Player Matchup

Khepri
Khepri
Platinum II
BetterBeBAD
Khepri
Platinum II
Level 155
God Stats
0W - 1L
1,883 SR
Queue Stats
73W - 63L
1,894 MMR
Solo
Serqet
Serqet
Platinum IV
IRcommander051
Serqet
Platinum IV
Level 62
God Stats
1W - 10L
1,691 SR
Queue Stats
170W - 161L
1,909 MMR
Party 2
Izanami
Izanami
Platinum I
ImSoNoobHelpMe
Izanami
Platinum I
Level 147
God Stats
10W - 10L
1,652 SR
Queue Stats
457W - 469L
1,979 MMR
Party 2
Raijin
Raijin
Diamond V
Lozi-7
Raijin
Diamond V
Level 124
God Stats
23W - 22L
1,683 SR
Queue Stats
134W - 133L
2,101 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
llLibero
Sun Wukong
Platinum II
Level 127
God Stats
24W - 15L
1,659 SR
Queue Stats
325W - 326L
1,978 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,714 SR
1,972 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,748 SR
2,037 MMR
Hou Yi
Hou Yi
Diamond V
CreatureHen
Hou Yi
Diamond V
Level 160
God Stats
30W - 21L
1,687 SR
Queue Stats
705W - 723L
1,819 MMR
Solo
Bacchus
Bacchus
Platinum III
GNuggz93
Bacchus
Platinum III
Level 126
God Stats
6W - 6L
1,665 SR
Queue Stats
55W - 49L
1,876 MMR
Solo
Loki
Loki
Gold I
SIayer-i
Loki
Gold I
Level 160
God Stats
9W - 5L
1,752 SR
Queue Stats
88W - 69L
1,881 MMR
Party 1
Scylla
Scylla
Masters
Vrxa
Scylla
Masters
Level 156
God Stats
20W - 10L
1,807 SR
Queue Stats
317W - 185L
2,756 MMR
Solo
Odin
Odin
Platinum V
faisal_the_lord
Odin
Platinum V
Level 150
God Stats
19W - 6L
1,829 SR
Queue Stats
98W - 89L
1,851 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 10 / 1
8,801
419
3,726
23,903
20,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 9 / 1
8,597
409
2,706
15,534
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 7 / 1
9,945
474
6,344
15,144
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Lozi-7
Raijin
14
0 / 7 / 0
8,494
404
8,516
12,699
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
llLibero
Sun Wukong
16
2 / 8 / 0
10,478
499
10,534
23,105
16,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
TsukuyomiMorgan Le FayTiamatAthenaNemesis

VS

Bans
GilgameshGebKing ArthurGaneshaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
6 / 1 / 10
12,311
586
13,019
14,114
5,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
GNuggz93
Bacchus
16
1 / 0 / 27
11,677
556
9,924
12,494
13,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
18
7 / 2 / 14
12,476
594
10,869
13,413
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Vrxa
Scylla
20
21 / 0 / 7
14,772
703
30,129
10,291
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 0 / 17
13,005
619
11,641
13,621
17,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
116
3
Kills
41
41
Deaths
3
3
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
10
1
0.05
W
Hou Yi
6
1
10
11
W
Bacchus
GNuggz93
Bacchus
1
0
27
14.5
L
1
9
1
0.17
L
0
7
1
0.07
L
Raijin
Lozi-7
Raijin
0
7
0
0
W
Loki
7
2
14
7
W
Scylla
Vrxa
Scylla
21
0
7
24.5
W
6
0
17
14.5
L
Sun Wukong
llLibero
Sun Wukong
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,826
Damage
75,582
90,385
Taken
63,933
52,590
Mitigated
47,087
14,339
Healing
19,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,726
399
0
745
23,903
20,935
0
14,306
9,582
14,139
0
W
Hou Yi
13,019
7,325
0
5,270
14,114
5,535
2,589
3,378
10,671
0
98,056
W
Bacchus
GNuggz93
Bacchus
9,924
1,009
0
4,065
12,494
13,835
58
2,786
9,209
21,385
0
L
2,706
296
0
2,696
15,534
5,560
0
7,301
8,094
0
57,871
L
6,344
4,589
0
2,169
15,144
4,744
1,430
5,161
9,931
0
80,171
L
Raijin
Lozi-7
Raijin
8,516
405
0
1,784
12,699
4,637
204
5,850
6,647
60,090
0
W
Loki
10,869
4,079
0
1,088
13,413
4,943
4,692
2,490
10,622
0
89,354
W
Scylla
Vrxa
Scylla
30,129
5,007
0
3,296
10,291
4,978
780
2,964
7,327
135,126
0
W
11,641
1,641
0
6,129
13,621
17,796
1,074
1,446
12,175
13,814
61,282
L
Sun Wukong
llLibero
Sun Wukong
10,534
1,119
0
6,945
23,105
16,714
0
10,460
11,745
0
72,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,315
Gold Earned
64,241
535
Minions Killed
662
0
Camps Cleared
0
1,825,779
Distance Traveled
2,218,532
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,801
419
12
1
0
353,670
9
W
Hou Yi
12,311
586
151
7
0
409,145
7
W
Bacchus
11,677
556
21
1
0
457,547
7
L
Serqet
8,597
409
90
4
0
385,175
3
L
Izanami
9,945
474
163
8
0
334,068
5
L
Raijin
8,494
404
121
6
0
354,045
10
W
Loki
12,476
594
121
6
0
468,333
0
W
Scylla
14,772
703
221
11
0
451,451
9
W
Odin
13,005
619
148
7
0
432,056
1
L
Sun Wukong
10,478
499
149
7
0
398,821
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role