Player Matchup

Pele
Pele
EndeerAmy
Pele
Level 11
God Stats
1W - 1L
1,697 SR
Queue Stats
19W - 20L
1,383 Elo+
Party 1
Anubis
Anubis
Kittehskye
Anubis
Level 16
God Stats
3W - 2L
1,672 SR
Queue Stats
152W - 158L
1,375 Elo+
Solo
Cernunnos
Cernunnos
Marianah70
Cernunnos
Level 17
God Stats
49W - 47L
1,451 SR
Queue Stats
65W - 63L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
Matias2138
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,198 Elo+
Party 1
Ra
Ra
Solvinqs
Ra
Level 8
God Stats
3W - 7L
1,262 SR
Queue Stats
8W - 11L
1,281 Elo+
Party 1
Team Averages
Level 12
1,517 SR
1,317 Elo+

VS

Team Averages
Level 33
1,478 SR
1,426 Elo+
Camazotz
Camazotz
Drohann
Camazotz
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 22L
1,333 Elo+
Solo
Ah Puch
Ah Puch
FireFistJake
Ah Puch
Level 108
God Stats
2W - 2L
1,584 SR
Queue Stats
68W - 67L
1,548 Elo+
Party 3
Nemesis
Nemesis
Gnarly yeet
Nemesis
Level 27
God Stats
33W - 28L
1,517 SR
Queue Stats
212W - 255L
1,386 Elo+
Party 2
Anubis
Anubis
NecroticFlesh
Anubis
Level 3
God Stats
14W - 3L
1,500 SR
Queue Stats
24W - 16L
1,500 Elo+
Party 3
Merlin
Merlin
peenboi69
Merlin
Level 21
God Stats
13W - 15L
1,287 SR
Queue Stats
177W - 219L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
4 / 7 / 7
11,388
1,035
10,721
14,572
3,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Kittehskye
Anubis
17
7 / 11 / 6
12,357
1,123
9,438
19,900
5,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Marianah70
Cernunnos
18
4 / 7 / 10
11,550
1,050
12,801
17,315
4,233
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Matias2138
Cthulhu
19
0 / 12 / 14
10,711
974
8,221
24,719
28,180
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 12 / 9
10,243
931
8,043
19,501
5,079
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Drohann
Camazotz
18
8 / 5 / 22
11,668
1,061
9,003
14,945
5,810
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
FireFistJake
Ah Puch
20
18 / 2 / 16
14,417
1,311
36,179
9,727
3,304
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Gnarly yeet
Nemesis
18
4 / 5 / 19
10,850
986
8,151
12,835
4,992
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 2 / 19
13,721
1,247
20,930
8,357
3,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
peenboi69
Merlin
19
5 / 2 / 23
11,586
1,053
17,208
8,463
2,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
148
16
Kills
49
49
Deaths
16
46
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Drohann
Camazotz
8
5
22
3.8
L
Pele
4
7
7
1.07
W
Ah Puch
FireFistJake
Ah Puch
18
2
16
13
W
Nemesis
Gnarly yeet
Nemesis
4
5
19
2.7
L
Anubis
Kittehskye
Anubis
7
11
6
0.91
L
Cernunnos
Marianah70
Cernunnos
4
7
10
1.29
L
Cthulhu
Matias2138
Cthulhu
0
12
14
0.58
W
14
2
19
11.75
L
1
12
9
0.46
W
Merlin
peenboi69
Merlin
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,224
Damage
91,471
96,007
Taken
54,327
46,210
Mitigated
20,889
5,210
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Drohann
Camazotz
9,003
2,409
0
2,950
14,945
5,810
0
7,245
7,700
0
14,545
L
Pele
10,721
1,837
0
205
14,572
3,349
0
10,587
3,873
0
25,154
W
Ah Puch
FireFistJake
Ah Puch
36,179
954
0
2,658
9,727
3,304
0
5,744
3,983
54,208
0
W
Nemesis
Gnarly yeet
Nemesis
8,151
2,881
0
768
12,835
4,992
0
5,446
7,389
0
14,316
L
Anubis
Kittehskye
Anubis
9,438
174
0
2,165
19,900
5,369
0
16,286
3,486
20,724
0
L
Cernunnos
Marianah70
Cernunnos
12,801
6,575
0
582
17,315
4,233
0
13,681
3,634
0
39,330
L
Cthulhu
Matias2138
Cthulhu
8,221
478
11
0
24,719
28,180
0
17,073
7,141
17,587
0
W
20,930
0
0
2,751
8,357
3,894
0
3,007
5,350
55,242
0
L
8,043
889
1,423
824
19,501
5,079
0
15,945
3,556
38,101
0
W
Merlin
peenboi69
Merlin
17,208
1,200
0
1,661
8,463
2,889
0
4,260
4,203
38,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,249
Gold Earned
62,242
181
Minions Killed
206
1
Camps Cleared
5
905,504
Distance Traveled
1,024,658
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,668
1,061
9
1
1
204,137
0
L
Pele
11,388
1,035
26
2
1
211,525
3
W
Ah Puch
14,417
1,311
55
5
1
233,361
0
W
Nemesis
10,850
986
11
1
1
200,733
1
L
Anubis
12,357
1,123
27
2
0
186,556
0
L
Cernunnos
11,550
1,050
44
4
0
159,657
0
L
Cthulhu
10,711
974
13
1
0
185,062
0
W
Anubis
13,721
1,247
83
8
0
176,712
0
L
Ra
10,243
931
71
6
0
162,704
0
W
Merlin
11,586
1,053
48
4
2
209,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role