Player Matchup

King Arthur
King Arthur
CPT_JSparrow1523
King Arthur
Level 16
God Stats
4W - 6L
1,519 SR
Queue Stats
16W - 26L
1,532 Elo+
Solo
Arachne
Arachne
Icy Vzpxr
Arachne
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 80L
1,453 Elo+
Solo
Raijin
Raijin
SolubleTie67846
Raijin
Level 28
God Stats
9W - 4L
1,827 SR
Queue Stats
930W - 948L
1,659 Elo+
Solo
Ullr
Ullr
VicesFresh
Ullr
Level 104
God Stats
20W - 19L
1,621 SR
Queue Stats
180W - 160L
1,547 Elo+
Party 1
Ymir
Ymir
WillBradleyy
Ymir
Level 8
God Stats
2W - 2L
1,644 SR
Queue Stats
13W - 11L
1,655 Elo+
Party 1
Team Averages
Level 35
1,622 SR
1,569 Elo+

VS

Team Averages
Level 10
1,526 SR
1,532 Elo+
Morgan Le Fay
Morgan Le Fay
Clohoebo
Morgan Le Fay
Level 5
God Stats
2W - 1L
1,696 SR
Queue Stats
10W - 7L
1,548 Elo+
Solo
Sylvanus
Sylvanus
Creamin69
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,351 Elo+
Solo
Bakasura
Bakasura
ShownLoki287368
Bakasura
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,617 Elo+
Solo
Osiris
Osiris
Wan_Shi_Tong10K
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,666 Elo+
Solo
Neith
Neith
aprilopithecus
Neith
Level 26
God Stats
8W - 3L
1,433 SR
Queue Stats
8W - 3L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CPT_JSparrow1523
King Arthur
13
0 / 7 / 2
7,822
340
2,960
17,024
9,808
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Icy Vzpxr
Arachne
17
5 / 6 / 1
11,111
483
13,892
20,259
9,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 6 / 0
10,437
454
9,023
16,462
6,675
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 6 / 2
11,529
501
19,505
15,923
6,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
3 / 3 / 8
9,751
424
8,428
12,979
11,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Clohoebo
Morgan Le Fay
20
16 / 1 / 5
13,853
602
33,653
18,039
8,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Creamin69
Sylvanus
12
0 / 11 / 3
8,843
384
663
15,677
11,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
17
2 / 5 / 2
11,372
494
4,016
16,691
6,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 0 / 6
14,147
615
18,448
22,267
26,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
0 / 6 / 5
10,325
449
3,893
14,483
4,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
22
Kills
28
28
Deaths
23
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CPT_JSparrow1523
King Arthur
0
7
2
0.14
W
Morgan Le Fay
Clohoebo
Morgan Le Fay
16
1
5
18.5
W
Sylvanus
Creamin69
Sylvanus
0
11
3
0.14
L
Arachne
Icy Vzpxr
Arachne
5
6
1
0.92
W
Bakasura
2
5
2
0.6
L
3
6
0
0.5
L
11
6
2
2
W
10
0
6
13
L
3
3
8
2.33
W
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,808
Damage
60,673
82,647
Taken
87,157
44,157
Mitigated
57,156
19,117
Healing
32,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CPT_JSparrow1523
King Arthur
2,960
624
0
2,152
17,024
9,808
34
6,646
10,317
0
20,752
W
Morgan Le Fay
Clohoebo
Morgan Le Fay
33,653
1,451
940
6,777
18,039
8,268
866
4,174
13,865
116,521
0
W
Sylvanus
Creamin69
Sylvanus
663
492
630
1,549
15,677
11,616
1,021
6,949
8,728
10,107
0
L
Arachne
Icy Vzpxr
Arachne
13,892
8,735
0
9,197
20,259
9,691
0
7,370
12,889
0
84,881
W
Bakasura
4,016
2,919
0
7,076
16,691
6,374
1,682
3,870
12,821
0
48,393
L
9,023
528
0
3,997
16,462
6,675
1,162
11,376
5,086
68,232
0
L
19,505
7,275
0
2,785
15,923
6,421
961
5,554
10,081
0
90,294
W
18,448
7,840
0
11,207
22,267
26,792
1,743
908
21,359
1,096
107,311
L
8,428
1,105
0
986
12,979
11,562
692
3,668
8,839
37,896
0
W
3,893
1,289
0
4,711
14,483
4,106
1,396
1,859
12,624
0
53,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,650
Gold Earned
58,540
485
Minions Killed
542
0
Camps Cleared
0
1,917,713
Distance Traveled
1,959,202
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,822
340
38
2
0
343,790
4
W
Morgan Le Fay
13,853
602
141
6
0
468,370
6
W
Sylvanus
8,843
384
26
1
0
281,420
4
L
Arachne
11,111
483
122
5
0
426,612
0
W
Bakasura
11,372
494
114
5
0
350,958
0
L
Raijin
10,437
454
131
6
0
349,116
6
L
Ullr
11,529
501
137
6
0
403,033
6
W
Osiris
14,147
615
176
8
0
465,099
1
L
Ymir
9,751
424
57
2
0
395,162
0
W
Neith
10,325
449
85
4
0
393,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role