Player Matchup

Ymir
Ymir
FiyignKing
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Vamana
Vamana
GaughtzuXd
Vamana
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vayzen
Morgan Le Fay
Level 3
God Stats
6W - 5L
1,500 SR
Queue Stats
28W - 31L
1,500 Elo+
Party 2
Pele
Pele
XBigNutzX
Pele
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Agni
Agni
ÑÌggerfistFÜck
Agni
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Team Averages
Level 2
1,500 SR
1,500 Elo+

VS

Team Averages
Level 13
1,427 SR
1,288 Elo+
Thor
Thor
Chinoleta
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GoyeSama
Gilgamesh
Level 21
God Stats
5W - 5L
1,313 SR
Queue Stats
16W - 23L
1,289 Elo+
Solo
Hachiman
Hachiman
cfeika
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,123 Elo+
Solo
Cerberus
Cerberus
chaconCR24
Cerberus
Level 21
God Stats
7W - 17L
1,269 SR
Queue Stats
20W - 46L
1,205 Elo+
Party 1
Ah Puch
Ah Puch
merzeus
Ah Puch
Level 18
God Stats
7W - 9L
1,553 SR
Queue Stats
33W - 43L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
5,983
460
481
3,966
1,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
GaughtzuXd
Vamana
12
3 / 0 / 1
7,474
575
4,370
7,323
5,649
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Vayzen
Morgan Le Fay
11
3 / 3 / 4
6,704
516
5,362
6,190
2,717
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
16
8 / 0 / 6
9,329
718
6,295
7,438
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
18 / 1 / 2
10,162
782
15,116
5,902
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 8 / 2
5,207
401
425
7,281
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
GoyeSama
Gilgamesh
10
1 / 3 / 1
6,228
479
2,732
8,774
4,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
cfeika
Hachiman
10
1 / 8 / 1
6,417
494
2,877
9,696
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
chaconCR24
Cerberus
10
3 / 5 / 0
6,623
509
3,727
8,587
7,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
merzeus
Ah Puch
9
0 / 9 / 0
5,287
407
2,345
9,316
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
32
Kills
5
5
Deaths
33
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
0
8
2
0.13
W
0
1
2
1
W
Vamana
GaughtzuXd
Vamana
3
0
1
3.5
L
Gilgamesh
GoyeSama
Gilgamesh
1
3
1
0.5
W
Morgan Le Fay
Vayzen
Morgan Le Fay
3
3
4
1.67
W
Pele
8
0
6
11
L
Hachiman
cfeika
Hachiman
1
8
1
0.19
L
Cerberus
chaconCR24
Cerberus
3
5
0
0.6
L
Ah Puch
merzeus
Ah Puch
0
9
0
0
W
18
1
2
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,624
Damage
12,106
30,819
Taken
43,654
14,537
Mitigated
17,429
5,795
Healing
4,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
425
0
0
0
7,281
1,854
234
4,642
2,639
0
7,557
W
481
0
0
454
3,966
1,444
0
30
3,897
6,502
0
W
Vamana
GaughtzuXd
Vamana
4,370
2,018
0
2,780
7,323
5,649
0
134
6,845
678
43,166
L
Gilgamesh
GoyeSama
Gilgamesh
2,732
372
0
1,737
8,774
4,049
0
2,280
6,494
0
21,911
W
Morgan Le Fay
Vayzen
Morgan Le Fay
5,362
1,474
0
442
6,190
2,717
526
3,305
2,885
22,544
0
W
Pele
6,295
1,776
0
758
7,438
2,632
0
823
6,615
0
79,081
L
Hachiman
cfeika
Hachiman
2,877
2,319
0
1,140
9,696
2,110
594
4,499
5,197
0
18,306
L
Cerberus
chaconCR24
Cerberus
3,727
259
0
882
8,587
7,164
462
4,308
4,279
15,531
0
L
Ah Puch
merzeus
Ah Puch
2,345
155
0
1,032
9,316
2,252
195
5,230
4,086
20,257
0
W
15,116
1,821
0
1,361
5,902
2,095
0
1,780
4,036
67,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,652
Gold Earned
29,762
414
Minions Killed
149
0
Camps Cleared
0
1,257,590
Distance Traveled
1,113,352
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,207
401
16
1
0
200,928
2
W
Ymir
5,983
460
14
1
0
133,737
1
W
Vamana
7,474
575
89
7
0
274,099
4
L
Gilgamesh
6,228
479
36
3
0
277,374
1
W
Morgan Le Fay
6,704
516
40
3
0
230,759
1
W
Pele
9,329
718
142
11
0
313,470
3
L
Hachiman
6,417
494
34
3
0
206,222
0
L
Cerberus
6,623
509
21
2
0
202,785
0
L
Ah Puch
5,287
407
42
3
0
226,043
0
W
Agni
10,162
782
129
10
0
305,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role