Player Matchup

King Arthur
King Arthur
DioneHyuga
King Arthur
Level 26
God Stats
10W - 11L
1,703 SR
Queue Stats
260W - 305L
1,352 Elo+
Solo
Sylvanus
Sylvanus
emanuelalvarez93
Sylvanus
Level 27
God Stats
9W - 4L
1,658 SR
Queue Stats
105W - 142L
1,381 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lacazino94
Morgan Le Fay
Level 27
God Stats
10W - 11L
1,538 SR
Queue Stats
140W - 195L
1,372 Elo+
Party 2
Neith
Neith
mc_hub
Neith
Level 15
God Stats
0W - 3L
1,064 SR
Queue Stats
13W - 24L
1,266 Elo+
Party 1
Nemesis
Nemesis
nico_nardini_
Nemesis
Level 17
God Stats
1W - 1L
1,741 SR
Queue Stats
14W - 22L
1,289 Elo+
Party 1
Team Averages
Level 22
1,541 SR
1,332 Elo+

VS

Team Averages
Level 24
1,382 SR
1,361 Elo+
Olorun
Olorun
Dw-jack
Olorun
Level 14
God Stats
5W - 10L
1,362 SR
Queue Stats
54W - 77L
1,235 Elo+
Party 3
Geb
Geb
Elmegido
Geb
Level 28
God Stats
24W - 9L
1,558 SR
Queue Stats
50W - 27L
1,446 Elo+
Solo
Apollo
Apollo
XxDarkkmoonxX
Apollo
Level 27
God Stats
4W - 1L
1,258 SR
Queue Stats
61W - 49L
1,508 Elo+
Solo
Bellona
Bellona
thiagovieirafrag
Bellona
Level 24
God Stats
2W - 5L
1,255 SR
Queue Stats
43W - 52L
1,274 Elo+
Solo
Pele
Pele
yBriNkzZ-
Pele
Level 25
God Stats
2W - 2L
1,476 SR
Queue Stats
87W - 102L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DioneHyuga
King Arthur
10
0 / 0 / 0
5,256
478
2,344
8,235
3,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 3 / 0
5,645
513
2,685
6,899
5,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
lacazino94
Morgan Le Fay
11
1 / 2 / 0
5,897
536
7,054
5,913
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
mc_hub
Neith
8
1 / 5 / 1
4,937
449
2,749
5,239
1,125
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
9
0 / 5 / 1
5,417
492
3,806
8,375
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dw-jack
Olorun
12
2 / 1 / 2
6,446
586
2,454
5,642
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 1 / 4
6,165
560
1,433
8,296
3,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
10 / 1 / 2
7,816
711
12,991
8,896
2,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 0
5,915
538
4,467
5,331
4,100
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
11
2 / 0 / 2
6,321
575
3,356
6,552
1,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
15
15
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DioneHyuga
King Arthur
0
0
0
0
W
Olorun
Dw-jack
Olorun
2
1
2
3
W
1
1
4
3
W
10
1
2
11
L
1
3
0
0.33
L
Morgan Le Fay
lacazino94
Morgan Le Fay
1
2
0
0.5
L
Neith
mc_hub
Neith
1
5
1
0.3
L
Nemesis
0
5
1
0.1
W
0
0
0
0
W
Pele
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,638
Damage
24,701
34,661
Taken
34,717
14,854
Mitigated
14,329
7,287
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DioneHyuga
King Arthur
2,344
233
0
3,200
8,235
3,129
0
984
7,251
0
20,394
W
Olorun
Dw-jack
Olorun
2,454
877
188
2,135
5,642
1,632
76
2,650
2,992
32,938
0
W
1,433
63
412
2,790
8,296
3,970
174
3,357
4,939
9,260
0
W
12,991
7,467
0
3,619
8,896
2,887
513
2,550
6,346
0
57,032
L
2,685
1,207
0
557
6,899
5,557
87
443
6,456
14,398
0
L
Morgan Le Fay
lacazino94
Morgan Le Fay
7,054
881
0
1,380
5,913
2,214
0
1,007
4,906
37,403
0
L
Neith
mc_hub
Neith
2,749
986
0
301
5,239
1,125
105
507
4,732
0
20,059
L
Nemesis
3,806
1,322
0
1,849
8,375
2,829
0
1,986
6,389
0
29,328
W
4,467
1,131
0
876
5,331
4,100
256
0
5,331
6,146
23,198
W
Pele
3,356
500
0
2,007
6,552
1,740
0
1,182
5,370
0
35,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,152
Gold Earned
32,663
215
Minions Killed
315
0
Camps Cleared
0
1,001,206
Distance Traveled
1,050,257
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,256
478
41
4
0
193,847
0
W
Olorun
6,446
586
60
5
0
185,017
0
W
Geb
6,165
560
22
2
0
216,537
5
W
Apollo
7,816
711
101
9
0
201,835
4
L
Sylvanus
5,645
513
29
3
0
171,360
4
L
Morgan Le Fay
5,897
536
61
6
0
218,785
0
L
Neith
4,937
449
27
2
0
195,131
0
L
Nemesis
5,417
492
57
5
0
222,083
0
W
Bellona
5,915
538
67
6
0
209,597
0
W
Pele
6,321
575
65
6
0
237,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role