Player Matchup

Ares
Ares
BuffaloJones310
Ares
Level 27
God Stats
13W - 4L
1,849 SR
Queue Stats
76W - 65L
1,604 Elo+
Party 3
Merlin
Merlin
CoNduXiTyDelato
Merlin
Level 157
God Stats
7W - 3L
1,192 SR
Queue Stats
119W - 108L
1,523 Elo+
Party 3
Chaac
Chaac
CuddleMePapi
Chaac
Level 28
God Stats
12W - 2L
1,760 SR
Queue Stats
284W - 16L
2,028 Elo+
Party 1
Mercury
Mercury
Freeburgg
Mercury
Level 126
God Stats
7W - 0L
1,944 SR
Queue Stats
552W - 181L
1,966 Elo+
Party 1
Neith
Neith
Lustx8
Neith
Level 156
God Stats
18W - 2L
1,875 SR
Queue Stats
758W - 173L
1,933 Elo+
Party 1
Team Averages
Level 99
1,724 SR
1,811 Elo+

VS

Team Averages
Level 36
1,523 SR
1,483 Elo+
Xing Tian
Xing Tian
AMydTheChaos
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,433 Elo+
Party 4
Ah Puch
Ah Puch
Ghostriders104
Ah Puch
Level 39
God Stats
2W - 2L
1,733 SR
Queue Stats
221W - 244L
1,489 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Polyshade
Morgan Le Fay
Level 23
God Stats
50W - 50L
1,542 SR
Queue Stats
427W - 526L
1,467 Elo+
Party 2
Anhur
Anhur
TRAVISP3
Anhur
Level 47
God Stats
0W - 3L
1,340 SR
Queue Stats
42W - 42L
1,433 Elo+
Party 4
Pele
Pele
miniritzfromage
Pele
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 108L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 19
10,860
987
12,013
15,610
11,011
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 3 / 24
12,144
1,104
24,246
7,669
2,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 2 / 23
11,929
1,084
12,203
13,846
15,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Freeburgg
Mercury
18
12 / 4 / 14
13,008
1,183
24,102
13,530
5,637
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Lustx8
Neith
19
9 / 3 / 14
12,352
1,123
19,155
12,266
4,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

200

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AMydTheChaos
Xing Tian
16
0 / 5 / 5
9,556
869
6,449
22,780
10,102
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 4 / 7
10,550
959
11,232
14,781
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Polyshade
Morgan Le Fay
17
0 / 10 / 8
10,020
911
7,016
19,392
7,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
TRAVISP3
Anhur
16
0 / 5 / 9
9,997
909
9,321
18,095
5,996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
14 / 10 / 0
14,241
1,295
24,231
20,951
7,979
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
45
34
Kills
16
16
Deaths
34
94
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AMydTheChaos
Xing Tian
0
5
5
0.5
W
4
4
19
3.38
W
4
3
24
5.33
W
5
2
23
8.25
W
Mercury
Freeburgg
Mercury
12
4
14
4.75
L
2
4
7
1.38
W
Neith
Lustx8
Neith
9
3
14
5.33
L
Morgan Le Fay
Polyshade
Morgan Le Fay
0
10
8
0.4
L
Anhur
TRAVISP3
Anhur
0
5
9
0.9
L
14
10
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,719
Damage
58,249
62,921
Taken
95,999
38,452
Mitigated
37,094
9,451
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AMydTheChaos
Xing Tian
6,449
382
1,007
3,378
22,780
10,102
0
10,024
12,756
17,558
0
W
12,013
299
0
84
15,610
11,011
0
4,288
11,322
14,847
0
W
24,246
923
503
1,210
7,669
2,598
0
2,220
5,449
69,928
0
W
12,203
2,475
0
4,608
13,846
15,009
0
8,582
5,264
0
25,344
W
Mercury
Freeburgg
Mercury
24,102
17,783
0
1,012
13,530
5,637
0
5,823
7,707
0
34,163
L
11,232
247
0
2,905
14,781
5,177
0
6,448
8,333
43,092
0
W
Neith
Lustx8
Neith
19,155
6,721
0
2,034
12,266
4,197
0
3,784
8,482
0
33,330
L
Morgan Le Fay
Polyshade
Morgan Le Fay
7,016
1,091
0
502
19,392
7,840
0
8,922
10,470
21,309
0
L
Anhur
TRAVISP3
Anhur
9,321
5,469
180
2,028
18,095
5,996
0
5,646
12,449
0
19,390
L
24,231
7,568
0
925
20,951
7,979
0
5,219
15,732
0
51,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,293
Gold Earned
54,364
202
Minions Killed
213
8
Camps Cleared
9
1,073,267
Distance Traveled
1,020,850
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,556
869
18
2
2
197,079
1
W
Ares
10,860
987
6
1
0
167,278
0
W
Merlin
12,144
1,104
130
12
1
199,598
0
W
Chaac
11,929
1,084
21
2
3
248,554
0
W
Mercury
13,008
1,183
20
2
3
251,661
0
L
Ah Puch
10,550
959
93
8
1
213,745
0
W
Neith
12,352
1,123
25
2
1
206,176
1
L
Morgan Le Fay
10,020
911
25
2
0
189,320
1
L
Anhur
9,997
909
23
2
3
199,031
0
L
Pele
14,241
1,295
54
5
3
221,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role