Player Matchup

Sol
Sol
MadSounds-PTZ
Sol
Level 36
God Stats
6W - 4L
1,536 SR
Queue Stats
87W - 121L
1,448 Elo+
Party 2
Ares
Ares
num1knucklehead
Ares
Level 24
God Stats
13W - 9L
1,512 SR
Queue Stats
18W - 18L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
rangers_UR_DaD
Danzaburou
Level 69
God Stats
1W - 1L
1,484 SR
Queue Stats
70W - 78L
1,480 Elo+
Party 2
Team Averages
Level 43
1,510 SR
1,462 Elo+

VS

Team Averages
Level 32
1,651 SR
1,477 Elo+
Pele
Pele
Crush_ghost2zomb
Pele
Level 12
God Stats
3W - 2L
1,596 SR
Queue Stats
21W - 21L
1,408 Elo+
Solo
Jormungandr
Jormungandr
Cursed Soul9417
Jormungandr
Level 57
God Stats
11W - 8L
1,624 SR
Queue Stats
166W - 175L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
lStoppingl
Sun Wukong
Level 28
God Stats
4W - 4L
1,733 SR
Queue Stats
188W - 196L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 1
13,901
662
22,544
20,647
7,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 8 / 5
13,403
638
13,857
28,899
35,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
rangers_UR_DaD
Danzaburou
17
1 / 6 / 3
12,580
599
17,328
20,386
7,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
13,164
627
11,711
17,833
10,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Cursed Soul9417
Jormungandr
18
9 / 4 / 7
14,003
667
29,326
21,240
17,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
lStoppingl
Sun Wukong
18
4 / 2 / 12
13,978
666
16,204
30,050
40,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
18
18
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
0
8
9
L
Jormungandr
Cursed Soul9417
Jormungandr
9
4
7
3.13
W
4
4
1
1.13
L
Sun Wukong
lStoppingl
Sun Wukong
4
2
12
5
W
1
8
5
0.44
W
Danzaburou
rangers_UR_DaD
Danzaburou
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,729
Damage
57,241
69,932
Taken
69,123
51,366
Mitigated
67,750
19,150
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,711
2,471
0
5,181
17,833
10,433
1,655
8,559
8,946
0
53,623
L
Jormungandr
Cursed Soul9417
Jormungandr
29,326
5,105
763
2,177
21,240
17,285
670
9,836
10,917
76,422
0
W
22,544
9,850
766
8,731
20,647
7,916
2,160
10,325
10,322
77,528
0
L
Sun Wukong
lStoppingl
Sun Wukong
16,204
3,180
218
8,427
30,050
40,032
466
16,613
12,859
0
43,580
W
13,857
1,299
899
3,616
28,899
35,452
33
10,110
18,789
25,604
0
W
Danzaburou
rangers_UR_DaD
Danzaburou
17,328
10,268
0
5,138
20,386
7,998
799
8,891
11,495
0
74,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
41,145
209
Minions Killed
191
0
Camps Cleared
0
1,005,971
Distance Traveled
1,106,862
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,164
627
70
3
0
318,703
0
L
Jormungandr
14,003
667
85
4
0
385,688
3
W
Sol
13,901
662
97
5
0
342,354
3
L
Sun Wukong
13,978
666
36
2
0
402,471
0
W
Ares
13,403
638
10
0
0
331,062
3
W
Danzaburou
12,580
599
102
5
0
332,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role