Player Matchup

Pele
Pele
Ballaticianaire
Pele
Level 120
God Stats
3W - 4L
1,561 SR
Queue Stats
19W - 29L
1,454 Elo+
Party 1
Chaac
Chaac
JUGS on TOP
Chaac
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,656 Elo+
Party 1
Cthulhu
Cthulhu
PlayboyRaggy
Cthulhu
Level 87
God Stats
12W - 10L
1,622 SR
Queue Stats
712W - 602L
1,612 Elo+
Party 3
Sun Wukong
Sun Wukong
PlayboySwervo
Sun Wukong
Level 103
God Stats
5W - 3L
1,820 SR
Queue Stats
342W - 273L
1,664 Elo+
Party 3
Cernunnos
Cernunnos
SwizzyC23
Cernunnos
Level 152
God Stats
9W - 5L
1,559 SR
Queue Stats
166W - 150L
1,592 Elo+
Party 1
Team Averages
Level 104
1,612 SR
1,596 Elo+

VS

Team Averages
Level 141
1,525 SR
1,562 Elo+
Hercules
Hercules
DaBertier
Hercules
Level 156
God Stats
26W - 20L
1,557 SR
Queue Stats
288W - 268L
1,649 Elo+
Party 2
Hou Yi
Hou Yi
UrMomsOnMyLap
Hou Yi
Level 160
God Stats
1W - 1L
1,584 SR
Queue Stats
301W - 297L
1,562 Elo+
Solo
Ganesha
Ganesha
ZowerSSJ
Ganesha
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,482 Elo+
Party 2
Scylla
Scylla
iHielo
Scylla
Level 127
God Stats
24W - 20L
1,611 SR
Queue Stats
123W - 114L
1,626 Elo+
Party 2
Osiris
Osiris
smoovethelegend
Osiris
Level 148
God Stats
17W - 22L
1,373 SR
Queue Stats
468W - 427L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 5
11,988
521
15,014
20,890
9,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 3 / 9
10,861
472
15,472
16,204
8,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
PlayboyRaggy
Cthulhu
13
3 / 8 / 4
10,124
440
7,488
20,206
24,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
PlayboySwervo
Sun Wukong
13
0 / 5 / 0
8,812
383
5,730
15,395
9,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
SwizzyC23
Cernunnos
19
5 / 5 / 3
11,573
503
11,265
16,316
6,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaBertier
Hercules
20
7 / 1 / 2
13,589
591
15,347
19,702
21,341
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
10 / 3 / 0
13,749
598
20,725
21,565
8,689
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
ZowerSSJ
Ganesha
16
1 / 5 / 7
10,614
461
6,844
16,833
18,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
iHielo
Scylla
19
3 / 1 / 4
12,005
522
5,555
12,325
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 5 / 6
11,447
498
12,007
17,263
13,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
14
Kills
25
25
Deaths
15
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
4
5
2.13
W
Hercules
DaBertier
Hercules
7
1
2
8
L
0
3
9
1.5
L
Cthulhu
PlayboyRaggy
Cthulhu
3
8
4
0.63
L
Sun Wukong
PlayboySwervo
Sun Wukong
0
5
0
0
L
Cernunnos
SwizzyC23
Cernunnos
5
5
3
1.3
W
10
3
0
3.33
W
Ganesha
ZowerSSJ
Ganesha
1
5
7
0.9
W
Scylla
iHielo
Scylla
3
1
4
5
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,969
Damage
60,478
89,011
Taken
87,688
58,427
Mitigated
65,899
25,563
Healing
33,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,014
3,844
0
8,027
20,890
9,226
0
3,745
17,145
0
86,437
W
Hercules
DaBertier
Hercules
15,347
4,954
0
11,097
19,702
21,341
59
3,010
16,692
0
96,436
L
15,472
2,853
0
6,882
16,204
8,891
0
2,753
13,451
0
85,042
L
Cthulhu
PlayboyRaggy
Cthulhu
7,488
663
0
930
20,206
24,642
0
5,337
14,869
27,365
0
L
Sun Wukong
PlayboySwervo
Sun Wukong
5,730
848
0
5,903
15,395
9,334
0
80
15,315
0
47,779
L
Cernunnos
SwizzyC23
Cernunnos
11,265
6,548
0
3,821
16,316
6,334
0
484
15,832
0
94,227
W
20,725
10,660
0
12,719
21,565
8,689
0
1,939
19,626
0
117,951
W
Ganesha
ZowerSSJ
Ganesha
6,844
631
0
2,498
16,833
18,369
0
3,154
13,599
30,964
0
W
Scylla
iHielo
Scylla
5,555
479
0
2,788
12,325
4,331
1,398
1,046
11,279
100,351
0
W
12,007
4,600
0
4,013
17,263
13,169
1,046
1,180
16,083
0
93,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,358
Gold Earned
61,404
577
Minions Killed
722
0
Camps Cleared
0
2,036,264
Distance Traveled
2,268,071
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,988
521
132
6
0
475,038
5
W
Hercules
13,589
591
198
9
0
479,676
2
L
Chaac
10,861
472
142
6
0
461,418
2
L
Cthulhu
10,124
440
42
2
0
388,844
1
L
Sun Wukong
8,812
383
105
5
0
332,720
0
L
Cernunnos
11,573
503
156
7
0
378,244
7
W
Hou Yi
13,749
598
199
9
0
373,475
1
W
Ganesha
10,614
461
16
1
0
418,269
2
W
Scylla
12,005
522
178
8
0
470,394
4
W
Osiris
11,447
498
131
6
0
526,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role