Player Matchup

Jing Wei
Jing Wei
BATblood28
Jing Wei
Level 17
God Stats
4W - 5L
1,420 SR
Queue Stats
47W - 51L
1,280 Elo+
Solo
Ymir
Ymir
Jayyge-
Ymir
Level 28
God Stats
27W - 18L
1,408 SR
Queue Stats
36W - 30L
1,340 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpyderKai
Morgan Le Fay
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Wylos
Nemesis
Level 24
God Stats
13W - 13L
1,240 SR
Queue Stats
55W - 60L
1,418 Elo+
Solo
Hades
Hades
sugondese_hoe
Hades
Level 29
God Stats
65W - 70L
1,446 SR
Queue Stats
280W - 359L
1,284 Elo+
Solo
Team Averages
Level 21
1,403 SR
1,364 Elo+

VS

Team Averages
Level 11
1,389 SR
1,149 Elo+
Olorun
Olorun
Doennee
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,146 Elo+
Solo
Fenrir
Fenrir
DukeMaster010
Fenrir
Level 29
God Stats
8W - 6L
1,575 SR
Queue Stats
73W - 60L
1,354 Elo+
Party 1
Danzaburou
Danzaburou
Ironcladpopo
Danzaburou
Level 14
God Stats
3W - 9L
1,185 SR
Queue Stats
48W - 47L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
Lokii btw
Cthulhu
Level 4
God Stats
0W - 2L
1,185 SR
Queue Stats
3W - 12L
965 Elo+
Party 1
Guan Yu
Guan Yu
iSurf4lif
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
964 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BATblood28
Jing Wei
17
5 / 4 / 7
12,379
495
8,381
14,515
7,196
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Jayyge-
Ymir
19
10 / 0 / 7
15,200
608
10,442
21,313
34,009
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
SpyderKai
Morgan Le Fay
17
2 / 8 / 8
12,427
497
14,871
16,084
8,482
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Wylos
Nemesis
20
8 / 2 / 3
14,911
596
12,305
15,903
10,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 5
12,660
506
12,382
20,094
18,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Doennee
Olorun
16
2 / 12 / 5
10,266
411
8,921
22,628
10,678
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
9 / 3 / 4
12,250
490
14,130
20,812
9,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Ironcladpopo
Danzaburou
17
3 / 7 / 3
10,508
420
12,531
21,419
12,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Lokii btw
Cthulhu
7
1 / 3 / 0
8,471
339
1,457
3,770
1,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
iSurf4lif
Guan Yu
4
0 / 5 / 0
6,824
273
1,546
4,484
1,406
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
30
Kills
15
17
Deaths
30
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BATblood28
Jing Wei
5
4
7
2.13
L
Olorun
Doennee
Olorun
2
12
5
0.38
L
9
3
4
3.67
L
Danzaburou
Ironcladpopo
Danzaburou
3
7
3
0.64
W
Ymir
Jayyge-
Ymir
10
0
7
13.5
L
Cthulhu
Lokii btw
Cthulhu
1
3
0
0.33
W
Morgan Le Fay
SpyderKai
Morgan Le Fay
2
8
8
0.75
W
Nemesis
Wylos
Nemesis
8
2
3
4.75
L
Guan Yu
iSurf4lif
Guan Yu
0
5
0
0
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,381
Damage
38,585
87,909
Taken
73,113
78,519
Mitigated
35,575
18,647
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BATblood28
Jing Wei
8,381
6,598
0
2,991
14,515
7,196
3,637
2,506
12,009
0
44,194
L
Olorun
Doennee
Olorun
8,921
4,659
226
4,307
22,628
10,678
0
14,591
8,037
48,811
1,685
L
14,130
1,860
0
2,806
20,812
9,840
0
10,244
10,568
25
49,548
L
Danzaburou
Ironcladpopo
Danzaburou
12,531
5,370
0
1,458
21,419
12,214
0
10,626
10,793
410
62,179
W
Ymir
Jayyge-
Ymir
10,442
1,623
0
3,613
21,313
34,009
1,511
1,427
19,886
51,283
0
L
Cthulhu
Lokii btw
Cthulhu
1,457
344
0
0
3,770
1,437
0
204
3,566
6,636
0
W
Morgan Le Fay
SpyderKai
Morgan Le Fay
14,871
2,573
0
3,449
16,084
8,482
756
3,519
12,565
67,248
0
W
Nemesis
Wylos
Nemesis
12,305
5,795
0
353
15,903
10,053
1,381
1,091
13,839
0
141,921
L
Guan Yu
iSurf4lif
Guan Yu
1,546
530
35
132
4,484
1,406
0
2,030
2,454
0
7,361
W
12,382
1,467
365
7,876
20,094
18,779
3,217
1,929
18,165
79,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,577
Gold Earned
48,319
550
Minions Killed
252
0
Camps Cleared
0
2,110,337
Distance Traveled
1,320,290
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,379
495
91
4
0
421,950
0
L
Olorun
10,266
411
93
4
0
294,211
2
L
Fenrir
12,250
490
62
2
0
427,081
5
L
Danzaburou
10,508
420
78
3
0
372,625
0
W
Ymir
15,200
608
48
2
0
491,820
6
L
Cthulhu
8,471
339
6
0
0
107,580
0
W
Morgan Le Fay
12,427
497
107
4
0
348,384
2
W
Nemesis
14,911
596
176
7
0
484,153
0
L
Guan Yu
6,824
273
13
1
0
118,793
0
W
Hades
12,660
506
128
5
0
364,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role