Player Matchup

Yemoja
Yemoja
CChirpy
Yemoja
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 23L
1,577 Elo+
Party 1
Bacchus
Bacchus
MrPacifism
Bacchus
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 9L
1,698 Elo+
Party 3
Hel
Hel
WhatRUdoingOnii
Hel
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,610 Elo+
Party 3
Nemesis
Nemesis
Woozaii
Nemesis
Level 29
God Stats
3W - 1L
1,738 SR
Queue Stats
49W - 58L
1,498 Elo+
Solo
Danzaburou
Danzaburou
ozyfuo
Danzaburou
Level 15
God Stats
16W - 8L
1,614 SR
Queue Stats
106W - 100L
1,539 Elo+
Party 1
Team Averages
Level 15
1,570 SR
1,585 Elo+

VS

Team Averages
Level 7
1,612 SR
1,569 Elo+
Tyr
Tyr
Denevae
Tyr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,691 Elo+
Party 2
Hachiman
Hachiman
FiftyK187
Hachiman
Level 12
God Stats
20W - 19L
1,513 SR
Queue Stats
48W - 47L
1,459 Elo+
Solo
Aphrodite
Aphrodite
StrangeRotomist
Aphrodite
Level 4
God Stats
1W - 1L
1,829 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo
Da Ji
Da Ji
xKrumblex
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,307 Elo+
Solo
Bellona
Bellona
xXTigerHectorXx
Bellona
Level 2
God Stats
3W - 4L
1,717 SR
Queue Stats
3W - 5L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CChirpy
Yemoja
18
3 / 0 / 26
11,041
1,004
9,799
5,489
7,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
MrPacifism
Bacchus
18
7 / 2 / 24
11,113
1,010
12,347
15,684
29,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 0 / 22
11,485
1,044
20,579
7,632
9,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Woozaii
Nemesis
18
10 / 0 / 20
11,658
1,060
13,330
11,549
6,929
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ozyfuo
Danzaburou
19
11 / 1 / 19
12,337
1,122
25,881
11,642
7,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

366

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
1 / 9 / 0
9,329
848
6,929
22,836
24,410
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
FiftyK187
Hachiman
15
2 / 4 / 1
9,721
884
15,697
17,115
6,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
StrangeRotomist
Aphrodite
14
0 / 6 / 1
8,721
793
4,547
10,503
5,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
xKrumblex
Da Ji
14
0 / 6 / 1
8,530
775
4,073
8,690
3,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 15 / 2
8,899
809
7,853
28,844
18,802
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
8
40
Kills
3
3
Deaths
40
111
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CChirpy
Yemoja
3
0
26
16
L
Tyr
1
9
0
0.11
L
Hachiman
FiftyK187
Hachiman
2
4
1
0.63
W
Bacchus
MrPacifism
Bacchus
7
2
24
9.5
L
Aphrodite
StrangeRotomist
Aphrodite
0
6
1
0.08
W
9
0
22
20
W
Nemesis
Woozaii
Nemesis
10
0
20
20
W
Danzaburou
ozyfuo
Danzaburou
11
1
19
20.5
L
Da Ji
xKrumblex
Da Ji
0
6
1
0.08
L
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,936
Damage
39,099
51,996
Taken
87,988
60,424
Mitigated
58,459
23,512
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CChirpy
Yemoja
9,799
1,268
4,874
518
5,489
7,126
0
579
4,910
19,625
0
L
Tyr
6,929
965
0
1,016
22,836
24,410
0
8,917
13,919
0
11,902
L
Hachiman
FiftyK187
Hachiman
15,697
11,549
0
0
17,115
6,455
0
8,683
8,432
0
35,823
W
Bacchus
MrPacifism
Bacchus
12,347
2,679
0
250
15,684
29,735
0
654
12,841
16,967
0
L
Aphrodite
StrangeRotomist
Aphrodite
4,547
260
1,067
2,839
10,503
5,363
0
4,991
5,512
15,968
0
W
20,579
2,913
10,875
4,572
7,632
9,519
0
772
6,860
49,811
0
W
Nemesis
Woozaii
Nemesis
13,330
5,659
0
401
11,549
6,929
0
1,617
9,932
0
27,739
W
Danzaburou
ozyfuo
Danzaburou
25,881
12,050
0
2,022
11,642
7,115
0
925
10,717
0
42,310
L
Da Ji
xKrumblex
Da Ji
4,073
1,226
0
0
8,690
3,429
0
4,728
3,962
0
12,255
L
7,853
1,360
0
253
28,844
18,802
0
14,585
13,438
0
19,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,634
Gold Earned
45,200
183
Minions Killed
95
7
Camps Cleared
4
1,099,983
Distance Traveled
758,943
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,041
1,004
27
2
1
228,409
1
L
Tyr
9,329
848
15
1
0
181,441
2
L
Hachiman
9,721
884
40
4
3
165,148
0
W
Bacchus
11,113
1,010
6
1
1
211,441
0
L
Aphrodite
8,721
793
20
2
1
115,541
0
W
Hel
11,485
1,044
67
6
1
207,543
0
W
Nemesis
11,658
1,060
38
3
3
227,712
1
W
Danzaburou
12,337
1,122
45
4
1
224,878
3
L
Da Ji
8,530
775
8
1
0
112,617
0
L
Bellona
8,899
809
12
1
0
184,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role