Player Matchup

Tiamat
Tiamat
Aman448
Tiamat
Level 118
God Stats
1W - 0L
1,547 SR
Queue Stats
14W - 20L
1,467 Elo+
Party 1
Mulan
Mulan
HeroicPoptart
Mulan
Level 106
God Stats
2W - 0L
1,538 SR
Queue Stats
14W - 20L
1,467 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LowLifeAce
Ah Muzen Cab
Level 63
God Stats
13W - 11L
1,583 SR
Queue Stats
378W - 289L
1,590 Elo+
Solo
Fenrir
Fenrir
Paethos
Fenrir
Level 143
God Stats
4W - 2L
1,293 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Sylvanus
Sylvanus
llkeipll
Sylvanus
Level 128
God Stats
7W - 3L
1,726 SR
Queue Stats
22W - 12L
1,397 Elo+
Solo
Team Averages
Level 112
1,537 SR
1,484 Elo+

VS

Team Averages
Level 120
1,558 SR
1,485 Elo+
Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dreast092
Cu Chulainn
Level 120
God Stats
19W - 22L
1,554 SR
Queue Stats
365W - 456L
1,446 Elo+
Party 2
Ares
Ares
GoldenClouder
Ares
Level 122
God Stats
32W - 27L
1,544 SR
Queue Stats
716W - 854L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
Klopfens
Danzaburou
Level 154
God Stats
8W - 12L
1,561 SR
Queue Stats
494W - 493L
1,515 Elo+
Solo
Arachne
Arachne
UrieLc
Arachne
Level 82
God Stats
32W - 21L
1,632 SR
Queue Stats
575W - 705L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aman448
Tiamat
17
2 / 3 / 10
10,675
464
12,400
14,649
11,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 1 / 7
12,219
531
16,808
14,382
17,561
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
LowLifeAce
Ah Muzen Cab
20
7 / 5 / 3
12,917
562
17,877
18,049
7,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Paethos
Fenrir
17
7 / 5 / 4
11,076
482
12,822
25,738
18,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
llkeipll
Sylvanus
16
5 / 0 / 12
11,850
515
10,957
13,205
18,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 3 / 3
11,091
482
16,492
12,982
5,051
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Dreast092
Cu Chulainn
17
0 / 3 / 3
10,457
455
7,596
17,883
15,510
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 9 / 3
10,189
443
10,249
23,965
22,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Klopfens
Danzaburou
16
3 / 6 / 6
10,365
451
12,035
17,435
5,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
UrieLc
Arachne
15
2 / 3 / 8
9,971
434
13,071
17,602
8,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
24
Kills
14
14
Deaths
24
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
3
3
1.83
W
Tiamat
Aman448
Tiamat
2
3
10
2.33
L
Cu Chulainn
Dreast092
Cu Chulainn
0
3
3
0.5
L
5
9
3
0.72
W
3
1
7
6.5
L
Danzaburou
Klopfens
Danzaburou
3
6
6
1
W
Ah Muzen Cab
LowLifeAce
Ah Muzen Cab
7
5
3
1.7
W
Fenrir
Paethos
Fenrir
7
5
4
1.8
L
Arachne
UrieLc
Arachne
2
3
8
2
W
Sylvanus
llkeipll
Sylvanus
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,864
Damage
59,443
86,023
Taken
89,867
73,424
Mitigated
56,505
35,471
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,492
672
0
1,723
12,982
5,051
0
3,776
9,206
76,967
0
W
Tiamat
Aman448
Tiamat
12,400
928
735
5,096
14,649
11,151
0
5,809
8,840
79,199
0
L
Cu Chulainn
Dreast092
Cu Chulainn
7,596
918
0
2,961
17,883
15,510
0
1,610
16,273
4,828
62,146
L
10,249
509
0
4,154
23,965
22,030
0
9,025
14,813
34,996
0
W
16,808
2,663
0
4,281
14,382
17,561
550
3,261
11,121
0
92,477
L
Danzaburou
Klopfens
Danzaburou
12,035
5,263
0
3,256
17,435
5,515
0
4,338
13,097
0
65,739
W
Ah Muzen Cab
LowLifeAce
Ah Muzen Cab
17,877
7,768
0
7,311
18,049
7,793
2,608
4,482
13,567
0
125,647
W
Fenrir
Paethos
Fenrir
12,822
6,666
0
10,056
25,738
18,497
0
8,103
17,635
0
68,754
L
Arachne
UrieLc
Arachne
13,071
10,227
0
4,808
17,602
8,399
0
4,310
13,121
0
77,399
W
Sylvanus
llkeipll
Sylvanus
10,957
2,413
3,044
4,948
13,205
18,422
64
6,515
6,690
35,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,737
Gold Earned
52,073
698
Minions Killed
565
0
Camps Cleared
0
2,123,621
Distance Traveled
2,178,939
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,091
482
150
7
0
451,585
9
W
Tiamat
10,675
464
147
6
0
428,958
4
L
Cu Chulainn
10,457
455
144
6
0
426,565
8
L
Ares
10,189
443
44
2
0
398,673
7
W
Mulan
12,219
531
198
9
0
423,172
2
L
Danzaburou
10,365
451
115
5
0
392,126
7
W
Ah Muzen Cab
12,917
562
209
9
0
408,345
3
W
Fenrir
11,076
482
106
5
0
435,924
9
L
Arachne
9,971
434
112
5
0
509,990
1
W
Sylvanus
11,850
515
38
2
0
427,222
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role