Player Matchup

Cthulhu
Cthulhu
Alinor Lobo
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,222 Elo+
Party 1
Anhur
Anhur
Flash_carter_43
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,243 Elo+
Solo
Fenrir
Fenrir
K1ttyKayy
Fenrir
Level 27
God Stats
92W - 95L
1,414 SR
Queue Stats
264W - 286L
1,353 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eunaolembro
Morgan Le Fay
Level 29
God Stats
8W - 6L
1,585 SR
Queue Stats
21W - 28L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
grandpappy222
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 25L
1,266 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,311 Elo+

VS

Team Averages
Level 20
1,462 SR
1,383 Elo+
Tyr
Tyr
Ajamesjr
Tyr
Level 28
God Stats
18W - 21L
1,489 SR
Queue Stats
345W - 399L
1,396 Elo+
Party 2
Nike
Nike
Poppa_Yank
Nike
Level 27
God Stats
9W - 11L
1,394 SR
Queue Stats
338W - 393L
1,414 Elo+
Party 2
Loki
Loki
Rhydon_Blue
Loki
Level 4
God Stats
11W - 9L
1,485 SR
Queue Stats
51W - 56L
1,400 Elo+
Party 2
Chernobog
Chernobog
Rogueone994
Chernobog
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 98L
1,324 Elo+
Solo
Bellona
Bellona
dobbypin
Bellona
Level 27
God Stats
63W - 72L
1,442 SR
Queue Stats
247W - 295L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alinor Lobo
Cthulhu
19
0 / 14 / 5
12,046
927
7,894
26,460
33,664
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 12 / 4
10,865
836
6,642
19,408
8,010
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
K1ttyKayy
Fenrir
19
9 / 7 / 2
14,716
1,132
15,765
18,847
9,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
eunaolembro
Morgan Le Fay
19
2 / 2 / 6
12,691
976
17,884
12,354
6,932
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
17
0 / 7 / 3
10,425
802
1,632
9,619
9,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 29
12,770
982
10,810
15,403
14,927
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 2 / 20
12,906
993
16,760
11,110
5,084
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
7 / 4 / 25
12,903
993
12,806
12,423
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Rogueone994
Chernobog
20
12 / 2 / 23
14,199
1,092
19,588
9,424
4,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
dobbypin
Bellona
20
11 / 1 / 21
13,811
1,062
16,655
12,141
9,372
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
160
11
Kills
42
42
Deaths
11
20
Assists
118
Player
Kills
Deaths
Assists
KDA
W
5
2
29
9.75
L
Cthulhu
Alinor Lobo
Cthulhu
0
14
5
0.18
L
0
12
4
0.17
L
Fenrir
K1ttyKayy
Fenrir
9
7
2
1.43
W
7
2
20
8.5
W
7
4
25
4.88
W
Chernobog
Rogueone994
Chernobog
12
2
23
11.75
W
Bellona
dobbypin
Bellona
11
1
21
21.5
L
Morgan Le Fay
eunaolembro
Morgan Le Fay
2
2
6
2.5
L
Guan Yu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,817
Damage
76,619
86,688
Taken
60,501
67,556
Mitigated
38,678
5,199
Healing
3,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,810
3,296
0
656
15,403
14,927
0
6,468
8,748
0
25,372
L
Cthulhu
Alinor Lobo
Cthulhu
7,894
1,814
0
0
26,460
33,664
0
788
25,672
37,760
0
L
6,642
2,231
0
0
19,408
8,010
0
973
18,435
0
15,731
L
Fenrir
K1ttyKayy
Fenrir
15,765
7,254
19
3,579
18,847
9,392
0
993
17,854
0
25,794
W
16,760
4,008
0
679
11,110
5,084
0
4,576
6,534
0
32,830
W
12,806
5,123
0
104
12,423
5,025
0
4,859
6,813
0
20,839
W
Chernobog
Rogueone994
Chernobog
19,588
11,959
0
1,157
9,424
4,270
0
4,339
5,085
0
39,472
W
Bellona
dobbypin
Bellona
16,655
3,307
0
638
12,141
9,372
0
5,536
6,605
10,185
43,798
L
Morgan Le Fay
eunaolembro
Morgan Le Fay
17,884
2,052
0
527
12,354
6,932
0
308
12,046
59,460
0
L
Guan Yu
1,632
317
600
474
9,619
9,558
0
522
9,097
0
8,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,743
Gold Earned
66,589
216
Minions Killed
236
4
Camps Cleared
4
1,061,650
Distance Traveled
1,308,128
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,770
982
34
3
1
289,107
0
L
Cthulhu
12,046
927
71
5
0
238,723
0
L
Anhur
10,865
836
13
1
0
217,208
0
L
Fenrir
14,716
1,132
20
2
2
225,584
0
W
Nike
12,906
993
34
3
0
259,861
0
W
Loki
12,903
993
18
1
3
242,502
0
W
Chernobog
14,199
1,092
60
5
0
240,267
1
W
Bellona
13,811
1,062
90
7
0
276,391
0
L
Morgan Le Fay
12,691
976
101
8
1
254,931
0
L
Guan Yu
10,425
802
11
1
1
125,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role