Player Matchup

Anubis
Anubis
Chris12348
Anubis
Level 48
God Stats
5W - 0L
1,786 SR
Queue Stats
133W - 97L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
Crouchman
Ah Puch
Level 67
God Stats
1W - 1L
1,313 SR
Queue Stats
110W - 105L
1,471 Elo+
Party 1
Artemis
Artemis
FloppyNoodlez
Artemis
Level 21
God Stats
71W - 39L
1,617 SR
Queue Stats
79W - 56L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
NotVarian
Danzaburou
Level 12
God Stats
22W - 13L
1,605 SR
Queue Stats
39W - 34L
1,470 Elo+
Party 1
Medusa
Medusa
Okaykit
Medusa
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
51W - 48L
1,474 Elo+
Party 1
Team Averages
Level 33
1,564 SR
1,496 Elo+

VS

Team Averages
Level 18
1,503 SR
1,469 Elo+
Artemis
Artemis
Meoto7282
Artemis
Level 13
God Stats
11W - 9L
1,569 SR
Queue Stats
18W - 14L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
Squidbone05
Cthulhu
Level 19
God Stats
31W - 30L
1,466 SR
Queue Stats
39W - 34L
1,408 Elo+
Party 2
Chang'e
Chang'e
Sulench
Chang'e
Level 29
God Stats
2W - 5L
1,460 SR
Queue Stats
202W - 206L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
TheGreenPieceOwO
Gilgamesh
Level 4
God Stats
1W - 5L
1,483 SR
Queue Stats
1W - 5L
1,379 Elo+
Party 2
Hercules
Hercules
x mOdE x 1
Hercules
Level 25
God Stats
2W - 3L
1,539 SR
Queue Stats
78W - 64L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chris12348
Anubis
20
6 / 8 / 25
12,975
1,081
18,103
16,086
7,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Crouchman
Ah Puch
20
10 / 1 / 30
15,327
1,277
28,343
15,674
6,394
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
20
22 / 4 / 22
17,025
1,419
45,210
19,688
9,004
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
NotVarian
Danzaburou
20
6 / 3 / 29
13,883
1,157
18,847
19,093
8,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Okaykit
Medusa
20
8 / 5 / 16
12,493
1,041
8,781
12,416
5,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Meoto7282
Artemis
19
4 / 12 / 9
13,092
1,091
20,864
24,694
9,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Squidbone05
Cthulhu
19
3 / 9 / 11
12,652
1,054
14,736
24,027
24,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
Sulench
Chang'e
20
5 / 9 / 12
13,730
1,144
17,511
21,647
8,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
18
0 / 12 / 7
11,039
920
7,688
24,764
14,910
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
x mOdE x 1
Hercules
20
9 / 10 / 10
14,550
1,213
17,135
31,355
16,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
70
52
Kills
21
21
Deaths
52
122
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Anubis
Chris12348
Anubis
6
8
25
2.31
W
Ah Puch
Crouchman
Ah Puch
10
1
30
25
W
Artemis
22
4
22
8.25
L
Artemis
Meoto7282
Artemis
4
12
9
0.71
W
Danzaburou
NotVarian
Danzaburou
6
3
29
6.83
W
Medusa
Okaykit
Medusa
8
5
16
3.2
L
Cthulhu
Squidbone05
Cthulhu
3
9
11
0.94
L
Chang'e
Sulench
Chang'e
5
9
12
1.22
L
Gilgamesh
0
12
7
0.29
L
Hercules
x mOdE x 1
Hercules
9
10
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,284
Damage
77,934
82,957
Taken
126,487
37,084
Mitigated
73,987
9,807
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Chris12348
Anubis
18,103
1,903
0
3,730
16,086
7,704
0
7,571
8,515
35,675
0
W
Ah Puch
Crouchman
Ah Puch
28,343
1,638
0
1,027
15,674
6,394
0
7,294
8,380
52,427
0
W
Artemis
45,210
33,164
0
2,705
19,688
9,004
0
7,366
12,322
0
65,546
L
Artemis
Meoto7282
Artemis
20,864
9,404
0
2,015
24,694
9,325
0
7,016
17,678
0
53,110
W
Danzaburou
NotVarian
Danzaburou
18,847
7,943
0
2,041
19,093
8,308
0
6,534
12,559
0
47,412
W
Medusa
Okaykit
Medusa
8,781
3,698
0
304
12,416
5,674
0
3,482
8,934
0
14,880
L
Cthulhu
Squidbone05
Cthulhu
14,736
843
611
1,626
24,027
24,897
0
7,231
16,796
40,102
0
L
Chang'e
Sulench
Chang'e
17,511
284
2,666
2,761
21,647
8,086
0
9,668
11,979
44,377
0
L
Gilgamesh
7,688
2,087
0
95
24,764
14,910
0
7,884
16,880
0
24,294
L
Hercules
x mOdE x 1
Hercules
17,135
7,548
0
4,721
31,355
16,769
0
14,647
16,008
0
30,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,703
Gold Earned
65,063
206
Minions Killed
247
4
Camps Cleared
9
1,044,110
Distance Traveled
1,117,090
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,975
1,081
38
3
2
154,477
0
W
Ah Puch
15,327
1,277
66
6
0
252,654
0
W
Artemis
17,025
1,419
53
4
1
210,045
2
L
Artemis
13,092
1,091
56
5
1
164,282
0
W
Danzaburou
13,883
1,157
36
3
1
250,539
0
W
Medusa
12,493
1,041
13
1
0
176,395
0
L
Cthulhu
12,652
1,054
49
4
2
247,704
0
L
Chang'e
13,730
1,144
64
5
6
255,784
0
L
Gilgamesh
11,039
920
46
4
0
216,721
2
L
Hercules
14,550
1,213
32
3
0
232,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role