Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GodzillaKing561
Cthulhu
Level 69
God Stats
115W - 108L
1,520 SR
Queue Stats
193W - 255L
1,325 Elo+
Party 1
Baron Samedi
Baron Samedi
RequestedSword4
Baron Samedi
Level 26
God Stats
64W - 61L
1,465 SR
Queue Stats
140W - 193L
1,341 Elo+
Party 1
Team Averages
Level 48
1,495 SR
1,389 Elo+

VS

Team Averages
Level 29
1,512 SR
1,354 Elo+
Odin
Odin
BasicallyBendy
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,156 Elo+
Solo
Apollo
Apollo
LizardMr
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,605 Elo+
Party 2
Bacchus
Bacchus
R3aL Floater
Bacchus
Level 65
God Stats
6W - 11L
1,535 SR
Queue Stats
30W - 40L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
5 / 0 / 9
8,119
812
4,115
4,225
1,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 3 / 10
7,599
760
4,645
8,323
8,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
RequestedSword4
Baron Samedi
12
6 / 2 / 8
8,055
806
8,922
6,301
2,710
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 4
5,873
587
151
5,404
2,226
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
LizardMr
Apollo
10
1 / 8 / 3
6,602
660
2,775
10,577
3,470
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
R3aL Floater
Bacchus
8
1 / 3 / 2
6,450
645
3,883
8,117
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
2
5
Deaths
15
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
0
9
9.5
L
0
4
4
0.5
W
4
3
10
3
L
Apollo
LizardMr
Apollo
1
8
3
0.31
L
Bacchus
R3aL Floater
Bacchus
1
3
2
0.67
W
Baron Samedi
RequestedSword4
Baron Samedi
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,682
Damage
6,809
18,849
Taken
24,098
13,096
Mitigated
12,469
7,668
Healing
799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,115
1,294
71
1,900
4,225
1,484
1,279
1,412
2,813
0
19,979
L
151
48
0
0
5,404
2,226
0
2,486
2,918
0
4,044
W
4,645
0
296
1,549
8,323
8,902
450
877
7,446
17,778
0
L
Apollo
LizardMr
Apollo
2,775
2,120
0
271
10,577
3,470
0
6,448
3,750
0
16,405
L
Bacchus
R3aL Floater
Bacchus
3,883
134
0
528
8,117
6,773
0
3,942
3,863
9,752
0
W
Baron Samedi
RequestedSword4
Baron Samedi
8,922
1,061
1,279
2,573
6,301
2,710
469
1,594
4,707
26,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,773
Gold Earned
18,925
108
Minions Killed
37
0
Camps Cleared
0
533,481
Distance Traveled
526,666
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,119
812
43
4
0
176,058
1
L
Odin
5,873
587
5
1
0
176,333
0
W
Cthulhu
7,599
760
34
3
0
201,546
0
L
Apollo
6,602
660
21
2
0
149,428
2
L
Bacchus
6,450
645
11
1
0
200,905
0
W
Baron Samedi
8,055
806
31
3
0
155,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role