Player Matchup

Nemesis
Nemesis
BOOGEYMÅN
Nemesis
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 54L
1,587 Elo+
Solo
Sol
Sol
GeminiDreams
Sol
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 41L
1,596 Elo+
Solo
Kukulkan
Kukulkan
JSaltee
Kukulkan
Level 23
God Stats
10W - 6L
1,672 SR
Queue Stats
311W - 227L
1,566 Elo+
Solo
Chang'e
Chang'e
guaulupo
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 28L
1,687 Elo+
Solo
Anhur
Anhur
wizzzrd
Anhur
Level 25
God Stats
2W - 0L
1,878 SR
Queue Stats
61W - 41L
1,640 Elo+
Solo
Team Averages
Level 17
1,610 SR
1,615 Elo+

VS

Team Averages
Level 22
1,653 SR
1,629 Elo+
Morgan Le Fay
Morgan Le Fay
BruhUsooobad
Morgan Le Fay
Level 18
God Stats
24W - 18L
1,561 SR
Queue Stats
59W - 38L
1,576 Elo+
Solo
Neith
Neith
IRunUI
Neith
Level 26
God Stats
5W - 3L
1,723 SR
Queue Stats
63W - 75L
1,543 Elo+
Solo
Geb
Geb
KaaiSeiya
Geb
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 44L
1,785 Elo+
Solo
Set
Set
LickMyNick1020
Set
Level 28
God Stats
3W - 3L
1,635 SR
Queue Stats
99W - 84L
1,630 Elo+
Solo
Chang'e
Chang'e
SEAUXC0LD
Chang'e
Level 22
God Stats
17W - 9L
1,847 SR
Queue Stats
43W - 30L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BOOGEYMÅN
Nemesis
10
5 / 0 / 4
6,421
642
5,352
4,957
1,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 1 / 3
7,562
756
7,334
7,011
2,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
JSaltee
Kukulkan
10
3 / 2 / 8
6,667
667
4,609
7,016
1,999
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
guaulupo
Chang'e
13
3 / 0 / 2
7,251
725
4,536
7,653
2,812
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
wizzzrd
Anhur
11
6 / 3 / 5
6,457
646
8,633
6,583
1,787
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BruhUsooobad
Morgan Le Fay
6
0 / 7 / 1
4,347
435
4,209
8,178
2,317
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
IRunUI
Neith
7
2 / 5 / 1
4,797
480
2,928
5,875
1,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 3
5,132
513
2,927
9,925
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 3 / 0
5,507
551
3,224
6,630
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
SEAUXC0LD
Chang'e
8
0 / 5 / 2
4,950
495
5,162
9,084
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
23
Kills
5
6
Deaths
23
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BOOGEYMÅN
Nemesis
5
0
4
7
L
Morgan Le Fay
BruhUsooobad
Morgan Le Fay
0
7
1
0.07
W
6
1
3
7.5
L
Neith
IRunUI
Neith
2
5
1
0.5
W
Kukulkan
JSaltee
Kukulkan
3
2
8
3.5
L
1
3
3
0.83
L
2
3
0
0.67
L
Chang'e
SEAUXC0LD
Chang'e
0
5
2
0.2
W
Chang'e
guaulupo
Chang'e
3
0
2
4
W
Anhur
wizzzrd
Anhur
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,464
Damage
18,450
33,220
Taken
39,692
10,890
Mitigated
12,763
16,169
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BOOGEYMÅN
Nemesis
5,352
2,642
0
1,347
4,957
1,566
0
1,341
3,522
0
31,060
L
Morgan Le Fay
BruhUsooobad
Morgan Le Fay
4,209
1,145
252
1,413
8,178
2,317
0
3,898
4,280
17,654
0
W
7,334
3,234
0
4,540
7,011
2,726
622
2,411
4,538
43,003
0
L
Neith
IRunUI
Neith
2,928
204
0
1,341
5,875
1,522
416
2,246
3,629
0
13,063
W
Kukulkan
JSaltee
Kukulkan
4,609
997
0
2,487
7,016
1,999
76
2,773
4,161
20,943
0
L
2,927
595
0
3,009
9,925
3,814
0
2,975
6,950
10,615
0
L
3,224
1,402
0
1,240
6,630
2,610
0
3,339
3,291
0
20,410
L
Chang'e
SEAUXC0LD
Chang'e
5,162
402
518
3,460
9,084
2,500
384
4,021
5,063
19,699
0
W
Chang'e
guaulupo
Chang'e
4,536
538
110
5,152
7,653
2,812
6
3,084
3,962
50,924
0
W
Anhur
wizzzrd
Anhur
8,633
6,188
0
2,533
6,583
1,787
546
1,600
4,739
0
27,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,358
Gold Earned
24,733
352
Minions Killed
148
0
Camps Cleared
0
916,477
Distance Traveled
944,197
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,421
642
60
6
0
228,171
4
L
Morgan Le Fay
4,347
435
28
3
0
179,154
0
W
Sol
7,562
756
92
9
0
178,888
2
L
Neith
4,797
480
23
2
0
178,028
2
W
Kukulkan
6,667
667
47
5
0
166,513
0
L
Geb
5,132
513
11
1
0
203,701
2
L
Set
5,507
551
31
3
0
199,560
3
L
Chang'e
4,950
495
55
6
0
183,754
0
W
Chang'e
7,251
725
107
11
0
172,237
0
W
Anhur
6,457
646
46
5
0
170,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role