue Stats
150W - 141L
1,495 Elo+
Party 3
Rama
Rama
xJeDi-SkyWalker
Rama
Level 130
God Stats
0W - 5L
1,303 SR
Queue Stats
40W - 51L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Biomunkey
Ravana
17
7 / 3 / 12
9,733
885
11,399
9,005
4,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
15
4 / 2 / 11
8,832
803
5,553
8,523
2,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Forchex
Artio
16
1 / 2 / 20
9,789
890
7,815
25,770
17,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
19
11 / 1 / 12
10,970
997
11,263
10,918
4,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 3 / 10
8,744
795
5,878
10,248
4,866
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 8 / 6
8,066
733
5,064
11,792
3,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 5 / 6
8,426
766
19,347
8,662
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
mrn00bton
He Bo
13
4 / 6 / 2
8,307
755
5,152
8,142
2,018
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 3 / 6
8,351
759
10,023
6,376
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 6
8,845
804
11,057
11,544
3,510
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
25
Kills
11
11
Deaths
25
65
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ravana
Biomunkey
Ravana
7
3
12
4.33
W
Jing Wei
4
2
11
4.75
W
Artio
Forchex
Artio
1
2
20
5.5
L
Ullr
1
8
6
0.5
L
2
5
6
1
W
Anubis
11
1
12
17
L
He Bo
mrn00bton
He Bo
4
6
2
0.83
L
1
3
6
1.33
W
2
3
10
2.33
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,908
Damage
50,643
64,464
Taken
46,516
34,059
Mitigated
14,368
32,943
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Biomunkey
Ravana
11,399
3,107
1,174
1,054
9,005
4,824
1,771
5,933
3,072
0
19,069
W
Jing Wei
5,553
2,902
1,361
1,838
8,523
2,440
1,211
5,430
3,093
0
16,595
W
Artio
Forchex
Artio
7,815
686
5,518
11,070
25,770
17,150
279
11,985
13,785
13,534
0
L
Ullr
5,064
2,380
242
1,544
11,792
3,080
102
6,187
5,377
0
11,249
L
19,347
1,866
1,374
1,458
8,662
4,201
618
5,102
3,463
33,980
0
W
Anubis
11,263
0
1,148
5,279
10,918
4,779
911
5,559
5,359
39,012
0
L
He Bo
mrn00bton
He Bo
5,152
57
400
611
8,142
2,018
88
4,507
3,585
8,264
0
L
10,023
3,402
518
849
6,376
1,559
83
3,772
2,542
23,906
0
W
5,878
173
993
3,508
10,248
4,866
716
5,615
4,633
18,471
0
L
11,057
7,867
758
3,402
11,544
3,510
1,241
5,388
5,971
0
17,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,068
Gold Earned
41,995
145
Minions Killed
99
0
Camps Cleared
0
1,150,240
Distance Traveled
941,641
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,733
885
16
1
0
231,155
0
W
Jing Wei
8,832
803
24
2
0
227,300
4
W
Artio
9,789
890
11
1
0
245,353
0
L
Ullr
8,066
733
20
2
0
177,706
0
L
Agni
8,426
766
21
2
0
209,891
4
W
Anubis
10,970
997
62
6
0
213,402
0
L
He Bo
8,307
755
12
1
0
170,768
1
L
Nu Wa
8,351
759
29
3
0
194,883
1
W
Hades
8,744
795
32
3
0
233,030
0
L
Rama
8,845
804
17
2
0
188,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role