Player Matchup

Nemesis
Nemesis
Laurii24
Nemesis
Level 14
God Stats
3W - 5L
1,093 SR
Queue Stats
35W - 58L
1,204 Elo+
Solo
Neith
Neith
MsPorongo
Neith
Level 8
God Stats
6W - 8L
1,469 SR
Queue Stats
11W - 19L
1,146 Elo+
Party 2
Vamana
Vamana
PerroMotociclon
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,146 Elo+
Party 2
Ra
Ra
Saramambiche19
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,177 Elo+
Party 2
Discordia
Discordia
ToRoMas
Discordia
Level 8
God Stats
7W - 4L
1,372 SR
Queue Stats
14W - 20L
1,172 Elo+
Party 2
Team Averages
Level 8
1,387 SR
1,169 Elo+

VS

Team Averages
Level 23
1,502 SR
1,320 Elo+
Kali
Kali
GGBOY_Luisinho
Kali
Level 25
God Stats
4W - 5L
1,382 SR
Queue Stats
105W - 162L
1,300 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Itz_GabrielMeyer
Morgan Le Fay
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 16L
1,315 Elo+
Party 1
Vulcan
Vulcan
gabri11gec
Vulcan
Level 28
God Stats
6W - 1L
1,649 SR
Queue Stats
115W - 160L
1,338 Elo+
Party 1
Cupid
Cupid
rafacrafter03
Cupid
Level 26
God Stats
45W - 34L
1,451 SR
Queue Stats
95W - 129L
1,320 Elo+
Party 1
Chaac
Chaac
tinhowjr
Chaac
Level 21
God Stats
8W - 4L
1,529 SR
Queue Stats
44W - 55L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Laurii24
Nemesis
20
1 / 6 / 5
14,259
446
1,465
28,659
20,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
MsPorongo
Neith
20
16 / 4 / 2
19,133
598
27,600
30,171
13,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 7 / 0
16,598
519
21,631
32,015
18,605
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 6 / 0
10,247
320
1,890
6,639
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
ToRoMas
Discordia
20
9 / 9 / 7
17,181
537
23,404
19,775
8,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 8
16,464
515
16,519
25,935
14,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Itz_GabrielMeyer
Morgan Le Fay
20
10 / 8 / 6
16,483
515
25,552
24,995
10,944
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
gabri11gec
Vulcan
20
4 / 8 / 5
14,973
468
11,952
13,310
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 7 / 4
14,310
447
8,313
14,646
3,607
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
tinhowjr
Chaac
20
6 / 4 / 4
17,213
538
23,930
37,331
41,229
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
31
Kills
31
32
Deaths
31
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
W
Morgan Le Fay
Itz_GabrielMeyer
Morgan Le Fay
10
8
6
1.63
L
Nemesis
Laurii24
Nemesis
1
6
5
0.58
L
Neith
MsPorongo
Neith
16
4
2
4.25
L
4
7
0
0.57
L
1
6
0
0.17
L
Discordia
ToRoMas
Discordia
9
9
7
1.39
W
Vulcan
gabri11gec
Vulcan
4
8
5
0.81
W
3
7
4
0.71
W
Chaac
tinhowjr
Chaac
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,990
Damage
86,266
117,259
Taken
116,217
62,685
Mitigated
74,258
22,052
Healing
27,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,519
7,518
0
9,728
25,935
14,058
2,239
2,605
23,178
0
136,327
W
Morgan Le Fay
Itz_GabrielMeyer
Morgan Le Fay
25,552
2,326
0
2,170
24,995
10,944
1,533
9,115
15,324
95,525
0
L
Nemesis
Laurii24
Nemesis
1,465
276
0
3,599
28,659
20,048
889
5,152
23,423
0
107,925
L
Neith
MsPorongo
Neith
27,600
12,461
0
8,410
30,171
13,787
7,408
13,940
15,931
0
167,237
L
21,631
12,328
0
7,688
32,015
18,605
770
5,512
26,423
2,976
74,592
L
1,890
548
0
223
6,639
2,141
426
5,418
1,221
20,606
0
L
Discordia
ToRoMas
Discordia
23,404
993
0
2,132
19,775
8,104
0
6,850
12,757
94,045
0
W
Vulcan
gabri11gec
Vulcan
11,952
1,632
0
670
13,310
4,420
1,241
2,690
10,344
79,050
0
W
8,313
5,500
69
3,054
14,646
3,607
6,699
6,546
7,444
0
75,366
W
Chaac
tinhowjr
Chaac
23,930
3,278
0
12,099
37,331
41,229
2,186
5,494
31,502
0
125,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,418
Gold Earned
79,443
721
Minions Killed
715
0
Camps Cleared
0
2,624,116
Distance Traveled
2,998,439
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
16,464
515
131
4
0
715,610
0
W
Morgan Le Fay
16,483
515
132
4
0
521,268
0
L
Nemesis
14,259
446
129
4
0
649,095
2
L
Neith
19,133
598
274
9
0
534,980
2
L
Vamana
16,598
519
120
4
0
666,352
4
L
Ra
10,247
320
35
1
0
182,206
2
L
Discordia
17,181
537
163
5
0
591,483
2
W
Vulcan
14,973
468
131
4
0
584,116
0
W
Cupid
14,310
447
139
4
0
562,350
5
W
Chaac
17,213
538
182
6
0
615,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role