Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BLOODXXRAGE
Chaac
Level 28
God Stats
8W - 5L
1,491 SR
Queue Stats
283W - 260L
1,557 Elo+
Party 2
Pele
Pele
JOHAN6969
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,349 Elo+
Solo
Hachiman
Hachiman
RelativityGS
Hachiman
Level 6
God Stats
3W - 4L
1,314 SR
Queue Stats
19W - 14L
1,421 Elo+
Solo
Da Ji
Da Ji
whebleandwobble
Da Ji
Level 27
God Stats
11W - 11L
1,580 SR
Queue Stats
248W - 224L
1,565 Elo+
Party 2
Team Averages
Level 20
1,477 SR
1,478 Elo+

VS

Team Averages
Level 25
1,501 SR
1,528 Elo+
Neith
Neith
BlackWEDoW214
Neith
Level 5
God Stats
15W - 12L
1,508 SR
Queue Stats
17W - 14L
1,504 Elo+
Party 1
Thor
Thor
Kuriunre
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,632 Elo+
Solo
Ao Kuang
Ao Kuang
PlainGaming
Ao Kuang
Level 82
God Stats
9W - 7L
1,498 SR
Queue Stats
23W - 24L
1,563 Elo+
Party 1
Bakasura
Bakasura
TheIrelandSwash
Bakasura
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 100L
1,530 Elo+
Solo
Zeus
Zeus
Vincerin0
Zeus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
7 / 2 / 18
12,270
1,115
11,809
7,249
2,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 2 / 23
11,710
1,065
15,846
18,182
18,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Pele
18
3 / 3 / 19
10,822
984
7,743
12,479
4,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
RelativityGS
Hachiman
19
13 / 2 / 13
11,939
1,085
18,393
10,642
3,891
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
14 / 4 / 16
12,515
1,138
19,130
11,663
5,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 5
9,899
900
4,418
14,503
4,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
16
0 / 16 / 4
9,208
837
5,001
21,214
7,371
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
PlainGaming
Ao Kuang
17
9 / 3 / 3
13,171
1,197
16,166
15,295
7,200
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
17
1 / 6 / 8
10,519
956
7,333
16,522
6,251
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
18
3 / 10 / 6
11,573
1,052
23,295
12,688
4,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
39
43
Kills
13
13
Deaths
43
89
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
2
18
8
W
6
2
23
8.75
L
0
8
5
0.31
W
Pele
3
3
19
4.17
L
Thor
0
16
4
0.13
L
Ao Kuang
PlainGaming
Ao Kuang
9
3
3
3.5
W
Hachiman
RelativityGS
Hachiman
13
2
13
9.75
L
Bakasura
1
6
8
0.83
L
Zeus
3
10
6
0.6
W
14
4
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,921
Damage
56,213
60,215
Taken
80,222
34,262
Mitigated
29,972
8,308
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,809
425
0
202
7,249
2,763
0
5,051
2,082
30,516
0
W
15,846
2,701
121
5,843
18,182
18,069
0
11,482
5,445
0
26,446
L
4,418
1,865
0
968
14,503
4,778
0
2,825
11,678
0
34,842
W
Pele
7,743
1,622
0
350
12,479
4,502
0
5,988
5,831
0
17,864
L
Thor
5,001
1,812
0
0
21,214
7,371
0
3,801
17,413
0
9,876
L
Ao Kuang
PlainGaming
Ao Kuang
16,166
4,426
0
5,832
15,295
7,200
0
1,869
13,426
25,503
0
W
Hachiman
RelativityGS
Hachiman
18,393
16,034
0
1,792
10,642
3,891
0
8,807
1,835
0
49,150
L
Bakasura
7,333
3,682
0
609
16,522
6,251
0
2,353
14,169
0
10,356
L
Zeus
23,295
3,701
0
0
12,688
4,372
0
961
11,727
59,559
0
W
19,130
4,444
0
0
11,663
5,037
0
8,133
3,488
0
25,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,256
Gold Earned
54,370
185
Minions Killed
189
3
Camps Cleared
3
1,035,523
Distance Traveled
979,933
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,270
1,115
57
5
0
215,749
1
W
Chaac
11,710
1,065
21
2
0
224,387
0
L
Neith
9,899
900
58
5
1
169,383
2
W
Pele
10,822
984
28
3
1
206,844
0
L
Thor
9,208
837
15
1
0
169,639
0
L
Ao Kuang
13,171
1,197
12
1
0
231,161
0
W
Hachiman
11,939
1,085
67
6
1
198,626
0
L
Bakasura
10,519
956
16
1
1
234,977
0
L
Zeus
11,573
1,052
88
8
1
174,773
0
W
Da Ji
12,515
1,138
12
1
1
189,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role