Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Handkranker
Bellona
Level 153
God Stats
4W - 1L
1,713 SR
Queue Stats
109W - 86L
1,582 Elo+
Party 1
Ah Puch
Ah Puch
depriex
Ah Puch
Level 147
God Stats
14W - 7L
1,535 SR
Queue Stats
107W - 73L
1,590 Elo+
Party 1
Team Averages
Level 152
1,583 SR
1,557 Elo+

VS

Team Averages
Level 71
1,528 SR
1,565 Elo+
Thor
Thor
BaCoN GeOrMaN
Thor
Level 120
God Stats
0W - 3L
1,397 SR
Queue Stats
94W - 97L
1,565 Elo+
Party 2
Ra
Ra
DaSaltyPotatooo
Ra
Level 7
God Stats
13W - 11L
1,715 SR
Queue Stats
19W - 13L
1,658 Elo+
Party 2
Tyr
Tyr
xXmadmax2310Xx
Tyr
Level 87
God Stats
0W - 2L
1,471 SR
Queue Stats
178W - 181L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
9 / 1 / 6
8,681
868
10,295
7,425
2,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Handkranker
Bellona
13
3 / 0 / 11
8,551
855
3,576
6,493
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
depriex
Ah Puch
13
4 / 2 / 8
8,314
831
10,899
6,406
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
6,648
665
5,308
11,846
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 3
6,430
643
2,881
5,752
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 7 / 1
5,930
593
2,815
10,484
7,444
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
2
3
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
1
6
12
L
2
6
1
0.42
L
0
3
3
0.5
W
Bellona
Handkranker
Bellona
3
0
11
8.5
W
Ah Puch
depriex
Ah Puch
4
2
8
4
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,770
Damage
11,004
20,324
Taken
28,082
11,940
Mitigated
13,520
8,877
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,295
4,001
0
3,392
7,425
2,587
842
969
6,356
0
37,934
L
5,308
721
0
2,098
11,846
4,084
0
4,449
6,957
0
15,732
L
2,881
127
441
1,255
5,752
1,992
0
2,303
3,253
18,249
0
W
Bellona
Handkranker
Bellona
3,576
251
0
2,138
6,493
7,131
47
1,308
5,001
0
15,455
W
Ah Puch
depriex
Ah Puch
10,899
126
677
2,670
6,406
2,222
155
348
6,018
34,634
0
L
2,815
244
0
1,962
10,484
7,444
0
3,271
6,973
71
11,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,546
Gold Earned
19,008
136
Minions Killed
101
0
Camps Cleared
0
594,572
Distance Traveled
510,580
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,681
868
50
5
0
180,805
2
L
Thor
6,648
665
18
2
0
173,552
1
L
Ra
6,430
643
57
6
0
171,492
0
W
Bellona
8,551
855
26
3
0
223,351
0
W
Ah Puch
8,314
831
60
6
0
190,416
3
L
Tyr
5,930
593
26
3
0
165,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role