Player Matchup

Fenrir
Fenrir
CopherZz
Fenrir
Level 28
God Stats
63W - 56L
1,589 SR
Queue Stats
168W - 149L
1,642 Elo+
Solo
Nike
Nike
Dinotroll616
Nike
Level 29
God Stats
10W - 5L
1,633 SR
Queue Stats
83W - 70L
1,591 Elo+
Solo
Aphrodite
Aphrodite
TheActualEagle
Aphrodite
Level 21
God Stats
4W - 6L
1,517 SR
Queue Stats
174W - 215L
1,586 Elo+
Solo
Merlin
Merlin
TheSnailTrail
Merlin
Level 29
God Stats
2W - 0L
1,889 SR
Queue Stats
190W - 110L
1,802 Elo+
Solo
Hachiman
Hachiman
andrewstefano
Hachiman
Level 24
God Stats
5W - 7L
1,586 SR
Queue Stats
42W - 42L
1,541 Elo+
Solo
Team Averages
Level 26
1,643 SR
1,632 Elo+

VS

Team Averages
Level 9
1,551 SR
1,661 Elo+
Tyr
Tyr
ChickenBrasa1
Tyr
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 20L
1,895 Elo+
Solo
Yemoja
Yemoja
PunkyToastCream
Yemoja
Level 8
God Stats
0W - 1L
1,791 SR
Queue Stats
12W - 7L
1,840 Elo+
Solo
He Bo
He Bo
Richardoss
He Bo
Level 13
God Stats
1W - 4L
1,301 SR
Queue Stats
10W - 16L
1,389 Elo+
Solo
Danzaburou
Danzaburou
xEnyalius
Danzaburou
Level 5
God Stats
3W - 2L
1,794 SR
Queue Stats
3W - 4L
1,742 Elo+
Solo
Awilix
Awilix
zigarotL
Awilix
Level 13
God Stats
1W - 3L
1,367 SR
Queue Stats
8W - 10L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CopherZz
Fenrir
19
13 / 1 / 5
11,963
665
12,672
14,766
7,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 2 / 7
9,703
539
8,927
10,938
7,544
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Aphrodite
TheActualEagle
Aphrodite
12
0 / 5 / 4
7,490
416
4,920
12,881
5,207
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
9 / 1 / 2
12,222
679
10,898
10,738
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
andrewstefano
Hachiman
14
4 / 3 / 9
9,278
515
11,168
12,818
5,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
8,732
485
6,895
13,154
7,262
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 5
8,016
445
9,399
15,054
12,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

He Bo
13
1 / 7 / 0
7,744
430
6,222
12,272
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
xEnyalius
Danzaburou
11
4 / 8 / 4
8,364
465
11,191
14,807
4,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
zigarotL
Awilix
16
1 / 7 / 1
9,385
521
4,020
14,389
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
28
Kills
12
12
Deaths
28
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Fenrir
CopherZz
Fenrir
13
1
5
15.5
W
2
2
7
2.75
L
3
3
5
1.83
L
He Bo
1
7
0
0.14
W
Aphrodite
TheActualEagle
Aphrodite
0
5
4
0.4
W
9
1
2
10
W
Hachiman
andrewstefano
Hachiman
4
3
9
2.83
L
Danzaburou
xEnyalius
Danzaburou
4
8
4
0.75
L
Awilix
zigarotL
Awilix
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,585
Damage
37,727
62,141
Taken
69,676
30,244
Mitigated
32,178
24,865
Healing
19,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,895
1,109
0
7,210
13,154
7,262
686
769
12,385
0
45,056
W
Fenrir
CopherZz
Fenrir
12,672
3,311
0
4,608
14,766
7,653
0
1,689
13,077
0
83,918
W
8,927
1,177
0
2,465
10,938
7,544
0
2,445
8,493
266
51,828
L
9,399
1,046
2,729
4,175
15,054
12,939
275
6,136
8,918
32,122
0
L
He Bo
6,222
90
0
2,790
12,272
2,857
88
3,637
8,635
39,424
0
W
Aphrodite
TheActualEagle
Aphrodite
4,920
277
4,655
5,632
12,881
5,207
55
4,840
8,041
23,493
0
W
10,898
1,699
0
2,509
10,738
4,753
1,274
3,112
7,626
108,431
0
W
Hachiman
andrewstefano
Hachiman
11,168
5,942
0
4,996
12,818
5,087
267
3,535
9,283
0
58,400
L
Danzaburou
xEnyalius
Danzaburou
11,191
4,927
0
2,308
14,807
4,061
592
4,068
10,739
0
39,894
L
Awilix
zigarotL
Awilix
4,020
1,725
0
420
14,389
5,059
1,951
1,671
12,718
0
67,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,656
Gold Earned
42,241
549
Minions Killed
389
0
Camps Cleared
0
1,725,008
Distance Traveled
1,530,512
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,732
485
95
5
0
325,428
2
W
Fenrir
11,963
665
114
6
0
363,419
1
W
Nike
9,703
539
108
6
0
351,619
4
L
Yemoja
8,016
445
39
2
0
305,877
4
L
He Bo
7,744
430
68
4
0
295,239
5
W
Aphrodite
7,490
416
40
2
0
338,556
3
W
Merlin
12,222
679
202
11
0
342,888
4
W
Hachiman
9,278
515
85
5
0
328,526
2
L
Danzaburou
8,364
465
72
4
0
284,681
4
L
Awilix
9,385
521
115
6
0
319,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role