Player Matchup

Kali
Kali
AoA Kilo Storm
Kali
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 30L
1,590 Elo+
Party 2
Freya
Freya
GrimmLoqq
Freya
Level 89
God Stats
0W - 1L
1,325 SR
Queue Stats
131W - 113L
1,518 Elo+
Party 2
Bellona
Bellona
IDKK112
Bellona
Level 54
God Stats
8W - 34L
1,200 SR
Queue Stats
78W - 167L
1,271 Elo+
Party 3
Cerberus
Cerberus
Th3r0mann
Cerberus
Level 64
God Stats
3W - 5L
1,500 SR
Queue Stats
159W - 126L
1,534 Elo+
Party 2
Skadi
Skadi
beanjuice88
Skadi
Level 85
God Stats
153W - 178L
1,406 SR
Queue Stats
377W - 486L
1,295 Elo+
Party 3
Team Averages
Level 83
1,386 SR
1,442 Elo+

VS

Team Averages
Level 121
1,484 SR
1,495 Elo+
Ganesha
Ganesha
BobMcButerpants
Ganesha
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 59L
1,501 Elo+
Party 1
Da Ji
Da Ji
ChevoGuap
Da Ji
Level 125
God Stats
3W - 3L
1,568 SR
Queue Stats
230W - 226L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FrozenRonin
Morgan Le Fay
Level 126
God Stats
4W - 2L
1,491 SR
Queue Stats
101W - 93L
1,539 Elo+
Party 1
Skadi
Skadi
Truj12
Skadi
Level 100
God Stats
18W - 15L
1,385 SR
Queue Stats
619W - 578L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
Z0M3IEy
Gilgamesh
Level 112
God Stats
4W - 3L
1,475 SR
Queue Stats
288W - 303L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
8,856
466
7,764
13,304
4,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
GrimmLoqq
Freya
14
3 / 9 / 0
8,931
470
6,287
16,314
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
IDKK112
Bellona
15
5 / 6 / 1
9,660
508
7,309
18,778
13,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Th3r0mann
Cerberus
12
0 / 8 / 1
8,235
433
3,542
20,222
10,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 9 / 3
8,192
431
8,206
16,267
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 16
9,976
525
4,056
13,020
11,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
ChevoGuap
Da Ji
18
15 / 4 / 4
11,861
624
17,160
14,240
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
FrozenRonin
Morgan Le Fay
17
3 / 0 / 12
10,645
560
11,400
8,188
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Truj12
Skadi
17
11 / 0 / 4
11,571
609
16,188
11,461
3,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Z0M3IEy
Gilgamesh
17
6 / 6 / 1
11,613
611
18,554
17,736
22,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
11
Kills
35
35
Deaths
12
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
0
2
16
4
W
Da Ji
ChevoGuap
Da Ji
15
4
4
4.25
W
Morgan Le Fay
FrozenRonin
Morgan Le Fay
3
0
12
9
L
Freya
GrimmLoqq
Freya
3
9
0
0.33
L
Bellona
IDKK112
Bellona
5
6
1
0.92
L
Cerberus
Th3r0mann
Cerberus
0
8
1
0.06
W
Skadi
Truj12
Skadi
11
0
4
13
W
Gilgamesh
Z0M3IEy
Gilgamesh
6
6
1
1.08
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,108
Damage
67,358
84,885
Taken
64,645
38,419
Mitigated
46,132
19,689
Healing
18,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,764
2,864
0
2,207
13,304
4,153
0
3,772
9,304
0
53,217
W
4,056
341
526
2,714
13,020
11,069
979
3,840
9,084
20,922
0
W
Da Ji
ChevoGuap
Da Ji
17,160
4,239
0
5,344
14,240
5,630
945
1,860
12,380
0
79,255
W
Morgan Le Fay
FrozenRonin
Morgan Le Fay
11,400
737
0
3,348
8,188
3,058
1,765
709
7,411
64,009
0
L
Freya
GrimmLoqq
Freya
6,287
2,024
0
4,136
16,314
4,202
0
2,496
13,786
47,376
0
L
Bellona
IDKK112
Bellona
7,309
4,393
0
6,035
18,778
13,323
474
0
18,778
0
42,674
L
Cerberus
Th3r0mann
Cerberus
3,542
373
0
3,560
20,222
10,905
0
4,779
15,181
24,231
0
W
Skadi
Truj12
Skadi
16,188
7,959
0
4,906
11,461
3,574
5,913
3,518
7,912
0
96,508
W
Gilgamesh
Z0M3IEy
Gilgamesh
18,554
4,583
0
2,150
17,736
22,801
183
0
17,736
0
75,103
L
8,206
2,629
470
3,281
16,267
5,836
1,090
3,645
12,380
0
52,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,874
Gold Earned
55,666
399
Minions Killed
509
0
Camps Cleared
0
1,661,559
Distance Traveled
1,822,869
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,856
466
82
4
0
391,477
2
W
Ganesha
9,976
525
2
0
0
369,011
11
W
Da Ji
11,861
624
103
5
0
361,338
9
W
Morgan Le Fay
10,645
560
114
6
0
390,292
6
L
Freya
8,931
470
95
5
0
302,830
3
L
Bellona
9,660
508
83
4
0
318,755
0
L
Cerberus
8,235
433
52
3
0
332,445
11
W
Skadi
11,571
609
152
8
0
357,536
0
W
Gilgamesh
11,613
611
138
7
0
344,692
1
L
Skadi
8,192
431
87
5
0
316,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role