Player Matchup

Kuzenbo
Kuzenbo
Girthquake9001
Kuzenbo
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 127L
1,454 Elo+
Party 3
King Arthur
King Arthur
Jayhonr
King Arthur
Level 154
God Stats
0W - 1L
1,629 SR
Queue Stats
60W - 48L
1,787 Elo+
Party 3
Bacchus
Bacchus
SirCampnOwn
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,276 Elo+
Party 1
Mulan
Mulan
TickleBandit
Mulan
Level 122
God Stats
6W - 6L
1,673 SR
Queue Stats
338W - 280L
1,576 Elo+
Party 1
Ra
Ra
zacrox367
Ra
Level 145
God Stats
0W - 2L
1,278 SR
Queue Stats
19W - 25L
1,500 Elo+
Party 3
Team Averages
Level 118
1,516 SR
1,519 Elo+

VS

Team Averages
Level 77
1,541 SR
1,478 Elo+
Tiamat
Tiamat
 
Tiamat
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
DxD Spoon
Terra
Level 129
God Stats
4W - 1L
1,738 SR
Queue Stats
288W - 277L
1,557 Elo+
Party 2
Eset
Eset
HTS AUDIODOGG
Eset
Level 29
God Stats
1W - 1L
1,355 SR
Queue Stats
64W - 73L
1,487 Elo+
Party 4
Set
Set
Haydonnis
Set
Level 69
God Stats
1W - 1L
1,614 SR
Queue Stats
123W - 107L
1,540 Elo+
Party 4
Izanami
Izanami
MEMOGRR21
Izanami
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 10
8,750
673
10,840
20,524
34,952
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Jayhonr
King Arthur
16
4 / 4 / 9
9,540
734
12,963
22,963
14,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
SirCampnOwn
Bacchus
14
1 / 5 / 11
8,298
638
6,697
18,228
22,151
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 3 / 10
9,945
765
15,261
17,864
17,466
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 4 / 5
9,925
763
17,585
15,675
7,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
7 / 3 / 10
10,457
804
24,484
14,594
15,772
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
DxD Spoon
Terra
17
0 / 3 / 17
9,244
711
10,042
21,258
24,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 5 / 16
9,447
727
10,389
12,899
6,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 14
10,245
788
11,756
13,213
13,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
MEMOGRR21
Izanami
19
8 / 3 / 10
10,982
845
27,437
14,092
7,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
88
17
Kills
21
21
Deaths
17
45
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
3
10
4
W
Terra
DxD Spoon
Terra
0
3
17
2.83
L
4
5
10
1.8
W
2
5
16
2
W
4
3
14
3.67
L
King Arthur
Jayhonr
King Arthur
4
4
9
2.13
W
Izanami
MEMOGRR21
Izanami
8
3
10
4.33
L
Bacchus
SirCampnOwn
Bacchus
1
5
11
1.3
L
3
3
10
2.67
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,346
Damage
84,108
95,254
Taken
76,056
97,134
Mitigated
67,752
38,234
Healing
28,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
24,484
1,505
1,947
3,922
14,594
15,772
160
6,155
8,260
33,984
0
W
Terra
DxD Spoon
Terra
10,042
1,239
5,633
6,105
21,258
24,079
530
10,099
11,027
16,101
0
L
10,840
3,883
1,112
1,403
20,524
34,952
120
7,302
12,824
14,569
0
W
10,389
1,380
4,068
1,854
12,899
6,505
308
6,988
5,811
21,839
0
W
11,756
4,811
782
1,275
13,213
13,503
1,113
5,910
7,303
0
26,186
L
King Arthur
Jayhonr
King Arthur
12,963
1,170
518
5,919
22,963
14,915
37
11,388
11,011
0
25,055
W
Izanami
MEMOGRR21
Izanami
27,437
17,383
276
2,752
14,092
7,893
2,782
5,970
8,098
0
56,648
L
Bacchus
SirCampnOwn
Bacchus
6,697
657
1,405
934
18,228
22,151
393
7,445
10,237
10,788
0
L
15,261
3,414
2,770
4,040
17,864
17,466
1,077
8,573
8,904
0
21,578
L
17,585
2,084
13,583
6,550
15,675
7,650
169
7,995
7,363
44,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,458
Gold Earned
50,375
119
Minions Killed
145
0
Camps Cleared
0
1,115,533
Distance Traveled
1,152,977
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,457
804
11
1
0
241,585
0
W
Terra
9,244
711
14
1
0
237,970
2
L
Kuzenbo
8,750
673
7
1
0
235,551
0
W
Eset
9,447
727
23
2
0
219,974
0
W
Set
10,245
788
35
3
0
259,162
0
L
King Arthur
9,540
734
30
2
0
230,406
0
W
Izanami
10,982
845
62
5
0
194,286
0
L
Bacchus
8,298
638
8
1
0
216,624
0
L
Mulan
9,945
765
14
1
0
228,494
0
L
Ra
9,925
763
60
5
0
204,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role