Player Matchup

Bellona
Bellona
ATWISTEDBURRITO
Bellona
Level 143
God Stats
2W - 0L
1,734 SR
Queue Stats
3W - 4L
1,669 Elo+
Party 3
Cerberus
Cerberus
CaptainClappem
Cerberus
Level 96
God Stats
2W - 3L
1,172 SR
Queue Stats
4W - 8L
1,447 Elo+
Party 3
Mulan
Mulan
TickleOnMyPickle
Mulan
Level 26
God Stats
1W - 2L
1,077 SR
Queue Stats
1W - 2L
1,262 Elo+
Party 3
Heimdallr
Heimdallr
papileche69
Heimdallr
Level 7
God Stats
1W - 1L
1,195 SR
Queue Stats
1W - 2L
1,262 Elo+
Party 3
Zeus
Zeus
xXBoofyXx
Zeus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,262 Elo+
Party 3
Team Averages
Level 63
1,336 SR
1,380 Elo+

VS

Team Averages
Level 45
1,460 SR
1,490 Elo+
Merlin
Merlin
HiSoyPepito
Merlin
Level 32
God Stats
1W - 2L
1,136 SR
Queue Stats
7W - 7L
1,418 Elo+
Solo
Neith
Neith
TheBlackDoll1
Neith
Level 16
God Stats
26W - 20L
1,575 SR
Queue Stats
30W - 35L
1,473 Elo+
Party 1
Hel
Hel
mitsuaki221
Hel
Level 109
God Stats
1W - 1L
1,570 SR
Queue Stats
68W - 58L
1,554 Elo+
Party 1
Kuzenbo
Kuzenbo
rebalfamily
Kuzenbo
Level 42
God Stats
8W - 6L
1,457 SR
Queue Stats
38W - 50L
1,490 Elo+
Party 2
Chiron
Chiron
squeakyx
Chiron
Level 27
God Stats
15W - 10L
1,564 SR
Queue Stats
93W - 98L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 15
12,010
1,092
12,983
11,718
9,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
18
4 / 2 / 22
10,917
992
10,090
14,582
17,307
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 1 / 19
11,200
1,018
7,122
9,003
8,498
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
papileche69
Heimdallr
18
5 / 1 / 17
10,325
939
9,378
9,087
3,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
18
9 / 0 / 13
11,904
1,082
23,656
10,406
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

246

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 6 / 4
9,488
863
9,753
10,426
3,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 7 / 2
9,708
883
8,711
12,272
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 4 / 2
10,481
953
14,686
12,586
3,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
rebalfamily
Kuzenbo
16
1 / 7 / 4
10,638
967
7,848
18,816
20,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
squeakyx
Chiron
16
1 / 8 / 2
9,495
863
8,790
14,088
4,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
20
32
Kills
6
6
Deaths
32
86
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
2
15
8.75
W
Cerberus
4
2
22
7.5
L
Merlin
0
6
4
0.33
L
2
7
2
0.43
W
4
1
19
13.5
L
2
4
2
0.75
W
Heimdallr
papileche69
Heimdallr
5
1
17
13.5
L
Kuzenbo
rebalfamily
Kuzenbo
1
7
4
0.43
L
Chiron
squeakyx
Chiron
1
8
2
0.25
W
Zeus
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,229
Damage
49,788
54,796
Taken
68,188
42,579
Mitigated
35,129
9,492
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,983
5,063
0
2,279
11,718
9,468
0
7,691
4,027
0
27,573
W
Cerberus
10,090
290
0
2,992
14,582
17,307
0
6,609
7,973
27,062
0
L
Merlin
9,753
930
88
627
10,426
3,501
0
3,439
6,922
37,349
0
L
8,711
4,363
0
729
12,272
3,551
0
7,415
4,857
0
26,780
W
7,122
995
0
2,317
9,003
8,498
0
5,084
3,919
0
21,966
L
14,686
622
2,334
5,068
12,586
3,495
0
5,318
7,268
40,572
0
W
Heimdallr
papileche69
Heimdallr
9,378
5,344
0
476
9,087
3,346
0
6,391
2,696
0
17,399
L
Kuzenbo
rebalfamily
Kuzenbo
7,848
2,539
0
0
18,816
20,517
0
10,145
8,639
12,319
0
L
Chiron
squeakyx
Chiron
8,790
3,584
1,179
977
14,088
4,065
0
7,429
6,636
0
30,900
W
Zeus
23,656
2,362
96
1,332
10,406
3,960
0
6,512
3,894
47,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,356
Gold Earned
49,810
195
Minions Killed
203
3
Camps Cleared
8
1,044,024
Distance Traveled
1,073,958
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,010
1,092
24
2
2
233,008
0
W
Cerberus
10,917
992
45
4
0
206,931
0
L
Merlin
9,488
863
59
5
0
232,893
0
L
Neith
9,708
883
32
3
2
201,679
0
W
Mulan
11,200
1,018
41
4
1
217,543
0
L
Hel
10,481
953
60
5
1
229,533
0
W
Heimdallr
10,325
939
19
2
0
182,457
0
L
Kuzenbo
10,638
967
9
1
0
229,292
0
L
Chiron
9,495
863
43
4
5
180,561
1
W
Zeus
11,904
1,082
66
6
0
204,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role