Player Matchup

Aphrodite
Aphrodite
APIMPNAMEDRICHY
Aphrodite
Level 109
God Stats
30W - 18L
1,583 SR
Queue Stats
140W - 165L
1,436 Elo+
Party 1
Hercules
Hercules
Aogiri0
Hercules
Level 100
God Stats
4W - 2L
1,558 SR
Queue Stats
235W - 296L
1,382 Elo+
Party 1
Hachiman
Hachiman
CLAMP L0UD M0UF
Hachiman
Level 29
God Stats
6W - 10L
1,621 SR
Queue Stats
158W - 189L
1,350 Elo+
Party 1
Team Averages
Level 79
1,587 SR
1,389 Elo+

VS

Team Averages
Level 48
1,618 SR
1,444 Elo+
Nike
Nike
Ezinzimuh
Nike
Level 104
God Stats
2W - 1L
1,606 SR
Queue Stats
27W - 30L
1,418 Elo+
Party 2
Kuzenbo
Kuzenbo
Vuzodin
Kuzenbo
Level 10
God Stats
1W - 0L
1,807 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
bellacrizzle
Olorun
Level 29
God Stats
12W - 10L
1,440 SR
Queue Stats
23W - 24L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
APIMPNAMEDRICHY
Aphrodite
16
4 / 7 / 13
11,982
631
14,795
21,252
19,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Aogiri0
Hercules
15
8 / 8 / 10
12,425
654
13,818
31,980
44,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
16
7 / 11 / 9
12,449
655
19,441
23,408
8,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
18 / 1 / 7
14,878
783
25,510
23,603
28,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Vuzodin
Kuzenbo
13
0 / 11 / 13
11,083
583
4,178
21,561
12,697
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
18
7 / 7 / 14
13,794
726
28,133
22,528
9,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
59
19
Kills
25
26
Deaths
19
32
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
APIMPNAMEDRICHY
Aphrodite
4
7
13
1.5
L
Hercules
Aogiri0
Hercules
8
8
10
1.63
L
Hachiman
7
11
9
1.05
W
Nike
18
1
7
21.5
W
Kuzenbo
Vuzodin
Kuzenbo
0
11
13
0.59
W
Olorun
7
7
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,054
Damage
57,821
76,640
Taken
67,692
72,541
Mitigated
50,508
31,767
Healing
18,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
APIMPNAMEDRICHY
Aphrodite
14,795
1,719
10,584
11,327
21,252
19,335
300
8,855
11,637
46,828
0
L
Hercules
Aogiri0
Hercules
13,818
4,006
0
5,102
31,980
44,983
541
16,357
14,568
0
28,449
L
Hachiman
19,441
14,623
0
4,754
23,408
8,223
1,000
7,099
15,519
0
60,654
W
Nike
25,510
4,923
1,201
4,663
23,603
28,434
1,397
4,694
18,909
0
57,698
W
Kuzenbo
Vuzodin
Kuzenbo
4,178
1,809
0
390
21,561
12,697
381
5,603
15,958
15,065
0
W
Olorun
28,133
17,410
2,641
9,724
22,528
9,377
1,348
4,498
18,030
67,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,856
Gold Earned
39,755
164
Minions Killed
151
0
Camps Cleared
0
858,327
Distance Traveled
953,736
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,982
631
72
4
0
297,128
0
L
Hercules
12,425
654
24
1
0
329,980
0
L
Hachiman
12,449
655
68
4
0
231,219
0
W
Nike
14,878
783
55
3
0
365,426
1
W
Kuzenbo
11,083
583
18
1
0
301,532
2
W
Olorun
13,794
726
78
4
0
286,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role