Player Matchup

King Arthur
King Arthur
AgentFormula
King Arthur
Level 18
God Stats
5W - 2L
1,524 SR
Queue Stats
6W - 4L
1,309 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Arcxde
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,525 SR
Queue Stats
21W - 21L
1,471 Elo+
Party 1
Tiamat
Tiamat
Astralogic
Tiamat
Level 129
God Stats
1W - 0L
1,349 SR
Queue Stats
23W - 25L
1,420 Elo+
Party 1
Terra
Terra
zRahbee
Terra
Level 141
God Stats
1W - 0L
1,336 SR
Queue Stats
21W - 25L
1,388 Elo+
Party 1
Team Averages
Level 111
1,434 SR
1,397 Elo+

VS

Team Averages
Level 59
1,713 SR
1,056 Elo+
Skadi
Skadi
Bradd36
Skadi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,056 Elo+
Party 2
Ares
Ares
PnutThePimpKing
Ares
Level 27
God Stats
1W - 3L
1,691 SR
Queue Stats
1W - 3L
1,056 Elo+
Party 2
Ravana
Ravana
Thedman1027
Ravana
Level 84
God Stats
0W - 2L
1,899 SR
Queue Stats
1W - 3L
1,056 Elo+
Party 2
Kukulkan
Kukulkan
WeirdWeird
Kukulkan
Level 28
God Stats
1W - 2L
1,761 SR
Queue Stats
1W - 3L
1,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgentFormula
King Arthur
15
2 / 3 / 3
9,724
748
4,834
12,626
9,948
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Arcxde
Ah Muzen Cab
18
8 / 2 / 6
11,933
918
18,816
15,334
7,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Astralogic
Tiamat
17
5 / 1 / 5
10,666
820
17,317
6,845
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
zRahbee
Terra
16
4 / 0 / 10
11,436
880
5,420
16,264
23,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bradd36
Skadi
14
2 / 7 / 0
8,621
663
3,951
12,119
4,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 1 / 4
10,025
771
7,024
17,225
22,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
14
0 / 7 / 1
8,285
637
5,863
12,691
5,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
WeirdWeird
Kukulkan
16
4 / 4 / 0
9,689
745
13,740
10,754
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
19
Kills
6
6
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AgentFormula
King Arthur
2
3
3
1.17
W
Ah Muzen Cab
Arcxde
Ah Muzen Cab
8
2
6
5.5
W
Tiamat
Astralogic
Tiamat
5
1
5
7.5
L
Skadi
Bradd36
Skadi
2
7
0
0.29
L
0
1
4
2
L
Ravana
0
7
1
0.07
L
Kukulkan
WeirdWeird
Kukulkan
4
4
0
1
W
Terra
zRahbee
Terra
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,387
Damage
30,578
51,069
Taken
52,789
48,071
Mitigated
36,934
16,278
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AgentFormula
King Arthur
4,834
786
0
1,936
12,626
9,948
325
5,815
6,811
0
22,069
W
Ah Muzen Cab
Arcxde
Ah Muzen Cab
18,816
8,163
0
5,545
15,334
7,979
2,910
6,183
9,151
0
84,241
W
Tiamat
Astralogic
Tiamat
17,317
1,187
86
1,920
6,845
6,705
1,001
3,377
3,468
45,243
0
L
Skadi
Bradd36
Skadi
3,951
1,561
0
460
12,119
4,286
0
7,362
4,757
0
26,553
L
7,024
195
393
1,824
17,225
22,452
0
5,614
11,611
26,401
0
L
Ravana
5,863
1,089
0
1,840
12,691
5,927
0
4,420
8,271
0
28,268
L
Kukulkan
WeirdWeird
Kukulkan
13,740
690
0
1,290
10,754
4,269
90
5,873
4,881
45,229
0
W
Terra
zRahbee
Terra
5,420
666
3,220
3,571
16,264
23,439
364
6,187
10,077
11,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,759
Gold Earned
36,620
253
Minions Killed
240
9
Camps Cleared
7
1,055,762
Distance Traveled
802,230
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,724
748
39
3
2
270,122
3
W
Ah Muzen Cab
11,933
918
120
9
3
244,278
0
W
Tiamat
10,666
820
81
6
3
269,065
2
L
Skadi
8,621
663
52
4
3
168,426
3
L
Ares
10,025
771
35
3
1
242,780
0
L
Ravana
8,285
637
63
5
1
181,536
0
L
Kukulkan
9,689
745
90
7
2
209,488
0
W
Terra
11,436
880
13
1
1
272,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role