Player Matchup

Set
Set
Juanma-Sant-
Set
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 56L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
Le4kim 666
Baron Samedi
Level 65
God Stats
15W - 11L
1,728 SR
Queue Stats
239W - 263L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
Zupih
Danzaburou
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 8L
1,339 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
cyndaquilkawai
Morgan Le Fay
Level 8
God Stats
2W - 2L
1,759 SR
Queue Stats
12W - 19L
1,530 Elo+
Party 1
Freya
Freya
god_of_gods_7u7
Freya
Level 27
God Stats
2W - 2L
1,248 SR
Queue Stats
185W - 212L
1,362 Elo+
Party 3
Team Averages
Level 25
1,547 SR
1,406 Elo+

VS

Team Averages
Level 13
1,508 SR
1,224 Elo+
Chiron
Chiron
AviciiGamiing
Chiron
Level 28
God Stats
4W - 7L
1,235 SR
Queue Stats
109W - 105L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Mikunakanouwu1
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,068 Elo+
Party 2
Ares
Ares
Opder
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,068 Elo+
Party 2
Agni
Agni
mateolista
Agni
Level 24
God Stats
3W - 1L
1,805 SR
Queue Stats
11W - 9L
1,406 Elo+
Party 2
Bakasura
Bakasura
xMarco28
Bakasura
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,068 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 2
7,145
550
5,590
10,207
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Le4kim 666
Baron Samedi
10
2 / 2 / 4
6,177
475
6,831
6,254
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Zupih
Danzaburou
8
2 / 5 / 1
5,479
421
3,110
7,926
1,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
cyndaquilkawai
Morgan Le Fay
12
9 / 1 / 2
7,591
584
6,422
5,427
1,918
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 5
7,120
548
5,564
8,717
3,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
6,967
536
7,564
8,400
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 6 / 1
6,764
520
4,752
8,762
2,375
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
Opder
Ares
9
1 / 3 / 2
6,131
472
2,265
8,645
5,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
1 / 5 / 0
5,822
448
6,283
6,769
4,407
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
xMarco28
Bakasura
8
1 / 8 / 2
5,841
449
4,882
10,162
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
22
Kills
10
10
Deaths
22
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
0
2
6
W
7
2
2
4
W
Baron Samedi
Le4kim 666
Baron Samedi
2
2
4
2
L
2
6
1
0.42
L
Ares
Opder
Ares
1
3
2
0.67
W
Danzaburou
Zupih
Danzaburou
2
5
1
0.5
W
Morgan Le Fay
cyndaquilkawai
Morgan Le Fay
9
1
2
10
W
2
0
5
4.5
L
1
5
0
0.2
L
Bakasura
xMarco28
Bakasura
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,517
Damage
25,746
38,531
Taken
42,738
12,776
Mitigated
18,401
12,134
Healing
8,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,564
3,453
810
5,100
8,400
2,857
1,413
2,802
5,598
0
45,693
W
5,590
3,244
0
2,724
10,207
3,227
0
2,631
7,276
0
34,848
W
Baron Samedi
Le4kim 666
Baron Samedi
6,831
610
335
1,902
6,254
2,672
87
1,467
4,657
26,199
0
L
4,752
852
0
310
8,762
2,375
87
5,874
2,888
20,722
0
L
Ares
Opder
Ares
2,265
237
0
0
8,645
5,493
299
2,901
5,744
6,828
0
W
Danzaburou
Zupih
Danzaburou
3,110
1,208
0
1,068
7,926
1,885
114
687
7,184
0
18,658
W
Morgan Le Fay
cyndaquilkawai
Morgan Le Fay
6,422
1,540
0
1,300
5,427
1,918
1,068
2,253
3,154
34,651
0
W
5,564
2,153
0
4,805
8,717
3,074
484
6,262
2,345
31,008
0
L
6,283
1,612
0
863
6,769
4,407
20
3,807
2,962
27,039
0
L
Bakasura
xMarco28
Bakasura
4,882
3,419
0
1,765
10,162
3,269
0
3,433
6,729
0
25,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,512
Gold Earned
31,525
255
Minions Killed
223
0
Camps Cleared
0
1,157,217
Distance Traveled
1,066,134
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,967
536
77
6
0
199,138
0
W
Set
7,145
550
51
4
0
236,575
0
W
Baron Samedi
6,177
475
33
3
0
234,498
0
L
Cthulhu
6,764
520
44
3
0
201,943
0
L
Ares
6,131
472
9
1
0
257,020
4
W
Danzaburou
5,479
421
35
3
0
216,627
0
W
Morgan Le Fay
7,591
584
65
5
0
233,490
3
W
Freya
7,120
548
71
5
0
236,027
5
L
Agni
5,822
448
44
3
0
184,401
1
L
Bakasura
5,841
449
49
4
0
223,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role