Player Matchup

Sol
Sol
ChronicPig
Sol
Level 14
God Stats
2W - 0L
1,839 SR
Queue Stats
5W - 0L
1,754 Elo+
Party 1
Anhur
Anhur
GunnarT44
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,564 Elo+
Party 1
Ymir
Ymir
RealmOfWolves
Ymir
Level 3
God Stats
1W - 0L
1,827 SR
Queue Stats
2W - 0L
1,754 Elo+
Party 1
Team Averages
Level 10
1,722 SR
1,690 Elo+

VS

Team Averages
Level 32
1,390 SR
1,395 Elo+
Cthulhu
Cthulhu
MyLordTallest
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,516 Elo+
Party 2
Ra
Ra
RagedCircle2100
Ra
Level 8
God Stats
2W - 8L
1,169 SR
Queue Stats
7W - 14L
1,152 Elo+
Solo
Skadi
Skadi
Sir_Paradise_
Skadi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 10
6,166
881
3,921
2,735
690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
GunnarT44
Anhur
11
12 / 0 / 3
7,856
1,122
10,201
4,949
1,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 11
6,564
938
3,953
4,711
2,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
0 / 5 / 0
4,513
645
2,662
9,320
4,233
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 7 / 0
4,379
626
488
5,102
888
7
0 / 5 / 0
4,569
653
2,725
7,205
1,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
17
Kills
0
0
Deaths
17
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
Anhur
GunnarT44
Anhur
12
0
3
13.5
L
Cthulhu
0
5
0
0
L
0
7
0
0
W
3
0
11
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,075
Damage
5,875
12,395
Taken
21,627
5,175
Mitigated
6,874
4,097
Healing
1,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,921
1,540
0
1,627
2,735
690
792
1,145
1,590
14,997
0
W
Anhur
GunnarT44
Anhur
10,201
6,652
0
1,665
4,949
1,635
2,121
974
3,975
0
33,251
L
Cthulhu
2,662
169
103
398
9,320
4,233
0
3,871
5,449
8,559
0
L
488
161
123
47
5,102
888
0
1,027
4,075
5,260
0
W
3,953
843
90
715
4,711
2,850
0
1,031
3,680
14,571
0
L
2,725
1,000
0
1,227
7,205
1,753
0
2,976
4,229
0
11,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,586
Gold Earned
13,461
95
Minions Killed
31
0
Camps Cleared
0
370,980
Distance Traveled
312,733
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,166
881
23
3
0
123,068
0
W
Anhur
7,856
1,122
53
8
0
116,163
2
L
Cthulhu
4,513
645
9
1
0
119,434
0
L
Ra
4,379
626
2
0
0
93,906
2
W
Ymir
6,564
938
19
3
0
131,749
3
L
Skadi
4,569
653
20
3
0
99,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role