Player Matchup

King Arthur
King Arthur
GangPlankMain28
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 42L
1,500 Elo+
Solo
Nemesis
Nemesis
Kristal_la_crazy
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,746 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nallis69
Morgan Le Fay
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,473 Elo+
Solo
Izanami
Izanami
jguaita082
Izanami
Level 22
God Stats
30W - 26L
1,690 SR
Queue Stats
86W - 104L
1,455 Elo+
Party 2
Xing Tian
Xing Tian
tetrisisbestis14
Xing Tian
Level 29
God Stats
4W - 0L
1,883 SR
Queue Stats
111W - 112L
1,516 Elo+
Solo
Team Averages
Level 20
1,615 SR
1,538 Elo+

VS

Team Averages
Level 19
1,612 SR
1,572 Elo+
Hel
Hel
NeroPoc
Hel
Level 29
God Stats
22W - 20L
1,795 SR
Queue Stats
230W - 206L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
PhantomArcher13
Erlang Shen
Level 29
God Stats
22W - 21L
1,432 SR
Queue Stats
124W - 147L
1,556 Elo+
Solo
Khepri
Khepri
YeetZYzma
Khepri
Level 29
God Stats
42W - 34L
1,634 SR
Queue Stats
117W - 121L
1,562 Elo+
Solo
Nemesis
Nemesis
hair-lucky457
Nemesis
Level 4
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 1L
1,626 Elo+
Party 1
Jormungandr
Jormungandr
reveract
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GangPlankMain28
King Arthur
15
7 / 2 / 8
9,963
554
10,879
12,113
10,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
11 / 0 / 4
11,300
628
12,446
11,372
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Nallis69
Morgan Le Fay
15
6 / 0 / 4
9,309
517
20,759
9,475
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
jguaita082
Izanami
14
0 / 2 / 0
8,955
498
1,679
8,962
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
14
2 / 1 / 8
9,550
531
8,639
15,997
16,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
0 / 2 / 1
7,123
396
8,722
11,349
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
PhantomArcher13
Erlang Shen
12
3 / 5 / 1
7,908
439
8,823
15,940
9,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
YeetZYzma
Khepri
11
0 / 1 / 1
6,903
384
4,292
12,409
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
14
2 / 7 / 1
8,055
448
4,328
12,500
5,407
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
reveract
Jormungandr
10
0 / 11 / 0
7,467
415
6,553
20,609
14,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
26
Kills
5
5
Deaths
26
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GangPlankMain28
King Arthur
7
2
8
5.5
W
11
0
4
13
W
Morgan Le Fay
Nallis69
Morgan Le Fay
6
0
4
8
L
Hel
0
2
1
0.25
L
Erlang Shen
PhantomArcher13
Erlang Shen
3
5
1
0.7
L
Khepri
YeetZYzma
Khepri
0
1
1
0.5
L
Nemesis
2
7
1
0.36
W
Izanami
jguaita082
Izanami
0
2
0
0
L
Jormungandr
reveract
Jormungandr
0
11
0
0
W
Xing Tian
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,402
Damage
32,718
57,919
Taken
72,807
39,474
Mitigated
44,291
13,833
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GangPlankMain28
King Arthur
10,879
2,210
0
1,791
12,113
10,777
169
1,685
10,428
0
41,165
W
12,446
5,861
0
6,139
11,372
5,728
329
1,983
9,389
0
97,560
W
Morgan Le Fay
Nallis69
Morgan Le Fay
20,759
3,124
0
1,981
9,475
3,869
0
5,242
4,233
59,361
0
L
Hel
8,722
318
3,378
4,849
11,349
3,379
0
5,618
5,687
44,427
0
L
Erlang Shen
PhantomArcher13
Erlang Shen
8,823
4,802
0
3,721
15,940
9,892
0
4,607
11,091
0
42,317
L
Khepri
YeetZYzma
Khepri
4,292
712
0
2,201
12,409
11,487
0
8,559
3,850
26,216
0
L
Nemesis
4,328
1,990
0
817
12,500
5,407
47
652
11,357
0
28,287
W
Izanami
jguaita082
Izanami
1,679
1,004
0
3,116
8,962
2,699
5,467
2,181
6,781
0
62,702
L
Jormungandr
reveract
Jormungandr
6,553
2,671
0
0
20,609
14,126
154
9,962
10,317
29,493
0
W
Xing Tian
8,639
1,746
0
806
15,997
16,401
160
8,476
7,521
30,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,077
Gold Earned
37,456
474
Minions Killed
301
0
Camps Cleared
0
1,630,011
Distance Traveled
1,726,996
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,963
554
71
4
0
331,845
0
W
Nemesis
11,300
628
174
10
0
388,111
3
W
Morgan Le Fay
9,309
517
80
4
0
323,249
0
L
Hel
7,123
396
72
4
0
332,236
4
L
Erlang Shen
7,908
439
71
4
0
358,523
0
L
Khepri
6,903
384
46
3
0
347,834
6
L
Nemesis
8,055
448
60
3
0
385,907
0
W
Izanami
8,955
498
113
6
0
245,731
3
L
Jormungandr
7,467
415
52
3
0
302,496
0
W
Xing Tian
9,550
531
36
2
0
341,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role