Player Matchup

Chiron
Chiron
Carpasius
Chiron
Level 20
God Stats
1W - 2L
1,773 SR
Queue Stats
51W - 39L
1,502 Elo+
Solo
Pele
Pele
DudeCalledQuest
Pele
Level 28
God Stats
32W - 22L
1,485 SR
Queue Stats
453W - 466L
1,472 Elo+
Solo
Cthulhu
Cthulhu
GERARD77
Cthulhu
Level 8
God Stats
1W - 1L
1,480 SR
Queue Stats
3W - 4L
1,427 Elo+
Solo
Sol
Sol
Jordan97
Sol
Level 28
God Stats
39W - 39L
1,550 SR
Queue Stats
141W - 163L
1,474 Elo+
Solo
Chang'e
Chang'e
miyuzax
Chang'e
Level 29
God Stats
12W - 21L
1,469 SR
Queue Stats
104W - 112L
1,579 Elo+
Solo
Team Averages
Level 23
1,552 SR
1,491 Elo+

VS

Team Averages
Level 30
1,554 SR
1,567 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ArcSchwarz
Anubis
Level 18
God Stats
18W - 4L
1,706 SR
Queue Stats
54W - 39L
1,618 Elo+
Solo
Vamana
Vamana
MellowNugget
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
Rephur
Skadi
Level 12
God Stats
11W - 14L
1,567 SR
Queue Stats
20W - 29L
1,593 Elo+
Solo
Serqet
Serqet
Silvereme
Serqet
Level 28
God Stats
8W - 3L
1,500 SR
Queue Stats
84W - 42L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Carpasius
Chiron
12
3 / 2 / 3
6,621
552
4,642
8,137
2,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 4 / 2
6,336
528
3,232
7,235
1,605
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
GERARD77
Cthulhu
3
0 / 0 / 0
4,519
377
68
638
124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 4 / 3
6,056
505
5,362
8,676
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
miyuzax
Chang'e
12
5 / 3 / 1
7,210
601
6,002
7,374
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 1 / 3
5,810
484
1,716
7,579
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
ArcSchwarz
Anubis
12
3 / 3 / 4
7,128
594
6,367
8,668
4,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
11
1 / 2 / 1
6,834
570
907
5,164
2,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
Rephur
Skadi
10
1 / 3 / 1
5,632
469
4,560
5,699
1,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Serqet
Silvereme
Serqet
13
8 / 2 / 2
7,994
666
7,605
8,044
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
11
Kills
13
13
Deaths
11
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
3
1.5
W
Anubis
ArcSchwarz
Anubis
3
3
4
1.67
L
Chiron
Carpasius
Chiron
3
2
3
2.25
L
2
4
2
0.75
L
Cthulhu
GERARD77
Cthulhu
0
0
0
0
L
1
4
3
0.63
W
Vamana
1
2
1
0.75
W
Skadi
Rephur
Skadi
1
3
1
0.5
W
Serqet
Silvereme
Serqet
8
2
2
4.5
L
Chang'e
miyuzax
Chang'e
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,306
Damage
21,155
32,060
Taken
35,154
7,086
Mitigated
16,620
11,113
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,716
884
0
1,182
7,579
5,603
291
1,307
6,272
20,231
0
W
Anubis
ArcSchwarz
Anubis
6,367
190
0
3,860
8,668
4,554
346
3,417
5,251
42,147
0
L
Chiron
Carpasius
Chiron
4,642
1,311
40
2,480
8,137
2,172
0
2,584
5,553
0
33,090
L
3,232
854
0
1,562
7,235
1,605
504
1,224
5,896
0
30,141
L
Cthulhu
GERARD77
Cthulhu
68
0
0
250
638
124
0
78
560
854
0
L
5,362
2,013
0
3,861
8,676
1,648
598
3,389
5,287
31,900
0
W
Vamana
907
215
0
1,302
5,164
2,084
0
2,544
2,620
0
26,110
W
Skadi
Rephur
Skadi
4,560
2,196
0
1,273
5,699
1,616
63
1,034
4,665
0
26,397
W
Serqet
Silvereme
Serqet
7,605
1,506
0
2,958
8,044
2,763
0
3,287
4,757
0
35,317
L
Chang'e
miyuzax
Chang'e
6,002
276
467
2,453
7,374
1,537
873
808
6,081
31,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,742
Gold Earned
33,398
238
Minions Killed
283
0
Camps Cleared
0
887,800
Distance Traveled
1,087,822
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,810
484
31
3
0
205,971
4
W
Anubis
7,128
594
77
6
0
200,700
3
L
Chiron
6,621
552
56
5
0
221,751
1
L
Pele
6,336
528
53
4
0
218,587
3
L
Cthulhu
4,519
377
0
0
0
40,457
0
L
Sol
6,056
505
66
6
0
212,754
5
W
Vamana
6,834
570
58
5
0
231,575
2
W
Skadi
5,632
469
51
4
0
202,932
2
W
Serqet
7,994
666
66
6
0
246,644
1
L
Chang'e
7,210
601
63
5
0
194,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role