Player Matchup

Hera
Hera
DI SpAzZ CK
Hera
Level 64
God Stats
5W - 2L
1,595 SR
Queue Stats
347W - 402L
1,362 Elo+
Party 3
Ymir
Ymir
Ristau34
Ymir
Level 69
God Stats
30W - 30L
1,468 SR
Queue Stats
684W - 713L
1,445 Elo+
Party 1
Chiron
Chiron
SilenttR0NiN
Chiron
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 212L
1,340 Elo+
Party 3
Set
Set
gamerxl2
Set
Level 46
God Stats
18W - 16L
1,544 SR
Queue Stats
264W - 309L
1,351 Elo+
Party 3
Sol
Sol
liquidbiowaste
Sol
Level 45
God Stats
21W - 22L
1,518 SR
Queue Stats
122W - 162L
1,288 Elo+
Party 1
Team Averages
Level 51
1,525 SR
1,357 Elo+

VS

Team Averages
Level 84
1,586 SR
1,352 Elo+
Loki
Loki
Daddyspidder8
Loki
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,182 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JADlooking
Morgan Le Fay
Level 137
God Stats
12W - 15L
1,421 SR
Queue Stats
69W - 77L
1,344 Elo+
Party 4
Izanami
Izanami
Lil_phaoroh_coon
Izanami
Level 34
God Stats
4W - 2L
1,753 SR
Queue Stats
13W - 14L
1,375 Elo+
Party 2
King Arthur
King Arthur
YungCoroni
King Arthur
Level 68
God Stats
2W - 1L
1,757 SR
Queue Stats
13W - 11L
1,446 Elo+
Party 2
Sylvanus
Sylvanus
firetiger059
Sylvanus
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
282W - 301L
1,414 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 0
10,681
562
7,824
8,372
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
2 / 0 / 6
11,367
598
7,343
11,968
11,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
17
5 / 4 / 2
9,998
526
11,730
18,353
5,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 1
9,994
526
3,007
10,590
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 1
10,830
570
14,147
12,907
12,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,620
454
7,805
11,956
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
JADlooking
Morgan Le Fay
15
3 / 2 / 2
8,454
445
6,691
8,218
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 6 / 2
8,554
450
8,145
11,999
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
YungCoroni
King Arthur
17
3 / 2 / 2
9,895
521
9,686
18,676
15,752
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
firetiger059
Sylvanus
14
3 / 1 / 4
8,838
465
7,304
13,394
13,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
14
Kills
12
13
Deaths
14
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
4
0
0.5
L
2
3
2
1
L
Morgan Le Fay
JADlooking
Morgan Le Fay
3
2
2
2
L
1
6
2
0.33
W
Ymir
2
0
6
5
W
Chiron
5
4
2
1.5
L
King Arthur
YungCoroni
King Arthur
3
2
2
2
L
Sylvanus
firetiger059
Sylvanus
3
1
4
5
W
3
2
1
1.75
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,051
Damage
39,631
62,190
Taken
64,243
36,851
Mitigated
40,809
23,382
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,824
2,983
10
1,277
8,372
2,754
784
2,708
5,459
82,620
0
L
7,805
2,257
0
1,294
11,956
4,109
0
3,533
8,423
0
57,898
L
Morgan Le Fay
JADlooking
Morgan Le Fay
6,691
114
0
648
8,218
3,331
440
3,691
4,527
44,177
0
L
8,145
6,281
0
2,236
11,999
3,737
0
4,205
7,794
0
62,884
W
Ymir
7,343
1,622
495
3,354
11,968
11,575
690
2,028
9,918
57,128
0
W
Chiron
11,730
4,890
1,227
10,350
18,353
5,404
2,936
6,256
11,977
0
63,549
L
King Arthur
YungCoroni
King Arthur
9,686
757
0
3,412
18,676
15,752
0
12,132
6,544
0
66,155
L
Sylvanus
firetiger059
Sylvanus
7,304
1,407
1,348
4,344
13,394
13,880
290
4,675
8,719
28,927
0
W
3,007
1,199
0
1,594
10,590
4,477
110
2,448
7,934
0
71,571
W
14,147
4,492
0
5,075
12,907
12,641
1,076
0
12,907
68,620
6,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,870
Gold Earned
44,361
600
Minions Killed
471
0
Camps Cleared
0
1,768,875
Distance Traveled
1,689,188
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,681
562
158
8
0
346,908
6
L
Loki
8,620
454
89
5
0
387,367
1
L
Morgan Le Fay
8,454
445
95
5
0
334,173
6
L
Izanami
8,554
450
114
6
0
277,163
0
W
Ymir
11,367
598
98
5
0
309,313
0
W
Chiron
9,998
526
107
6
0
360,220
0
L
King Arthur
9,895
521
135
7
0
361,636
3
L
Sylvanus
8,838
465
38
2
0
328,849
3
W
Set
9,994
526
112
6
0
432,070
0
W
Sol
10,830
570
125
7
0
320,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role