Player Matchup

Da Ji
Da Ji
Axuhls
Da Ji
Level 10
God Stats
7W - 3L
1,307 SR
Queue Stats
15W - 13L
1,486 Elo+
Party 1
Zeus
Zeus
Chef Wren
Zeus
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 51L
1,637 Elo+
Solo
Ymir
Ymir
Giga-joshuke
Ymir
Level 17
God Stats
3W - 1L
1,779 SR
Queue Stats
53W - 43L
1,513 Elo+
Party 1
Ares
Ares
YOUREAJOKER-
Ares
Level 49
God Stats
2W - 0L
1,699 SR
Queue Stats
106W - 116L
1,520 Elo+
Party 1
Neith
Neith
that-dope-amigo
Neith
Level 22
God Stats
15W - 12L
1,586 SR
Queue Stats
28W - 40L
1,446 Elo+
Party 1
Team Averages
Level 22
1,574 SR
1,520 Elo+

VS

Team Averages
Level 43
1,631 SR
1,530 Elo+
Ymir
Ymir
Glencoboss
Ymir
Level 3
God Stats
27W - 12L
1,784 SR
Queue Stats
184W - 95L
1,566 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JvoSavage
Morgan Le Fay
Level 16
God Stats
9W - 13L
1,494 SR
Queue Stats
183W - 181L
1,506 Elo+
Solo
Medusa
Medusa
KasevonAffen
Medusa
Level 159
God Stats
0W - 1L
1,374 SR
Queue Stats
163W - 92L
1,515 Elo+
Party 2
Jing Wei
Jing Wei
ModWolf01
Jing Wei
Level 29
God Stats
13W - 4L
2,002 SR
Queue Stats
22W - 17L
1,564 Elo+
Solo
Olorun
Olorun
gustwk
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Axuhls
Da Ji
20
16 / 7 / 12
15,279
1,091
27,382
16,937
10,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
20
5 / 3 / 18
14,621
1,044
22,308
9,010
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 5 / 21
14,348
1,025
12,776
23,931
34,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
2 / 4 / 19
13,031
931
9,839
23,180
31,451
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 16
13,848
989
12,329
11,027
5,861
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 13 / 17
13,907
993
12,027
37,240
46,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
JvoSavage
Morgan Le Fay
20
8 / 9 / 11
15,369
1,098
18,046
22,299
8,584
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
20
14 / 5 / 6
17,109
1,222
41,298
19,725
7,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
ModWolf01
Jing Wei
16
0 / 3 / 1
10,366
740
1,507
3,919
1,380
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
gustwk
Olorun
16
0 / 4 / 2
10,571
755
656
4,717
1,433
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
60
34
Kills
23
23
Deaths
34
86
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Axuhls
Da Ji
16
7
12
3.14
W
Zeus
5
3
18
4.67
W
6
5
21
3.3
L
1
13
17
0.73
L
Morgan Le Fay
JvoSavage
Morgan Le Fay
8
9
11
1.5
L
Medusa
14
5
6
3.4
L
Jing Wei
ModWolf01
Jing Wei
0
3
1
0.17
W
2
4
19
2.88
L
Olorun
gustwk
Olorun
0
4
2
0.25
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,634
Damage
73,534
84,085
Taken
87,900
87,003
Mitigated
65,067
5,767
Healing
4,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Axuhls
Da Ji
27,382
9,299
0
495
16,937
10,401
0
6,163
10,774
0
42,808
W
Zeus
22,308
1,088
0
829
9,010
4,376
0
2,488
6,522
58,475
0
W
12,776
1,946
458
2,169
23,931
34,914
0
10,857
13,074
26,294
0
L
12,027
3,610
0
0
37,240
46,478
0
20,083
16,409
30,211
0
L
Morgan Le Fay
JvoSavage
Morgan Le Fay
18,046
227
145
1,507
22,299
8,584
0
7,675
14,487
36,888
0
L
Medusa
41,298
23,938
0
2,363
19,725
7,192
0
10,142
8,943
0
83,612
L
Jing Wei
ModWolf01
Jing Wei
1,507
1,507
0
318
3,919
1,380
0
2,867
892
0
4,235
W
9,839
1,224
0
340
23,180
31,451
0
7,393
15,787
14,635
0
L
Olorun
gustwk
Olorun
656
253
26
132
4,717
1,433
0
2,315
2,246
1,916
0
W
12,329
6,289
0
1,476
11,027
5,861
0
3,828
7,199
0
40,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,127
Gold Earned
67,322
228
Minions Killed
198
9
Camps Cleared
8
1,114,012
Distance Traveled
864,750
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,279
1,091
31
2
2
234,458
0
W
Zeus
14,621
1,044
92
7
0
191,295
1
W
Ymir
14,348
1,025
23
2
2
217,060
0
L
Ymir
13,907
993
49
4
0
229,649
0
L
Morgan Le Fay
15,369
1,098
37
3
3
258,894
0
L
Medusa
17,109
1,222
108
8
5
256,542
0
L
Jing Wei
10,366
740
3
0
0
57,459
0
W
Ares
13,031
931
7
1
3
232,473
0
L
Olorun
10,571
755
1
0
0
62,206
0
W
Neith
13,848
989
75
5
2
238,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role