Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
GammaRayQuasar
Hera
Level 28
God Stats
3W - 0L
1,719 SR
Queue Stats
89W - 90L
1,483 Elo+
Party 3
Sol
Sol
Jeremiahee
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,461 Elo+
Party 1
Hou Yi
Hou Yi
Jettu
Hou Yi
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1
Medusa
Medusa
depressionmancer
Medusa
Level 63
God Stats
6W - 1L
1,622 SR
Queue Stats
124W - 129L
1,499 Elo+
Party 3
Team Averages
Level 43
1,568 SR
1,488 Elo+

VS

Team Averages
Level 89
1,496 SR
1,250 Elo+
Hun Batz
Hun Batz
BackHazard
Hun Batz
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,244 Elo+
Party 2
Mercury
Mercury
No1ButSome1Else
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,235 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Qdobe
Ah Muzen Cab
Level 96
God Stats
4W - 4L
1,481 SR
Queue Stats
141W - 133L
1,431 Elo+
Solo
Cernunnos
Cernunnos
awesomedarius185
Cernunnos
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,196 Elo+
Party 2
Cthulhu
Cthulhu
chickensniper05
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
5 / 1 / 20
10,775
829
7,703
14,593
21,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 20
10,566
813
13,726
9,450
4,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 5 / 20
10,932
841
15,956
14,187
5,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
Jettu
Hou Yi
16
5 / 5 / 14
9,983
768
8,993
11,404
5,042
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 3 / 17
11,445
880
13,611
13,328
6,828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BackHazard
Hun Batz
6
0 / 4 / 2
6,813
524
1,968
3,382
844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
8 / 7 / 1
10,725
825
7,620
12,990
6,984
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Qdobe
Ah Muzen Cab
17
3 / 8 / 3
9,946
765
15,669
16,231
6,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
18
1 / 5 / 7
9,447
727
9,794
13,705
6,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 5 / 4
11,210
862
12,804
20,106
25,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
31
29
Kills
14
16
Deaths
29
91
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
20
15
L
Hun Batz
BackHazard
Hun Batz
0
4
2
0.25
W
4
2
20
7
W
7
5
20
3.4
W
Hou Yi
Jettu
Hou Yi
5
5
14
2.4
L
8
7
1
1.21
L
Ah Muzen Cab
Qdobe
Ah Muzen Cab
3
8
3
0.56
L
Cernunnos
1
5
7
0.9
L
2
5
4
0.8
W
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,989
Damage
47,855
62,962
Taken
66,414
43,219
Mitigated
46,096
26,724
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,703
443
2,642
3,140
14,593
21,078
292
2,652
11,941
12,913
0
L
Hun Batz
BackHazard
Hun Batz
1,968
297
0
0
3,382
844
0
1,482
1,900
0
1,968
W
13,726
3,480
2,421
3,504
9,450
4,544
1,206
3,785
5,665
37,727
0
W
15,956
2,298
1,144
5,065
14,187
5,727
1,061
1,806
12,381
27,003
0
W
Hou Yi
Jettu
Hou Yi
8,993
3,663
1,074
2,643
11,404
5,042
1,049
2,261
9,143
0
17,974
L
7,620
2,758
526
2,406
12,990
6,984
318
5,918
7,072
0
21,152
L
Ah Muzen Cab
Qdobe
Ah Muzen Cab
15,669
2,300
1,586
3,734
16,231
6,709
0
11,362
4,869
0
31,773
L
Cernunnos
9,794
2,611
0
1,930
13,705
6,182
2,565
8,059
5,646
0
24,368
L
12,804
272
878
1,001
20,106
25,377
120
10,564
9,542
25,842
0
W
13,611
7,946
706
4,385
13,328
6,828
1,559
2,300
11,028
0
36,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,701
Gold Earned
48,141
164
Minions Killed
105
0
Camps Cleared
0
1,293,405
Distance Traveled
1,048,281
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,775
829
5
0
0
282,351
5
L
Hun Batz
6,813
524
0
0
0
58,206
0
W
Hera
10,566
813
47
4
0
250,477
0
W
Sol
10,932
841
28
2
0
259,004
4
W
Hou Yi
9,983
768
18
1
0
242,543
1
L
Mercury
10,725
825
18
1
0
272,949
3
L
Ah Muzen Cab
9,946
765
34
3
0
220,274
1
L
Cernunnos
9,447
727
31
2
0
233,279
0
L
Cthulhu
11,210
862
22
2
0
263,573
0
W
Medusa
11,445
880
66
5
0
259,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role