Player Matchup

Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ArusAlot
Vulcan
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
114W - 103L
1,540 Elo+
Party 2
Ganesha
Ganesha
Soraine
Ganesha
Level 22
God Stats
7W - 1L
1,772 SR
Queue Stats
126W - 100L
1,591 Elo+
Solo
Tiamat
Tiamat
justnerf
Tiamat
Level 13
God Stats
1W - 1L
1,250 SR
Queue Stats
17W - 14L
1,571 Elo+
Solo
Nemesis
Nemesis
t3rf
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,650 Elo+
Party 2
Team Averages
Level 18
1,504 SR
1,571 Elo+

VS

Team Averages
Level 23
1,688 SR
1,648 Elo+
Poseidon
Poseidon
Baamboozles
Poseidon
Level 5
God Stats
1W - 1L
1,734 SR
Queue Stats
12W - 8L
1,749 Elo+
Party 1
Loki
Loki
Caster 501st
Loki
Level 24
God Stats
2W - 1L
1,734 SR
Queue Stats
14W - 9L
1,695 Elo+
Party 1
Sun Wukong
Sun Wukong
Js4DaYz4726
Sun Wukong
Level 29
God Stats
10W - 7L
1,622 SR
Queue Stats
58W - 67L
1,509 Elo+
Solo
Guan Yu
Guan Yu
Pucha-qsal
Guan Yu
Level 27
God Stats
0W - 1L
1,615 SR
Queue Stats
1W - 2L
1,499 Elo+
Solo
Arachne
Arachne
o Slippery o
Arachne
Level 28
God Stats
1W - 1L
1,734 SR
Queue Stats
7W - 4L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 9 / 4
10,415
473
6,501
16,888
5,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
ArusAlot
Vulcan
19
5 / 2 / 4
11,644
529
14,750
12,625
7,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ganesha
Soraine
Ganesha
16
1 / 4 / 11
10,838
493
9,373
18,035
19,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
justnerf
Tiamat
17
3 / 6 / 5
11,182
508
8,909
12,822
8,487
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
t3rf
Nemesis
18
7 / 1 / 8
11,056
503
9,627
11,133
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Baamboozles
Poseidon
20
8 / 1 / 1
12,886
586
16,549
15,940
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 4 / 6
10,005
455
10,221
13,585
4,415
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Js4DaYz4726
Sun Wukong
16
0 / 4 / 1
9,337
424
3,494
13,080
6,511
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Pucha-qsal
Guan Yu
11
0 / 7 / 1
7,436
338
2,670
15,092
6,403
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
o Slippery o
Arachne
18
14 / 4 / 3
12,177
554
18,997
15,602
6,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
20
Kills
22
22
Deaths
20
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
9
4
0.67
W
Vulcan
ArusAlot
Vulcan
5
2
4
3.5
L
Poseidon
Baamboozles
Poseidon
8
1
1
8.5
L
0
4
6
0.75
L
Sun Wukong
Js4DaYz4726
Sun Wukong
0
4
1
0.13
L
Guan Yu
Pucha-qsal
Guan Yu
0
7
1
0.07
W
Ganesha
Soraine
Ganesha
1
4
11
1.63
W
Tiamat
justnerf
Tiamat
3
6
5
0.92
L
Arachne
o Slippery o
Arachne
14
4
3
3.88
W
Nemesis
t3rf
Nemesis
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,160
Damage
51,931
71,503
Taken
73,299
46,586
Mitigated
28,767
16,527
Healing
17,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,501
3,928
0
4,507
16,888
5,599
0
2,525
14,363
0
57,325
W
Vulcan
ArusAlot
Vulcan
14,750
5,949
0
1,820
12,625
7,704
0
4,076
8,549
88,400
0
L
Poseidon
Baamboozles
Poseidon
16,549
1,749
0
5,788
15,940
4,684
0
6,184
9,426
117,784
0
L
10,221
3,715
0
556
13,585
4,415
0
6,756
6,775
0
65,857
L
Sun Wukong
Js4DaYz4726
Sun Wukong
3,494
946
0
4,401
13,080
6,511
1,734
5,925
6,655
0
59,623
L
Guan Yu
Pucha-qsal
Guan Yu
2,670
591
543
1,948
15,092
6,403
625
8,059
6,477
0
19,436
W
Ganesha
Soraine
Ganesha
9,373
1,042
398
3,751
18,035
19,138
0
3,767
14,268
34,831
0
W
Tiamat
justnerf
Tiamat
8,909
834
173
2,596
12,822
8,487
704
4,154
8,668
67,171
0
L
Arachne
o Slippery o
Arachne
18,997
13,546
0
4,293
15,602
6,754
807
4,327
10,934
0
82,152
W
Nemesis
t3rf
Nemesis
9,627
3,147
0
3,282
11,133
5,658
0
2,088
9,045
0
83,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,135
Gold Earned
51,841
565
Minions Killed
591
0
Camps Cleared
0
2,127,359
Distance Traveled
2,171,827
18
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,415
473
102
5
0
351,775
5
W
Vulcan
11,644
529
161
7
0
446,898
3
L
Poseidon
12,886
586
209
10
0
462,930
4
L
Loki
10,005
455
106
5
0
458,747
17
L
Sun Wukong
9,337
424
118
5
0
417,160
2
L
Guan Yu
7,436
338
34
2
0
374,551
3
W
Ganesha
10,838
493
15
1
0
441,885
5
W
Tiamat
11,182
508
134
6
0
414,543
2
L
Arachne
12,177
554
124
6
0
458,439
8
W
Nemesis
11,056
503
153
7
0
472,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role