Player Matchup

Khepri
Khepri
Dylsco
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,489 Elo+
Party 1
Artemis
Artemis
GetSchwifyt
Artemis
Level 7
God Stats
4W - 3L
1,792 SR
Queue Stats
12W - 10L
1,546 Elo+
Solo
Bastet
Bastet
MrCryptarch
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,396 Elo+
Solo
Ra
Ra
Shlumpdy
Ra
Level 14
God Stats
1W - 0L
1,262 SR
Queue Stats
24W - 17L
1,481 Elo+
Party 1
Ravana
Ravana
yangxucen
Ravana
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 32L
1,382 Elo+
Solo
Team Averages
Level 12
1,511 SR
1,459 Elo+

VS

Team Averages
Level 6
1,461 SR
1,444 Elo+
Sobek
Sobek
CasualCasual
Sobek
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 89L
1,234 Elo+
Solo
Cthulhu
Cthulhu
Durkky
Cthulhu
Level 5
God Stats
9W - 10L
1,488 SR
Queue Stats
9W - 11L
1,508 Elo+
Solo
Chronos
Chronos
Rushep
Chronos
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 44L
1,437 Elo+
Solo
Neith
Neith
Zelainne
Neith
Level 4
God Stats
26W - 25L
1,366 SR
Queue Stats
28W - 26L
1,511 Elo+
Solo
Tiamat
Tiamat
defication12
Tiamat
Level 9
God Stats
1W - 1L
1,449 SR
Queue Stats
18W - 18L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dylsco
Khepri
20
3 / 1 / 34
11,817
1,074
10,093
15,169
21,367
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
GetSchwifyt
Artemis
20
13 / 1 / 26
13,134
1,194
31,895
13,208
6,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
19
9 / 1 / 20
11,458
1,042
18,423
14,605
7,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 2 / 27
12,871
1,170
16,246
7,614
3,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
yangxucen
Ravana
19
9 / 5 / 20
12,425
1,130
13,128
11,998
5,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 15 / 4
9,409
855
4,102
26,284
17,278
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Durkky
Cthulhu
16
4 / 6 / 3
10,869
988
15,959
21,154
29,200
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
Rushep
Chronos
17
1 / 8 / 4
10,300
936
12,176
16,768
6,942
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Zelainne
Neith
16
3 / 6 / 3
10,408
946
15,565
15,302
6,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
16
2 / 9 / 7
10,690
972
8,571
19,844
10,449
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
31
44
Kills
10
10
Deaths
44
127
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
15
4
0.13
L
Cthulhu
Durkky
Cthulhu
4
6
3
0.92
W
Khepri
Dylsco
Khepri
3
1
34
20
W
Artemis
GetSchwifyt
Artemis
13
1
26
26
W
Bastet
9
1
20
19
L
Chronos
Rushep
Chronos
1
8
4
0.38
W
10
2
27
11.75
L
Neith
Zelainne
Neith
3
6
3
0.75
L
Tiamat
2
9
7
0.61
W
Ravana
yangxucen
Ravana
9
5
20
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,785
Damage
56,373
62,594
Taken
99,352
44,026
Mitigated
70,241
10,949
Healing
3,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,102
1,581
0
395
26,284
17,278
0
5,427
20,857
17,371
0
L
Cthulhu
Durkky
Cthulhu
15,959
1,035
0
0
21,154
29,200
0
5,921
15,233
42,359
0
W
Khepri
Dylsco
Khepri
10,093
1,056
0
0
15,169
21,367
0
8,895
6,274
19,992
0
W
Artemis
GetSchwifyt
Artemis
31,895
26,221
0
4,531
13,208
6,001
0
8,384
4,577
0
50,699
W
Bastet
18,423
6,062
0
2,022
14,605
7,293
0
9,860
4,745
0
28,043
L
Chronos
Rushep
Chronos
12,176
5,412
0
139
16,768
6,942
0
5,636
11,132
28,436
0
W
16,246
4,100
2,221
1,422
7,614
3,627
0
5,868
1,746
41,614
0
L
Neith
Zelainne
Neith
15,565
8,580
0
1,660
15,302
6,372
0
4,949
10,353
0
31,635
L
Tiamat
8,571
1,994
0
1,588
19,844
10,449
0
4,406
15,438
20,300
0
W
Ravana
yangxucen
Ravana
13,128
5,921
0
753
11,998
5,738
0
7,492
4,444
0
24,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,705
Gold Earned
51,676
181
Minions Killed
181
5
Camps Cleared
4
998,370
Distance Traveled
853,983
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,409
855
22
2
0
144,231
0
L
Cthulhu
10,869
988
45
4
1
203,193
0
W
Khepri
11,817
1,074
10
1
2
224,622
0
W
Artemis
13,134
1,194
49
4
0
182,898
0
W
Bastet
11,458
1,042
23
2
1
242,418
0
L
Chronos
10,300
936
46
4
0
176,427
2
W
Ra
12,871
1,170
67
6
1
192,142
0
L
Neith
10,408
946
51
5
2
150,190
0
L
Tiamat
10,690
972
17
2
1
179,942
0
W
Ravana
12,425
1,130
32
3
1
156,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role