Player Matchup

Tiamat
Tiamat
Gold I
PromptoXI
Tiamat
Gold I
Level 101
God Stats
4W - 8L
1,483 SR
Queue Stats
299W - 319L
1,671 MMR
Solo
Anubis
Anubis
Gold I
Roulouloup
Anubis
Gold I
Level 129
God Stats
85W - 69L
1,592 SR
Queue Stats
692W - 677L
1,562 MMR
Solo
Odin
Odin
Platinum III
dggg1
Odin
Platinum III
Level 154
God Stats
7W - 8L
1,534 SR
Queue Stats
444W - 446L
1,593 MMR
Solo
Artemis
Artemis
Gold II
just1Ramen
Artemis
Gold II
Level 160
God Stats
304W - 254L
1,568 SR
Queue Stats
476W - 465L
1,637 MMR
Solo
Vamana
Vamana
Platinum V
potatogamer1123
Vamana
Platinum V
Level 126
God Stats
10W - 2L
1,625 SR
Queue Stats
147W - 150L
1,784 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,560 SR
1,649 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,440 SR
1,597 MMR
Zhong Kui
Zhong Kui
Platinum III
 
Zhong Kui
Platinum III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold I
Astrvs
Cernunnos
Gold I
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,767 MMR
Solo
Geb
Geb
Diamond V
ChopinQAQ
Geb
Diamond V
Level 160
God Stats
61W - 54L
1,591 SR
Queue Stats
95W - 93L
1,637 MMR
Solo
Bakasura
Bakasura
Gold III
DLJack100
Bakasura
Gold III
Level 156
God Stats
0W - 3L
1,194 SR
Queue Stats
96W - 90L
1,543 MMR
Solo
Xing Tian
Xing Tian
Gold II
Kirbyness
Xing Tian
Gold II
Level 143
God Stats
2W - 2L
1,413 SR
Queue Stats
38W - 35L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PromptoXI
Tiamat
18
2 / 4 / 9
12,496
543
14,132
16,499
10,634
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Roulouloup
Anubis
20
8 / 5 / 13
13,880
603
16,434
18,689
12,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Odin
dggg1
Odin
19
3 / 2 / 12
13,589
591
16,102
16,879
14,852
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
just1Ramen
Artemis
20
10 / 1 / 9
14,353
624
22,302
17,611
6,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 2 / 8
14,510
631
18,366
19,261
16,282
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
GilgameshMorgan Le FayAthenaSobekTsukuyomi

VS

Bans
SetNemesisCu ChulainnYmirArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 7 / 4
10,987
478
18,031
23,632
17,869
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Astrvs
Cernunnos
16
0 / 8 / 2
9,409
409
6,067
16,783
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 6 / 8
11,048
480
6,697
28,487
28,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
DLJack100
Bakasura
18
6 / 3 / 3
11,197
487
10,931
18,891
10,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
Kirbyness
Xing Tian
15
1 / 5 / 1
9,484
412
7,318
24,180
20,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
29
Kills
13
14
Deaths
29
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
7
4
1
L
Cernunnos
Astrvs
Cernunnos
0
8
2
0.13
L
1
6
8
0.83
L
Bakasura
DLJack100
Bakasura
6
3
3
2.5
L
Xing Tian
Kirbyness
Xing Tian
1
5
1
0.3
W
Tiamat
PromptoXI
Tiamat
2
4
9
1.63
W
Anubis
Roulouloup
Anubis
8
5
13
2.9
W
Odin
dggg1
Odin
3
2
12
4.5
W
Artemis
just1Ramen
Artemis
10
1
9
14.5
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,336
Damage
49,044
88,939
Taken
111,973
60,920
Mitigated
82,607
35,610
Healing
27,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
18,031
1,899
0
9,732
23,632
17,869
0
8,001
15,631
82,211
0
L
Cernunnos
Astrvs
Cernunnos
6,067
2,416
0
5,344
16,783
5,526
0
4,498
12,211
0
67,425
L
6,697
383
0
1,150
28,487
28,205
0
11,200
16,911
27,863
0
L
Bakasura
DLJack100
Bakasura
10,931
7,390
0
4,634
18,891
10,010
0
4,022
14,758
0
77,323
L
Xing Tian
Kirbyness
Xing Tian
7,318
856
0
6,160
24,180
20,997
0
7,205
16,927
51,773
0
W
Tiamat
PromptoXI
Tiamat
14,132
1,261
0
4,593
16,499
10,634
697
7,389
8,125
80,963
0
W
Anubis
Roulouloup
Anubis
16,434
700
0
7,127
18,689
12,577
3,750
7,439
10,518
95,527
0
W
Odin
dggg1
Odin
16,102
2,654
0
4,347
16,879
14,852
252
5,427
9,640
19,459
68,081
W
Artemis
just1Ramen
Artemis
22,302
12,683
0
9,987
17,611
6,575
4,377
6,057
11,127
0
130,302
W
18,366
11,005
0
9,556
19,261
16,282
2,724
7,453
11,557
0
128,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,828
Gold Earned
52,125
743
Minions Killed
572
0
Camps Cleared
0
2,213,045
Distance Traveled
2,113,005
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,987
478
159
7
0
347,787
0
L
Cernunnos
9,409
409
142
6
0
381,196
11
L
Geb
11,048
480
17
1
0
475,329
10
L
Bakasura
11,197
487
152
7
0
501,737
2
L
Xing Tian
9,484
412
102
4
0
406,956
4
W
Tiamat
12,496
543
130
6
0
416,083
6
W
Anubis
13,880
603
132
6
0
377,918
3
W
Odin
13,589
591
152
7
0
480,649
0
W
Artemis
14,353
624
154
7
0
413,853
10
W
Vamana
14,510
631
175
8
0
524,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role