Player Matchup

Morgan Le Fay
Morgan Le Fay
Kitsunefire14
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 92L
1,285 Elo+
Party 2
Zeus
Zeus
SnaggleTooToo
Zeus
Level 18
God Stats
18W - 37L
1,366 SR
Queue Stats
36W - 57L
1,297 Elo+
Party 2
Mulan
Mulan
Ultimajio18
Mulan
Level 20
God Stats
4W - 5L
1,445 SR
Queue Stats
47W - 59L
1,309 Elo+
Solo
Artemis
Artemis
smallfrie5690
Artemis
Level 11
God Stats
6W - 5L
1,678 SR
Queue Stats
6W - 6L
1,541 Elo+
Solo
Odin
Odin
龙族永恒
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,226 Elo+
Solo
Team Averages
Level 17
1,498 SR
1,332 Elo+

VS

Team Averages
Level 23
1,439 SR
1,335 Elo+
Ullr
Ullr
Independent4758
Ullr
Level 27
God Stats
2W - 6L
1,176 SR
Queue Stats
286W - 395L
1,287 Elo+
Solo
Kukulkan
Kukulkan
Remastered15
Kukulkan
Level 26
God Stats
344W - 382L
1,467 SR
Queue Stats
616W - 715L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
WyoGamerGuy
Gilgamesh
Level 28
God Stats
43W - 50L
1,511 SR
Queue Stats
227W - 269L
1,438 Elo+
Party 1
Scylla
Scylla
iiTheGoat225TTV
Scylla
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,148 Elo+
Solo
Bastet
Bastet
sweetaddison125
Bastet
Level 28
God Stats
64W - 56L
1,543 SR
Queue Stats
245W - 290L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kitsunefire14
Morgan Le Fay
19
0 / 11 / 7
12,358
883
6,840
17,397
14,574
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
1 / 8 / 5
12,675
905
18,136
14,579
4,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
11 / 13 / 5
16,065
1,148
28,241
39,789
51,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
18
1 / 1 / 3
11,385
813
4,584
1,961
727
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 5 / 11
14,063
1,005
15,449
27,348
35,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 16
13,386
956
10,118
14,898
7,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Remastered15
Kukulkan
20
4 / 1 / 15
13,739
981
8,717
6,802
3,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
WyoGamerGuy
Gilgamesh
20
12 / 4 / 19
15,807
1,129
33,141
25,350
12,667
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
8 / 0 / 19
15,052
1,075
20,769
10,723
4,554
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 6 / 15
15,050
1,075
19,893
22,356
11,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
122
16
Kills
38
38
Deaths
16
31
Assists
84
Player
Kills
Deaths
Assists
KDA
W
2
5
16
2
L
Morgan Le Fay
Kitsunefire14
Morgan Le Fay
0
11
7
0.32
W
Kukulkan
Remastered15
Kukulkan
4
1
15
11.5
L
1
8
5
0.44
L
11
13
5
1.04
W
Gilgamesh
WyoGamerGuy
Gilgamesh
12
4
19
5.38
W
8
0
19
17.5
L
Artemis
1
1
3
2.5
W
12
6
15
3.25
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,250
Damage
92,638
101,074
Taken
80,129
106,655
Mitigated
39,117
867
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,118
8,602
0
2,327
14,898
7,602
0
4,674
10,224
0
50,422
L
Morgan Le Fay
Kitsunefire14
Morgan Le Fay
6,840
1,863
0
121
17,397
14,574
0
5,155
12,242
18,001
0
W
Kukulkan
Remastered15
Kukulkan
8,717
609
0
143
6,802
3,293
0
2,711
4,091
22,638
0
L
18,136
3,134
0
229
14,579
4,286
0
2,356
12,223
52,880
0
L
28,241
6,024
0
467
39,789
51,555
0
13,414
26,375
24,210
47,491
W
Gilgamesh
WyoGamerGuy
Gilgamesh
33,141
11,652
704
3,838
25,350
12,667
0
12,266
13,084
0
54,636
W
20,769
4,309
0
2,343
10,723
4,554
0
4,902
5,821
43,634
0
L
Artemis
4,584
1,185
0
50
1,961
727
0
196
1,765
0
8,072
W
19,893
8,400
1,494
1,016
22,356
11,001
0
8,107
14,249
0
35,342
L
15,449
4,824
0
0
27,348
35,513
0
8,365
18,983
0
39,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,546
Gold Earned
73,034
271
Minions Killed
274
4
Camps Cleared
7
975,180
Distance Traveled
1,266,722
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,386
956
98
7
1
200,330
2
L
Morgan Le Fay
12,358
883
33
2
1
178,980
0
W
Kukulkan
13,739
981
40
3
0
237,180
0
L
Zeus
12,675
905
79
6
1
192,807
2
L
Mulan
16,065
1,148
100
7
1
233,008
0
W
Gilgamesh
15,807
1,129
47
3
1
288,906
3
W
Scylla
15,052
1,075
55
4
3
244,515
0
L
Artemis
11,385
813
13
1
0
83,674
1
W
Bastet
15,050
1,075
34
2
2
295,791
5
L
Odin
14,063
1,005
46
3
1
286,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role