Player Matchup

Hun Batz
Hun Batz
Guidao5k
Hun Batz
Level 81
God Stats
2W - 5L
1,492 SR
Queue Stats
22W - 24L
1,526 Elo+
Solo
Hou Yi
Hou Yi
PsychoKv
Hou Yi
Level 88
God Stats
14W - 13L
1,647 SR
Queue Stats
238W - 308L
1,442 Elo+
Party 2
Jormungandr
Jormungandr
Ulick_Patinhas
Jormungandr
Level 34
God Stats
70W - 113L
1,262 SR
Queue Stats
157W - 269L
1,270 Elo+
Party 3
Agni
Agni
eldodpul
Agni
Level 20
God Stats
2W - 7L
1,468 SR
Queue Stats
10W - 30L
1,313 Elo+
Party 2
Chang'e
Chang'e
mariasinha02
Chang'e
Level 100
God Stats
111W - 97L
1,616 SR
Queue Stats
291W - 347L
1,499 Elo+
Party 3
Team Averages
Level 65
1,497 SR
1,410 Elo+

VS

Team Averages
Level 40
1,548 SR
1,388 Elo+
Sylvanus
Sylvanus
CalebmonZ
Sylvanus
Level 36
God Stats
12W - 12L
1,519 SR
Queue Stats
170W - 243L
1,365 Elo+
Party 1
Baron Samedi
Baron Samedi
CodenameSunny
Baron Samedi
Level 48
God Stats
3W - 4L
1,492 SR
Queue Stats
193W - 170L
1,561 Elo+
Solo
Vamana
Vamana
NahuelDiaz99
Vamana
Level 48
God Stats
5W - 8L
1,152 SR
Queue Stats
343W - 408L
1,306 Elo+
Party 1
Anubis
Anubis
SantiAbyss
Anubis
Level 41
God Stats
13W - 3L
1,863 SR
Queue Stats
90W - 101L
1,382 Elo+
Solo
Arachne
Arachne
ivick2000
Arachne
Level 29
God Stats
7W - 9L
1,714 SR
Queue Stats
344W - 394L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Guidao5k
Hun Batz
14
7 / 1 / 3
8,802
550
6,145
10,994
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
PsychoKv
Hou Yi
14
6 / 2 / 3
8,223
514
9,321
12,161
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Ulick_Patinhas
Jormungandr
13
2 / 1 / 11
8,907
557
7,222
8,047
7,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
15
1 / 0 / 4
8,603
538
3,213
3,860
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
mariasinha02
Chang'e
17
5 / 2 / 0
10,001
625
10,325
9,711
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CalebmonZ
Sylvanus
10
0 / 6 / 1
6,773
423
3,222
13,522
7,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
CodenameSunny
Baron Samedi
16
3 / 1 / 0
9,168
573
7,112
6,464
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
13
0 / 3 / 2
8,100
506
3,765
11,962
8,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
SantiAbyss
Anubis
11
0 / 6 / 2
6,514
407
5,596
11,882
5,947
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
ivick2000
Arachne
13
2 / 5 / 0
7,684
480
4,296
10,307
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
21
Kills
5
6
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CalebmonZ
Sylvanus
0
6
1
0.08
L
Baron Samedi
CodenameSunny
Baron Samedi
3
1
0
3
W
Hun Batz
Guidao5k
Hun Batz
7
1
3
8.5
L
Vamana
0
3
2
0.33
W
Hou Yi
PsychoKv
Hou Yi
6
2
3
3.75
L
Anubis
SantiAbyss
Anubis
0
6
2
0.17
W
Jormungandr
Ulick_Patinhas
Jormungandr
2
1
11
7.5
W
Agni
1
0
4
3
L
Arachne
ivick2000
Arachne
2
5
0
0.4
W
Chang'e
mariasinha02
Chang'e
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,226
Damage
23,991
44,773
Taken
54,137
19,969
Mitigated
29,218
17,137
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CalebmonZ
Sylvanus
3,222
882
475
1,093
13,522
7,499
98
4,120
9,310
16,321
0
L
Baron Samedi
CodenameSunny
Baron Samedi
7,112
720
631
2,226
6,464
3,111
0
1,371
4,707
65,839
0
W
Hun Batz
Guidao5k
Hun Batz
6,145
2,190
0
3,918
10,994
3,796
285
3,703
7,168
0
58,998
L
Vamana
3,765
794
0
2,057
11,962
8,639
0
7,707
3,775
0
35,718
W
Hou Yi
PsychoKv
Hou Yi
9,321
5,162
0
4,645
12,161
3,715
269
6,030
6,053
0
51,175
L
Anubis
SantiAbyss
Anubis
5,596
392
0
4,073
11,882
5,947
36
3,838
7,984
38,395
0
W
Jormungandr
Ulick_Patinhas
Jormungandr
7,222
2,288
0
2,238
8,047
7,322
354
3,988
4,029
39,513
0
W
Agni
3,213
0
0
488
3,860
1,126
505
1,698
2,056
44,991
0
L
Arachne
ivick2000
Arachne
4,296
3,179
0
2,617
10,307
4,022
0
2,920
7,123
0
50,444
W
Chang'e
mariasinha02
Chang'e
10,325
2,176
0
5,848
9,711
4,010
116
296
9,415
69,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,536
Gold Earned
38,239
549
Minions Killed
388
0
Camps Cleared
0
1,430,794
Distance Traveled
1,430,235
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,773
423
33
2
0
276,558
3
L
Baron Samedi
9,168
573
136
9
0
301,442
7
W
Hun Batz
8,802
550
105
7
0
314,060
0
L
Vamana
8,100
506
66
4
0
294,143
3
W
Hou Yi
8,223
514
80
5
0
276,102
4
L
Anubis
6,514
407
62
4
0
237,857
3
W
Jormungandr
8,907
557
78
5
0
283,639
1
W
Agni
8,603
538
118
7
0
293,164
0
L
Arachne
7,684
480
91
6
0
320,235
3
W
Chang'e
10,001
625
168
11
0
263,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role