Player Matchup

Chronos
Chronos
ARL18LC
Chronos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,448 Elo+
Party 2
Xbalanque
Xbalanque
FishHeads333
Xbalanque
Level 26
God Stats
10W - 1L
1,532 SR
Queue Stats
35W - 34L
1,415 Elo+
Party 2
Sol
Sol
HelmetNinja
Sol
Level 12
God Stats
14W - 8L
1,547 SR
Queue Stats
28W - 36L
1,700 Elo+
Party 2
Pele
Pele
LaZZyPenGUiN
Pele
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
52W - 49L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
toxic12341
Cthulhu
Level 18
God Stats
13W - 2L
1,663 SR
Queue Stats
51W - 51L
1,500 Elo+
Party 2
Team Averages
Level 36
1,548 SR
1,511 Elo+

VS

Team Averages
Level 11
1,509 SR
1,386 Elo+
Thanatos
Thanatos
Burstingmeme
Thanatos
Level 7
God Stats
1W - 6L
1,312 SR
Queue Stats
4W - 8L
1,395 Elo+
Party 1
Izanami
Izanami
Eloctate
Izanami
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
OProcketarmor
Danzaburou
Level 8
God Stats
3W - 4L
1,422 SR
Queue Stats
6W - 9L
1,356 Elo+
Party 1
Vulcan
Vulcan
gitspanked
Vulcan
Level 29
God Stats
1W - 3L
1,812 SR
Queue Stats
61W - 59L
1,436 Elo+
Solo
Cthulhu
Cthulhu
weenDestroyer320
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ARL18LC
Chronos
15
7 / 5 / 6
9,964
664
11,742
13,688
5,202
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
FishHeads333
Xbalanque
13
3 / 4 / 6
8,491
566
4,379
8,399
2,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 2
10,426
695
7,679
8,323
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
14 / 6 / 6
10,455
697
14,638
11,657
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
toxic12341
Cthulhu
13
2 / 3 / 6
8,277
552
3,186
11,087
8,681
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Burstingmeme
Thanatos
13
5 / 4 / 4
8,558
571
7,627
13,565
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Eloctate
Izanami
12
4 / 10 / 4
8,145
543
6,287
11,967
3,270
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
OProcketarmor
Danzaburou
10
1 / 6 / 7
6,806
454
3,909
10,524
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
gitspanked
Vulcan
13
3 / 8 / 3
8,206
547
7,308
12,061
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 5 / 10
9,466
631
6,160
10,592
8,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
32
Kills
18
19
Deaths
33
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chronos
ARL18LC
Chronos
7
5
6
2
L
Thanatos
Burstingmeme
Thanatos
5
4
4
1.75
L
Izanami
Eloctate
Izanami
4
10
4
0.6
W
Xbalanque
FishHeads333
Xbalanque
3
4
6
1.5
W
6
1
2
7
W
14
6
6
2.83
L
Danzaburou
OProcketarmor
Danzaburou
1
6
7
0.75
L
Vulcan
gitspanked
Vulcan
3
8
3
0.56
W
Cthulhu
toxic12341
Cthulhu
2
3
6
1.67
L
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,624
Damage
31,291
53,154
Taken
58,709
23,356
Mitigated
22,136
11,810
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ARL18LC
Chronos
11,742
4,526
0
2,116
13,688
5,202
2,748
7,136
6,222
56,734
0
L
Thanatos
Burstingmeme
Thanatos
7,627
2,197
0
9,900
13,565
4,157
0
5,539
8,026
0
35,964
L
Izanami
Eloctate
Izanami
6,287
4,675
0
1,175
11,967
3,270
15
6,517
5,450
0
30,785
W
Xbalanque
FishHeads333
Xbalanque
4,379
2,580
729
2,207
8,399
2,500
4,480
1,213
7,186
0
47,661
W
7,679
2,532
0
3,366
8,323
2,379
1,826
600
7,680
52,091
0
W
14,638
3,571
0
1,507
11,657
4,594
1,461
3,048
8,559
0
54,352
L
Danzaburou
OProcketarmor
Danzaburou
3,909
1,840
0
577
10,524
2,652
0
1,785
8,739
0
27,151
L
Vulcan
gitspanked
Vulcan
7,308
2,706
0
2,317
12,061
3,967
0
5,384
6,677
44,795
0
W
Cthulhu
toxic12341
Cthulhu
3,186
473
158
1,727
11,087
8,681
779
1,233
9,854
38,090
0
L
6,160
590
286
280
10,592
8,090
0
4,689
5,903
15,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,613
Gold Earned
41,181
444
Minions Killed
262
0
Camps Cleared
0
1,487,583
Distance Traveled
1,356,007
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,964
664
97
6
0
287,455
3
L
Thanatos
8,558
571
72
5
0
318,730
0
L
Izanami
8,145
543
60
4
0
235,935
0
W
Xbalanque
8,491
566
74
5
0
253,520
0
W
Sol
10,426
695
123
8
0
320,076
0
W
Pele
10,455
697
89
6
0
311,137
0
L
Danzaburou
6,806
454
42
3
0
271,026
0
L
Vulcan
8,206
547
72
5
0
248,049
5
W
Cthulhu
8,277
552
61
4
0
315,395
1
L
Cthulhu
9,466
631
16
1
0
282,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role