Player Matchup

Thoth
Thoth
AtemIshtar
Thoth
Level 128
God Stats
15W - 24L
1,496 SR
Queue Stats
256W - 298L
1,398 Elo+
Solo
Anubis
Anubis
Frankistain2016
Anubis
Level 154
God Stats
49W - 29L
1,695 SR
Queue Stats
741W - 773L
1,536 Elo+
Solo
Vulcan
Vulcan
JayMaginifcy
Vulcan
Level 156
God Stats
3W - 10L
1,486 SR
Queue Stats
332W - 340L
1,499 Elo+
Solo
Merlin
Merlin
decko123
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,552 Elo+
Solo
Sylvanus
Sylvanus
killer77691
Sylvanus
Level 115
God Stats
1W - 4L
1,463 SR
Queue Stats
136W - 159L
1,488 Elo+
Solo
Team Averages
Level 124
1,528 SR
1,495 Elo+

VS

Team Averages
Level 109
1,734 SR
1,579 Elo+
Kumbhakarna
Kumbhakarna
Bigonauta
Kumbhakarna
Level 66
God Stats
9W - 5L
1,716 SR
Queue Stats
115W - 109L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
GYWAR
Baron Samedi
Level 126
God Stats
10W - 1L
1,895 SR
Queue Stats
240W - 240L
1,489 Elo+
Solo
Tyr
Tyr
HELLEBARDEN
Tyr
Level 149
God Stats
5W - 2L
1,688 SR
Queue Stats
429W - 363L
1,615 Elo+
Solo
Bacchus
Bacchus
ZeDaMelancia
Bacchus
Level 86
God Stats
18W - 13L
1,684 SR
Queue Stats
138W - 133L
1,530 Elo+
Party 1
Fenrir
Fenrir
cruzage
Fenrir
Level 119
God Stats
15W - 6L
1,687 SR
Queue Stats
23W - 8L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
0 / 4 / 1
8,628
863
9,647
8,334
2,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 0 / 0
7,540
754
0
0
0
Vulcan
15
1 / 2 / 0
9,034
903
11,311
8,556
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
decko123
Merlin
14
0 / 6 / 1
8,277
828
8,525
11,524
4,522
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
killer77691
Sylvanus
14
0 / 6 / 1
9,009
901
5,668
15,879
16,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

217

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bigonauta
Kumbhakarna
16
3 / 0 / 10
10,346
1,035
5,704
10,876
14,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
GYWAR
Baron Samedi
16
4 / 0 / 10
9,483
948
12,995
8,034
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 1 / 11
10,121
1,012
7,535
11,643
11,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
ZeDaMelancia
Bacchus
16
3 / 0 / 13
9,450
945
8,346
7,687
6,504
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
cruzage
Fenrir
17
7 / 0 / 6
11,050
1,105
8,841
8,758
4,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
68
1
Kills
18
18
Deaths
1
3
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
4
1
0.13
W
Kumbhakarna
Bigonauta
Kumbhakarna
3
0
10
8
L
0
0
0
0
W
Baron Samedi
GYWAR
Baron Samedi
4
0
10
9
W
1
1
11
6.5
L
Vulcan
1
2
0
0.5
W
Bacchus
ZeDaMelancia
Bacchus
3
0
13
9.5
W
Fenrir
cruzage
Fenrir
7
0
6
10
L
Merlin
decko123
Merlin
0
6
1
0.08
L
Sylvanus
killer77691
Sylvanus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,151
Damage
43,421
44,293
Taken
46,998
27,049
Mitigated
39,110
4,483
Healing
20,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
9,647
440
0
0
8,334
2,456
0
3,180
5,154
33,022
0
W
Kumbhakarna
Bigonauta
Kumbhakarna
5,704
354
251
1,646
10,876
14,091
0
8,070
2,488
8,317
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
GYWAR
Baron Samedi
12,995
188
5,891
4,163
8,034
3,028
0
6,202
1,794
31,960
0
W
7,535
719
0
4,431
11,643
11,329
0
8,753
2,840
0
23,421
L
Vulcan
11,311
5,084
0
0
8,556
3,607
0
6,808
1,748
34,053
0
W
Bacchus
ZeDaMelancia
Bacchus
8,346
408
0
0
7,687
6,504
0
6,018
1,597
16,621
0
W
Fenrir
cruzage
Fenrir
8,841
1,645
0
3,776
8,758
4,158
0
5,576
3,128
0
38,659
L
Merlin
decko123
Merlin
8,525
980
27
682
11,524
4,522
0
6,662
4,862
21,070
0
L
Sylvanus
killer77691
Sylvanus
5,668
1,232
1,290
2,484
15,879
16,464
0
10,395
5,484
9,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
50,450
155
Minions Killed
181
2
Camps Cleared
14
711,199
Distance Traveled
1,072,118
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,628
863
50
5
1
193,604
1
W
Kumbhakarna
10,346
1,035
5
1
0
218,123
0
L
Anubis
7,540
754
0
0
0
2,285
0
W
Baron Samedi
9,483
948
45
5
0
197,245
0
W
Tyr
10,121
1,012
45
5
3
218,489
0
L
Vulcan
9,034
903
64
6
1
213,580
0
W
Bacchus
9,450
945
19
2
1
212,438
0
W
Fenrir
11,050
1,105
67
7
10
225,823
1
L
Merlin
8,277
828
31
3
0
147,457
0
L
Sylvanus
9,009
901
10
1
0
154,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role