Player Matchup

Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
ApolloBiff
Rama
Level 143
God Stats
0W - 2L
1,194 SR
Queue Stats
38W - 32L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
Jmanx97x
Baron Samedi
Level 159
God Stats
92W - 73L
1,684 SR
Queue Stats
803W - 754L
1,546 Elo+
Party 1
Ares
Ares
Steveismyname
Ares
Level 98
God Stats
22W - 21L
1,573 SR
Queue Stats
280W - 271L
1,502 Elo+
Party 1
Freya
Freya
ea5killua
Freya
Level 106
God Stats
1W - 1L
1,242 SR
Queue Stats
535W - 579L
1,550 Elo+
Party 3
Team Averages
Level 131
1,439 SR
1,524 Elo+

VS

Team Averages
Level 95
1,511 SR
1,594 Elo+
Mercury
Mercury
Arestian
Mercury
Level 120
God Stats
32W - 9L
1,946 SR
Queue Stats
633W - 591L
1,613 Elo+
Party 2
Horus
Horus
Crysìs
Horus
Level 89
God Stats
1W - 9L
1,001 SR
Queue Stats
733W - 694L
1,581 Elo+
Solo
Tiamat
Tiamat
Hip_Poh
Tiamat
Level 106
God Stats
12W - 11L
1,656 SR
Queue Stats
368W - 375L
1,553 Elo+
Party 2
Bellona
Bellona
Rabbit6991
Bellona
Level 76
God Stats
48W - 35L
1,532 SR
Queue Stats
285W - 238L
1,607 Elo+
Party 2
Medusa
Medusa
XellionUwU
Medusa
Level 83
God Stats
48W - 23L
1,419 SR
Queue Stats
785W - 648L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 6 / 2
9,600
505
7,637
15,672
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 5
9,325
491
8,564
14,541
5,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Jmanx97x
Baron Samedi
16
3 / 6 / 3
9,906
521
13,882
18,114
14,567
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 3
7,060
372
4,989
17,896
16,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Freya
ea5killua
Freya
14
2 / 5 / 1
8,593
452
2,732
11,587
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arestian
Mercury
18
12 / 3 / 7
11,336
597
21,982
12,795
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Crysìs
Horus
14
5 / 1 / 7
8,461
445
4,348
8,647
8,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Hip_Poh
Tiamat
16
5 / 1 / 10
10,319
543
14,212
6,484
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Rabbit6991
Bellona
17
5 / 3 / 2
10,264
540
10,307
17,966
10,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
XellionUwU
Medusa
15
0 / 5 / 7
9,245
487
7,633
11,337
4,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
12
Kills
27
27
Deaths
13
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
6
2
1
L
1
4
5
0.88
W
Mercury
Arestian
Mercury
12
3
7
5.17
W
Horus
Crysìs
Horus
5
1
7
8.5
W
Tiamat
Hip_Poh
Tiamat
5
1
10
10
L
Baron Samedi
Jmanx97x
Baron Samedi
3
6
3
0.75
W
Bellona
Rabbit6991
Bellona
5
3
2
2
L
1
6
3
0.42
W
Medusa
XellionUwU
Medusa
0
5
7
0.7
L
Freya
ea5killua
Freya
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,804
Damage
58,482
77,810
Taken
57,229
47,861
Mitigated
34,004
20,304
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,637
1,070
0
4,367
15,672
7,101
0
1,680
13,884
0
48,261
L
8,564
6,765
0
3,442
14,541
5,790
1,455
1,222
13,249
0
59,645
W
Mercury
Arestian
Mercury
21,982
13,782
0
361
12,795
5,372
0
3,026
9,769
0
94,923
W
Horus
Crysìs
Horus
4,348
1,481
1,302
2,745
8,647
8,793
0
2,986
5,661
0
19,045
W
Tiamat
Hip_Poh
Tiamat
14,212
2,213
0
2,253
6,484
4,737
60
2,194
4,290
58,932
0
L
Baron Samedi
Jmanx97x
Baron Samedi
13,882
1,332
0
6,884
18,114
14,567
287
3,216
14,726
64,514
0
W
Bellona
Rabbit6991
Bellona
10,307
4,142
0
4,526
17,966
10,546
680
12,158
5,538
0
60,833
L
4,989
35
0
1,608
17,896
16,793
156
3,093
14,601
25,155
0
W
Medusa
XellionUwU
Medusa
7,633
3,882
0
500
11,337
4,556
0
1,196
10,141
0
73,754
L
Freya
ea5killua
Freya
2,732
595
0
4,003
11,587
3,610
0
4,106
7,138
37,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,484
Gold Earned
49,625
447
Minions Killed
535
0
Camps Cleared
0
1,629,460
Distance Traveled
1,837,894
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,600
505
75
4
0
331,595
1
L
Rama
9,325
491
125
7
0
320,055
6
W
Mercury
11,336
597
144
8
0
415,796
0
W
Horus
8,461
445
23
1
0
360,468
2
W
Tiamat
10,319
543
120
6
0
370,972
4
L
Baron Samedi
9,906
521
130
7
0
304,298
2
W
Bellona
10,264
540
129
7
0
355,409
0
L
Ares
7,060
372
36
2
0
329,903
0
W
Medusa
9,245
487
119
6
0
335,249
0
L
Freya
8,593
452
81
4
0
343,609
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role