Player Matchup

Thor
Thor
UsedABot
Thor
Level 4
God Stats
4W - 10L
1,271 SR
Queue Stats
5W - 14L
1,176 Elo+
Solo
Athena
Athena
ehunter-_-
Athena
Level 5
God Stats
0W - 6L
1,028 SR
Queue Stats
1W - 7L
878 Elo+
Solo
Jormungandr
Jormungandr
mizugiwa
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
yoman471
Kukulkan
Level 18
God Stats
0W - 1L
1,341 SR
Queue Stats
6W - 22L
1,129 Elo+
Solo
Vamana
Vamana
zhuqw123
Vamana
Level 18
God Stats
11W - 9L
1,510 SR
Queue Stats
13W - 18L
1,234 Elo+
Solo
Team Averages
Level 10
1,330 SR
1,184 Elo+

VS

Team Averages
Level 28
1,401 SR
1,268 Elo+
Cerberus
Cerberus
DyingYggdrasil
Cerberus
Level 26
God Stats
1W - 3L
1,180 SR
Queue Stats
1W - 5L
1,039 Elo+
Party 2
Bacchus
Bacchus
Miserodd
Bacchus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
986 Elo+
Party 2
Artemis
Artemis
Strictstream
Artemis
Level 23
God Stats
15W - 13L
1,599 SR
Queue Stats
21W - 21L
1,460 Elo+
Party 1
Arachne
Arachne
Toned_Chaos
Arachne
Level 37
God Stats
7W - 6L
1,226 SR
Queue Stats
23W - 26L
1,412 Elo+
Party 1
Sol
Sol
zombieapacafists
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 4 / 0
5,805
363
2,932
7,925
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
ehunter-_-
Athena
12
0 / 2 / 0
6,774
423
3,126
11,136
9,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
mizugiwa
Jormungandr
10
0 / 6 / 0
7,175
448
1,108
15,676
11,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
yoman471
Kukulkan
11
0 / 3 / 0
6,831
427
3,844
6,409
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
zhuqw123
Vamana
12
1 / 1 / 1
7,654
478
5,540
11,882
6,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 0 / 2
7,967
498
3,931
9,184
5,799
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Miserodd
Bacchus
12
1 / 2 / 2
6,862
429
4,905
9,191
5,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
Strictstream
Artemis
16
3 / 0 / 2
9,436
590
13,552
9,747
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Toned_Chaos
Arachne
17
8 / 0 / 2
10,247
640
6,027
9,738
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 0 / 2
7,811
488
7,588
2,512
692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
14
16
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
0
2
2
W
Bacchus
Miserodd
Bacchus
1
2
2
1
W
Artemis
Strictstream
Artemis
3
0
2
4
W
Arachne
Toned_Chaos
Arachne
8
0
2
9
L
Thor
1
4
0
0.25
L
Athena
ehunter-_-
Athena
0
2
0
0
L
Jormungandr
mizugiwa
Jormungandr
0
6
0
0
L
Kukulkan
yoman471
Kukulkan
0
3
0
0
L
Vamana
zhuqw123
Vamana
1
1
1
1.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,550
Damage
36,003
53,028
Taken
40,372
31,602
Mitigated
20,584
5,178
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,931
119
0
2,101
9,184
5,799
439
1,846
7,338
31,054
0
W
Bacchus
Miserodd
Bacchus
4,905
726
390
3,109
9,191
5,242
652
952
8,239
15,701
0
W
Artemis
Strictstream
Artemis
13,552
9,235
0
4,765
9,747
3,796
80
3,963
5,784
0
75,086
W
Arachne
Toned_Chaos
Arachne
6,027
4,693
0
1,608
9,738
5,055
61
416
9,322
0
86,600
L
Thor
2,932
1,074
0
734
7,925
2,265
0
3,874
3,745
0
16,187
L
Athena
ehunter-_-
Athena
3,126
483
0
1,333
11,136
9,591
299
0
11,136
19,208
0
L
Jormungandr
mizugiwa
Jormungandr
1,108
456
0
450
15,676
11,263
413
2,625
12,913
32,616
0
L
Kukulkan
yoman471
Kukulkan
3,844
709
0
331
6,409
2,479
922
2,424
3,810
30,464
0
L
Vamana
zhuqw123
Vamana
5,540
2,306
0
2,330
11,882
6,004
261
6,677
4,847
0
35,644
W
7,588
1,648
0
868
2,512
692
2,160
967
1,545
36,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,239
Gold Earned
42,323
225
Minions Killed
422
0
Camps Cleared
0
1,371,180
Distance Traveled
1,425,014
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,967
498
66
4
0
249,906
0
W
Bacchus
6,862
429
25
2
0
274,189
0
W
Artemis
9,436
590
127
8
0
278,477
2
W
Arachne
10,247
640
143
9
0
365,713
0
L
Thor
5,805
363
24
2
0
260,352
0
L
Athena
6,774
423
48
3
0
285,112
3
L
Jormungandr
7,175
448
52
3
0
259,226
2
L
Kukulkan
6,831
427
56
4
0
260,029
2
L
Vamana
7,654
478
45
3
0
306,461
1
W
Sol
7,811
488
61
4
0
256,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role